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1 /*
2  * Copyright (C) 2006 Apple Computer, Inc.
3  * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  *
20 */
21 
22 #ifndef HitTestResult_h
23 #define HitTestResult_h
24 
25 #include "core/rendering/HitTestLocation.h"
26 #include "core/rendering/HitTestRequest.h"
27 #include "platform/geometry/FloatQuad.h"
28 #include "platform/geometry/FloatRect.h"
29 #include "platform/geometry/LayoutRect.h"
30 #include "platform/heap/Handle.h"
31 #include "platform/text/TextDirection.h"
32 #include "wtf/Forward.h"
33 #include "wtf/ListHashSet.h"
34 #include "wtf/OwnPtr.h"
35 #include "wtf/RefPtr.h"
36 
37 namespace WebCore {
38 
39 class Element;
40 class LocalFrame;
41 class HTMLMediaElement;
42 class Image;
43 class KURL;
44 class Node;
45 class RenderObject;
46 class Scrollbar;
47 
48 class HitTestResult {
49 public:
50     typedef WillBeHeapListHashSet<RefPtrWillBeMember<Node> > NodeSet;
51 
52     HitTestResult();
53     HitTestResult(const LayoutPoint&);
54     // Pass non-negative padding values to perform a rect-based hit test.
55     HitTestResult(const LayoutPoint& centerPoint, unsigned topPadding, unsigned rightPadding, unsigned bottomPadding, unsigned leftPadding);
56     HitTestResult(const HitTestLocation&);
57     HitTestResult(const HitTestResult&);
58     ~HitTestResult();
59     HitTestResult& operator=(const HitTestResult&);
60 
innerNode()61     Node* innerNode() const { return m_innerNode.get(); }
innerPossiblyPseudoNode()62     Node* innerPossiblyPseudoNode() const { return m_innerPossiblyPseudoNode.get(); }
63     Element* innerElement() const;
innerNonSharedNode()64     Node* innerNonSharedNode() const { return m_innerNonSharedNode.get(); }
URLElement()65     Element* URLElement() const { return m_innerURLElement.get(); }
scrollbar()66     Scrollbar* scrollbar() const { return m_scrollbar.get(); }
isOverWidget()67     bool isOverWidget() const { return m_isOverWidget; }
68 
69     // Forwarded from HitTestLocation
isRectBasedTest()70     bool isRectBasedTest() const { return m_hitTestLocation.isRectBasedTest(); }
71 
72     // The hit-tested point in the coordinates of the main frame.
pointInMainFrame()73     const LayoutPoint& pointInMainFrame() const { return m_hitTestLocation.point(); }
roundedPointInMainFrame()74     IntPoint roundedPointInMainFrame() const { return roundedIntPoint(pointInMainFrame()); }
75 
76     // The hit-tested point in the coordinates of the innerNode frame, the frame containing innerNode.
pointInInnerNodeFrame()77     const LayoutPoint& pointInInnerNodeFrame() const { return m_pointInInnerNodeFrame; }
roundedPointInInnerNodeFrame()78     IntPoint roundedPointInInnerNodeFrame() const { return roundedIntPoint(pointInInnerNodeFrame()); }
79     LocalFrame* innerNodeFrame() const;
80 
81     // The hit-tested point in the coordinates of the inner node.
localPoint()82     const LayoutPoint& localPoint() const { return m_localPoint; }
setLocalPoint(const LayoutPoint & p)83     void setLocalPoint(const LayoutPoint& p) { m_localPoint = p; }
84 
85     RenderObject* renderer() const;
86 
87     void setToNodesInDocumentTreeScope();
88     void setToShadowHostIfInUserAgentShadowRoot();
89 
hitTestLocation()90     const HitTestLocation& hitTestLocation() const { return m_hitTestLocation; }
91 
92     void setInnerNode(Node*);
93     void setInnerNonSharedNode(Node*);
94     void setURLElement(Element*);
95     void setScrollbar(Scrollbar*);
setIsFirstLetter(bool b)96     void setIsFirstLetter(bool b) { m_isFirstLetter = b; }
setIsOverWidget(bool b)97     void setIsOverWidget(bool b) { m_isOverWidget = b; }
98 
99     bool isSelected() const;
100     String spellingToolTip(TextDirection&) const;
101     String title(TextDirection&) const;
102     const AtomicString& altDisplayString() const;
103     Image* image() const;
104     IntRect imageRect() const;
105     KURL absoluteImageURL() const;
106     // This variant of absoluteImageURL will also convert <canvas> elements
107     // to huge image data URLs (very expensive).
108     KURL absoluteImageURLIncludingCanvasDataURL() const;
109     KURL absoluteMediaURL() const;
110     KURL absoluteLinkURL() const;
111     String textContent() const;
112     bool isLiveLink() const;
113     bool isMisspelled() const;
114     bool isContentEditable() const;
115 
116     bool isOverLink() const;
117     // Returns true if it is rect-based hit test and needs to continue until the rect is fully
118     // enclosed by the boundaries of a node.
119     bool addNodeToRectBasedTestResult(Node*, const HitTestRequest&, const HitTestLocation& pointInContainer, const LayoutRect& = LayoutRect());
120     bool addNodeToRectBasedTestResult(Node*, const HitTestRequest&, const HitTestLocation& pointInContainer, const FloatRect&);
121     void append(const HitTestResult&);
122 
123     // If m_rectBasedTestResult is 0 then set it to a new NodeSet. Return *m_rectBasedTestResult. Lazy allocation makes
124     // sense because the NodeSet is seldom necessary, and it's somewhat expensive to allocate and initialize. This method does
125     // the same thing as mutableRectBasedTestResult(), but here the return value is const.
126     const NodeSet& rectBasedTestResult() const;
127 
128     Node* targetNode() const;
129 
130 private:
131     KURL absoluteImageURLInternal(bool allowCanvas) const;
132     NodeSet& mutableRectBasedTestResult(); // See above.
133     HTMLMediaElement* mediaElement() const;
134 
135     HitTestLocation m_hitTestLocation;
136 
137     RefPtrWillBePersistent<Node> m_innerNode;
138     RefPtrWillBePersistent<Node> m_innerPossiblyPseudoNode;
139     RefPtrWillBePersistent<Node> m_innerNonSharedNode;
140     LayoutPoint m_pointInInnerNodeFrame; // The hit-tested point in innerNode frame coordinates.
141     LayoutPoint m_localPoint; // A point in the local coordinate space of m_innerNonSharedNode's renderer. Allows us to efficiently
142                               // determine where inside the renderer we hit on subsequent operations.
143     RefPtrWillBePersistent<Element> m_innerURLElement;
144     RefPtr<Scrollbar> m_scrollbar;
145     bool m_isOverWidget; // Returns true if we are over a widget (and not in the border/padding area of a RenderWidget for example).
146     bool m_isFirstLetter;
147 
148     mutable OwnPtrWillBePersistent<NodeSet> m_rectBasedTestResult;
149 };
150 
151 } // namespace WebCore
152 
153 #endif // HitTestResult_h
154