1 /* 2 * Copyright (c) 2010, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef DrawingBuffer_h 32 #define DrawingBuffer_h 33 34 #include "platform/PlatformExport.h" 35 #include "platform/geometry/IntSize.h" 36 #include "platform/graphics/GraphicsTypes3D.h" 37 #include "platform/graphics/gpu/WebGLImageConversion.h" 38 #include "public/platform/WebExternalTextureLayerClient.h" 39 #include "public/platform/WebExternalTextureMailbox.h" 40 #include "public/platform/WebGraphicsContext3D.h" 41 #include "third_party/khronos/GLES2/gl2.h" 42 #include "third_party/khronos/GLES2/gl2ext.h" 43 #include "third_party/skia/include/core/SkBitmap.h" 44 #include "wtf/Deque.h" 45 #include "wtf/Noncopyable.h" 46 #include "wtf/OwnPtr.h" 47 #include "wtf/PassOwnPtr.h" 48 49 namespace blink { 50 class WebExternalBitmap; 51 class WebExternalTextureLayer; 52 class WebGraphicsContext3D; 53 class WebLayer; 54 } 55 56 namespace WebCore { 57 class Extensions3DUtil; 58 class ImageData; 59 class ImageBuffer; 60 61 // Abstract interface to allow basic context eviction management 62 class PLATFORM_EXPORT ContextEvictionManager : public RefCounted<ContextEvictionManager> { 63 public: ~ContextEvictionManager()64 virtual ~ContextEvictionManager() {}; 65 66 virtual void forciblyLoseOldestContext(const String& reason) = 0; 67 virtual IntSize oldestContextSize() = 0; 68 }; 69 70 // Manages a rendering target (framebuffer + attachment) for a canvas. Can publish its rendering 71 // results to a blink::WebLayer for compositing. 72 class PLATFORM_EXPORT DrawingBuffer : public RefCounted<DrawingBuffer>, public blink::WebExternalTextureLayerClient { 73 // If we used CHROMIUM_image as the backing storage for our buffers, 74 // we need to know the mapping from texture id to image. 75 struct TextureInfo { 76 Platform3DObject textureId; 77 blink::WGC3Duint imageId; 78 TextureInfoTextureInfo79 TextureInfo() 80 : textureId(0) 81 , imageId(0) 82 { 83 } 84 }; 85 86 struct MailboxInfo : public RefCounted<MailboxInfo> { 87 blink::WebExternalTextureMailbox mailbox; 88 TextureInfo textureInfo; 89 IntSize size; 90 // This keeps the parent drawing buffer alive as long as the compositor is 91 // referring to one of the mailboxes DrawingBuffer produced. The parent drawing buffer is 92 // cleared when the compositor returns the mailbox. See mailboxReleased(). 93 RefPtr<DrawingBuffer> m_parentDrawingBuffer; 94 }; 95 public: 96 enum PreserveDrawingBuffer { 97 Preserve, 98 Discard 99 }; 100 101 static PassRefPtr<DrawingBuffer> create(PassOwnPtr<blink::WebGraphicsContext3D>, const IntSize&, PreserveDrawingBuffer, blink::WebGraphicsContext3D::Attributes requestedAttributes, PassRefPtr<ContextEvictionManager>); 102 103 virtual ~DrawingBuffer(); 104 105 // Destruction will be completed after all mailboxes are released. 106 void beginDestruction(); 107 108 // Issues a glClear() on all framebuffers associated with this DrawingBuffer. The caller is responsible for 109 // making the context current and setting the clear values and masks. Modifies the framebuffer binding. 110 void clearFramebuffers(GLbitfield clearMask); 111 112 // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget. 113 static IntSize adjustSize(const IntSize& desiredSize, const IntSize& curSize, int maxTextureSize); 114 bool reset(const IntSize&); 115 void bind(); size()116 IntSize size() const { return m_size; } 117 118 // Copies the multisample color buffer to the normal color buffer and leaves m_fbo bound. 119 void commit(long x = 0, long y = 0, long width = -1, long height = -1); 120 121 // commit should copy the full multisample buffer, and not respect the 122 // current scissor bounds. Track the state of the scissor test so that it 123 // can be disabled during calls to commit. setScissorEnabled(bool scissorEnabled)124 void setScissorEnabled(bool scissorEnabled) { m_scissorEnabled = scissorEnabled; } 125 126 // The DrawingBuffer needs to track the texture bound to texture unit 0. 127 // The bound texture is tracked to avoid costly queries during rendering. setTexture2DBinding(Platform3DObject texture)128 void setTexture2DBinding(Platform3DObject texture) { m_texture2DBinding = texture; } 129 130 // The DrawingBuffer needs to track the currently bound framebuffer so it 131 // restore the binding when needed. setFramebufferBinding(Platform3DObject fbo)132 void setFramebufferBinding(Platform3DObject fbo) { m_framebufferBinding = fbo; } 133 134 // Track the currently active texture unit. Texture unit 0 is used as host for a scratch 135 // texture. setActiveTextureUnit(GLint textureUnit)136 void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; } 137 138 bool multisample() const; 139 140 Platform3DObject framebuffer() const; 141 142 void markContentsChanged(); 143 void markLayerComposited(); 144 bool layerComposited() const; 145 146 blink::WebLayer* platformLayer(); 147 void paintCompositedResultsToCanvas(ImageBuffer*); 148 149 blink::WebGraphicsContext3D* context(); 150 151 // Returns the actual context attributes for this drawing buffer which may differ from the 152 // requested context attributes due to implementation limits. getActualAttributes()153 blink::WebGraphicsContext3D::Attributes getActualAttributes() const { return m_actualAttributes; } 154 155 // WebExternalTextureLayerClient implementation. 156 virtual bool prepareMailbox(blink::WebExternalTextureMailbox*, blink::WebExternalBitmap*) OVERRIDE; 157 virtual void mailboxReleased(const blink::WebExternalTextureMailbox&) OVERRIDE; 158 159 // Destroys the TEXTURE_2D binding for the owned context 160 bool copyToPlatformTexture(blink::WebGraphicsContext3D*, Platform3DObject texture, GLenum internalFormat, 161 GLenum destType, GLint level, bool premultiplyAlpha, bool flipY, bool fromFrontBuffer = false); 162 163 void setPackAlignment(GLint param); 164 165 void paintRenderingResultsToCanvas(ImageBuffer*); 166 PassRefPtr<Uint8ClampedArray> paintRenderingResultsToImageData(int&, int&); 167 168 protected: // For unittests 169 DrawingBuffer( 170 PassOwnPtr<blink::WebGraphicsContext3D>, 171 PassOwnPtr<Extensions3DUtil>, 172 bool multisampleExtensionSupported, 173 bool packedDepthStencilExtensionSupported, 174 PreserveDrawingBuffer, 175 blink::WebGraphicsContext3D::Attributes requestedAttributes, 176 PassRefPtr<ContextEvictionManager>); 177 178 bool initialize(const IntSize&); 179 180 private: 181 void mailboxReleasedWhileDestructionInProgress(const blink::WebExternalTextureMailbox&); 182 183 unsigned createColorTexture(); 184 // Create the depth/stencil and multisample buffers, if needed. 185 void createSecondaryBuffers(); 186 bool resizeFramebuffer(const IntSize&); 187 bool resizeMultisampleFramebuffer(const IntSize&); 188 void resizeDepthStencil(const IntSize&); 189 190 // Bind to the m_framebufferBinding if it's not 0. 191 void restoreFramebufferBinding(); 192 193 void clearPlatformLayer(); 194 195 PassRefPtr<MailboxInfo> recycledMailbox(); 196 PassRefPtr<MailboxInfo> createNewMailbox(const TextureInfo&); 197 void deleteMailbox(const blink::WebExternalTextureMailbox&); 198 199 // Updates the current size of the buffer, ensuring that s_currentResourceUsePixels is updated. 200 void setSize(const IntSize& size); 201 202 // Calculates the difference in pixels between the current buffer size and the proposed size. 203 static int pixelDelta(const IntSize& newSize, const IntSize& curSize); 204 205 // Given the desired buffer size, provides the largest dimensions that will fit in the pixel budget 206 // Returns true if the buffer will only fit if the oldest WebGL context is forcibly lost 207 IntSize adjustSizeWithContextEviction(const IntSize&, bool& evictContext); 208 209 void paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer*); 210 211 // This is the order of bytes to use when doing a readback. 212 enum ReadbackOrder { 213 ReadbackRGBA, 214 ReadbackSkia 215 }; 216 217 // Helper function which does a readback from the currently-bound 218 // framebuffer into a buffer of a certain size with 4-byte pixels. 219 void readBackFramebuffer(unsigned char* pixels, int width, int height, ReadbackOrder, WebGLImageConversion::AlphaOp); 220 221 // Helper function to flip a bitmap vertically. 222 void flipVertically(uint8_t* data, int width, int height); 223 224 // Helper to texImage2D with pixel==0 case: pixels are initialized to 0. 225 // By default, alignment is 4, the OpenGL default setting. 226 void texImage2DResourceSafe(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint alignment = 4); 227 // Allocate buffer storage to be sent to compositor using either texImage2D or CHROMIUM_image based on available support. 228 void allocateTextureMemory(TextureInfo*, const IntSize&); 229 void deleteChromiumImageForTexture(TextureInfo*); 230 231 PreserveDrawingBuffer m_preserveDrawingBuffer; 232 bool m_scissorEnabled; 233 Platform3DObject m_texture2DBinding; 234 Platform3DObject m_framebufferBinding; 235 GLenum m_activeTextureUnit; 236 237 OwnPtr<blink::WebGraphicsContext3D> m_context; 238 OwnPtr<Extensions3DUtil> m_extensionsUtil; 239 IntSize m_size; 240 blink::WebGraphicsContext3D::Attributes m_requestedAttributes; 241 bool m_multisampleExtensionSupported; 242 bool m_packedDepthStencilExtensionSupported; 243 Platform3DObject m_fbo; 244 // DrawingBuffer's output is double-buffered. m_colorBuffer is the back buffer. 245 TextureInfo m_colorBuffer; 246 TextureInfo m_frontColorBuffer; 247 248 // This is used when we have OES_packed_depth_stencil. 249 Platform3DObject m_depthStencilBuffer; 250 251 // These are used when we don't. 252 Platform3DObject m_depthBuffer; 253 Platform3DObject m_stencilBuffer; 254 255 // For multisampling. 256 Platform3DObject m_multisampleFBO; 257 Platform3DObject m_multisampleColorBuffer; 258 259 // True if our contents have been modified since the last presentation of this buffer. 260 bool m_contentsChanged; 261 262 // True if commit() has been called since the last time markContentsChanged() had been called. 263 bool m_contentsChangeCommitted; 264 bool m_layerComposited; 265 266 enum MultisampleMode { 267 None, 268 ImplicitResolve, 269 ExplicitResolve, 270 }; 271 272 MultisampleMode m_multisampleMode; 273 274 blink::WebGraphicsContext3D::Attributes m_actualAttributes; 275 unsigned m_internalColorFormat; 276 unsigned m_colorFormat; 277 unsigned m_internalRenderbufferFormat; 278 int m_maxTextureSize; 279 int m_sampleCount; 280 int m_packAlignment; 281 bool m_destructionInProgress; 282 283 OwnPtr<blink::WebExternalTextureLayer> m_layer; 284 285 // All of the mailboxes that this DrawingBuffer has ever created. 286 Vector<RefPtr<MailboxInfo> > m_textureMailboxes; 287 // Mailboxes that were released by the compositor can be used again by this DrawingBuffer. 288 Deque<blink::WebExternalTextureMailbox> m_recycledMailboxQueue; 289 290 RefPtr<ContextEvictionManager> m_contextEvictionManager; 291 292 // If the width and height of the Canvas's backing store don't 293 // match those that we were given in the most recent call to 294 // reshape(), then we need an intermediate bitmap to read back the 295 // frame buffer into. This seems to happen when CSS styles are 296 // used to resize the Canvas. 297 SkBitmap m_resizingBitmap; 298 299 // Used to flip a bitmap vertically. 300 Vector<uint8_t> m_scanline; 301 }; 302 303 } // namespace WebCore 304 305 #endif // DrawingBuffer_h 306