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1 /*
2  * Copyright (C) 2012 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef InsertionPoint_h
32 #define InsertionPoint_h
33 
34 #include "core/css/CSSSelectorList.h"
35 #include "core/dom/shadow/ContentDistribution.h"
36 #include "core/dom/shadow/ShadowRoot.h"
37 #include "core/html/HTMLElement.h"
38 
39 namespace WebCore {
40 
41 class InsertionPoint : public HTMLElement {
42 public:
43     virtual ~InsertionPoint();
44 
hasDistribution()45     bool hasDistribution() const { return !m_distribution.isEmpty(); }
46     void setDistribution(ContentDistribution&);
clearDistribution()47     void clearDistribution() { m_distribution.clear(); }
48     bool isActive() const;
49     bool canBeActive() const;
50 
51     bool isShadowInsertionPoint() const;
52     bool isContentInsertionPoint() const;
53 
54     PassRefPtrWillBeRawPtr<StaticNodeList> getDistributedNodes();
55 
canAffectSelector()56     virtual bool canAffectSelector() const { return false; }
57 
58     virtual void attach(const AttachContext& = AttachContext()) OVERRIDE;
59     virtual void detach(const AttachContext& = AttachContext()) OVERRIDE;
60 
61     bool shouldUseFallbackElements() const;
62 
size()63     size_t size() const { return m_distribution.size(); }
at(size_t index)64     Node* at(size_t index)  const { return m_distribution.at(index).get(); }
first()65     Node* first() const { return m_distribution.isEmpty() ? 0 : m_distribution.first().get(); }
last()66     Node* last() const { return m_distribution.isEmpty() ? 0 : m_distribution.last().get(); }
nextTo(const Node * node)67     Node* nextTo(const Node* node) const { return m_distribution.nextTo(node); }
previousTo(const Node * node)68     Node* previousTo(const Node* node) const { return m_distribution.previousTo(node); }
69 
70     virtual void trace(Visitor*) OVERRIDE;
71 
72 protected:
73     InsertionPoint(const QualifiedName&, Document&);
74     virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE;
75     virtual void childrenChanged(bool changedByParser, Node* beforeChange, Node* afterChange, int childCountDelta) OVERRIDE;
76     virtual InsertionNotificationRequest insertedInto(ContainerNode*) OVERRIDE;
77     virtual void removedFrom(ContainerNode*) OVERRIDE;
78     virtual void willRecalcStyle(StyleRecalcChange) OVERRIDE;
79 
80 private:
81     ContentDistribution m_distribution;
82     bool m_registeredWithShadowRoot;
83 };
84 
85 typedef WillBeHeapVector<RefPtrWillBeMember<InsertionPoint> > DestinationInsertionPoints;
86 
87 DEFINE_ELEMENT_TYPE_CASTS(InsertionPoint, isInsertionPoint());
88 
isActiveInsertionPoint(const Node & node)89 inline bool isActiveInsertionPoint(const Node& node)
90 {
91     return node.isInsertionPoint() && toInsertionPoint(node).isActive();
92 }
93 
isActiveShadowInsertionPoint(const Node & node)94 inline bool isActiveShadowInsertionPoint(const Node& node)
95 {
96     return node.isInsertionPoint() && toInsertionPoint(node).isShadowInsertionPoint();
97 }
98 
shadowWhereNodeCanBeDistributed(const Node & node)99 inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node)
100 {
101     Node* parent = node.parentNode();
102     if (!parent)
103         return 0;
104     if (parent->isShadowRoot() && !toShadowRoot(parent)->isYoungest())
105         return node.shadowHost()->shadow();
106     if (isActiveInsertionPoint(*parent))
107         return node.shadowHost()->shadow();
108     if (parent->isElementNode())
109         return toElement(parent)->shadow();
110     return 0;
111 }
112 
113 const InsertionPoint* resolveReprojection(const Node*);
114 
115 void collectDestinationInsertionPoints(const Node&, WillBeHeapVector<RawPtrWillBeMember<InsertionPoint>, 8>& results);
116 
117 } // namespace WebCore
118 
119 #endif // InsertionPoint_h
120