Searched defs:shaderTypeName (Results 1 – 9 of 9) sorted by relevance
1053 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1081 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1117 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1153 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1306 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1329 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1284 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1436 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1499 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
864 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() local
1018 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1046 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1082 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1124 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
1182 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local1205 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
924 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase() local1489 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramBinaryPersistenceCase() local1684 const std::string shaderTypeName = getShaderTypeName(shaderType); in init() local
1922 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local2089 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local2154 const char* shaderTypeName = getShaderTypeName(shaderType); in init() local
241 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate() local