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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_RUN_LOOP_H_
6 #define BASE_RUN_LOOP_H_
7 
8 #include "base/base_export.h"
9 #include "base/callback.h"
10 #include "base/memory/weak_ptr.h"
11 #include "base/message_loop/message_loop.h"
12 
13 namespace base {
14 #if defined(OS_ANDROID)
15 class MessagePumpForUI;
16 #endif
17 
18 #if defined(OS_WIN)
19 class MessagePumpDispatcher;
20 #endif
21 
22 #if defined(OS_IOS)
23 class MessagePumpUIApplication;
24 #endif
25 
26 // Helper class to Run a nested MessageLoop. Please do not use nested
27 // MessageLoops in production code! If you must, use this class instead of
28 // calling MessageLoop::Run/Quit directly. RunLoop::Run can only be called once
29 // per RunLoop lifetime. Create a RunLoop on the stack and call Run/Quit to run
30 // a nested MessageLoop.
31 class BASE_EXPORT RunLoop {
32  public:
33   RunLoop();
34 #if defined(OS_WIN)
35   explicit RunLoop(MessagePumpDispatcher* dispatcher);
36 #endif
37   ~RunLoop();
38 
39   // Run the current MessageLoop. This blocks until Quit is called. Before
40   // calling Run, be sure to grab an AsWeakPtr or the QuitClosure in order to
41   // stop the MessageLoop asynchronously. MessageLoop::Quit and QuitNow will
42   // also trigger a return from Run, but those are deprecated.
43   void Run();
44 
45   // Run the current MessageLoop until it doesn't find any tasks or messages in
46   // the queue (it goes idle). WARNING: This may never return! Only use this
47   // when repeating tasks such as animated web pages have been shut down.
48   void RunUntilIdle();
49 
running()50   bool running() const { return running_; }
51 
52   // Quit an earlier call to Run(). There can be other nested RunLoops servicing
53   // the same task queue (MessageLoop); Quitting one RunLoop has no bearing on
54   // the others. Quit can be called before, during or after Run. If called
55   // before Run, Run will return immediately when called. Calling Quit after the
56   // RunLoop has already finished running has no effect.
57   //
58   // WARNING: You must NEVER assume that a call to Quit will terminate the
59   // targetted message loop. If a nested message loop continues running, the
60   // target may NEVER terminate. It is very easy to livelock (run forever) in
61   // such a case.
62   void Quit();
63 
64   // Convenience method to get a closure that safely calls Quit (has no effect
65   // if the RunLoop instance is gone).
66   //
67   // Example:
68   //   RunLoop run_loop;
69   //   PostTask(run_loop.QuitClosure());
70   //   run_loop.Run();
71   base::Closure QuitClosure();
72 
73  private:
74   friend class MessageLoop;
75 #if defined(OS_ANDROID)
76   // Android doesn't support the blocking MessageLoop::Run, so it calls
77   // BeforeRun and AfterRun directly.
78   friend class base::MessagePumpForUI;
79 #endif
80 
81 #if defined(OS_IOS)
82   // iOS doesn't support the blocking MessageLoop::Run, so it calls
83   // BeforeRun directly.
84   friend class base::MessagePumpUIApplication;
85 #endif
86 
87   // Return false to abort the Run.
88   bool BeforeRun();
89   void AfterRun();
90 
91   MessageLoop* loop_;
92 
93   // Parent RunLoop or NULL if this is the top-most RunLoop.
94   RunLoop* previous_run_loop_;
95 
96 #if defined(OS_WIN)
97   MessagePumpDispatcher* dispatcher_;
98 #endif
99 
100   // Used to count how many nested Run() invocations are on the stack.
101   int run_depth_;
102 
103   bool run_called_;
104   bool quit_called_;
105   bool running_;
106 
107   // Used to record that QuitWhenIdle() was called on the MessageLoop, meaning
108   // that we should quit Run once it becomes idle.
109   bool quit_when_idle_received_;
110 
111   // WeakPtrFactory for QuitClosure safety.
112   base::WeakPtrFactory<RunLoop> weak_factory_;
113 
114   DISALLOW_COPY_AND_ASSIGN(RunLoop);
115 };
116 
117 }  // namespace base
118 
119 #endif  // BASE_RUN_LOOP_H_
120