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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CHROME_BROWSER_UI_VIEWS_PROFILES_AVATAR_MENU_BUBBLE_VIEW_H_
6 #define CHROME_BROWSER_UI_VIEWS_PROFILES_AVATAR_MENU_BUBBLE_VIEW_H_
7 
8 #include <vector>
9 
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/gtest_prod_util.h"
13 #include "chrome/browser/profiles/avatar_menu_observer.h"
14 #include "ui/views/bubble/bubble_delegate.h"
15 #include "ui/views/controls/button/button.h"
16 #include "ui/views/controls/link_listener.h"
17 
18 class AvatarMenu;
19 class Browser;
20 class ProfileItemView;
21 
22 namespace content {
23 class WebContents;
24 }
25 
26 namespace views {
27 class CustomButton;
28 class ImageView;
29 class Label;
30 class Link;
31 class Separator;
32 }
33 
34 // This bubble view is displayed when the user clicks on the avatar button.
35 // It displays a list of profiles and allows users to switch between profiles.
36 class AvatarMenuBubbleView : public views::BubbleDelegateView,
37                              public views::ButtonListener,
38                              public views::LinkListener,
39                              public AvatarMenuObserver {
40  public:
41   // Helper function to show the bubble and ensure that it doesn't reshow.
42   // Normally this bubble is shown when there's a mouse down event on a button.
43   // If the bubble is already showing when the user clicks on the button then
44   // this will cause two things to happen:
45   // - (1) the button will show a new instance of the bubble
46   // - (2) the old instance of the bubble will get a deactivate event and
47   //   close
48   // To prevent this reshow this function checks if an instance of the bubble
49   // is already showing and do nothing. This means that (1) will do nothing
50   // and (2) will correctly hide the old bubble instance.
51   static void ShowBubble(views::View* anchor_view,
52                          views::BubbleBorder::Arrow arrow,
53                          views::BubbleBorder::ArrowPaintType arrow_paint_type,
54                          views::BubbleBorder::BubbleAlignment border_alignment,
55                          const gfx::Rect& anchor_rect,
56                          Browser* browser);
57   static bool IsShowing();
58   static void Hide();
59 
60   virtual ~AvatarMenuBubbleView();
61 
62   // views::View implementation.
63   virtual gfx::Size GetPreferredSize() const OVERRIDE;
64   virtual void Layout() OVERRIDE;
65   virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
66 
67   // views::ButtonListener implementation.
68   virtual void ButtonPressed(views::Button* sender,
69                              const ui::Event& event) OVERRIDE;
70 
71   // views::LinkListener implementation.
72   virtual void LinkClicked(views::Link* source, int event_flags) OVERRIDE;
73 
74   // BubbleDelegate implementation.
75   virtual gfx::Rect GetAnchorRect() const OVERRIDE;
76   virtual void Init() OVERRIDE;
77   virtual void WindowClosing() OVERRIDE;
78 
79   // AvatarMenuObserver implementation.
80   virtual void OnAvatarMenuChanged(
81       AvatarMenu* avatar_menu) OVERRIDE;
82 
83   // We normally close the bubble any time it becomes inactive but this can lead
84   // to flaky tests where unexpected UI events are triggering this behavior.
85   // Tests should call this with "false" for more consistent operation.
clear_close_on_deactivate_for_testing()86   static void clear_close_on_deactivate_for_testing() {
87     close_on_deactivate_for_testing_ = false;
88   }
89 
90  private:
91   AvatarMenuBubbleView(views::View* anchor_view,
92                        views::BubbleBorder::Arrow arrow,
93                        const gfx::Rect& anchor_rect,
94                        Browser* browser);
95 
96   // Sets the colors on all the |item_views_|. Called after the
97   // BubbleDelegateView is created and has loaded the colors from the
98   // NativeTheme.
99   void SetBackgroundColors();
100 
101   // Create the menu contents for a normal profile.
102   void InitMenuContents(AvatarMenu* avatar_menu);
103 
104   // Create the supervised user specific contents of the menu.
105   void InitSupervisedUserContents(AvatarMenu* avatar_menu);
106 
107   scoped_ptr<AvatarMenu> avatar_menu_;
108   gfx::Rect anchor_rect_;
109   Browser* browser_;
110   std::vector<ProfileItemView*> item_views_;
111 
112   // Used to separate the link entry in the avatar menu from the other entries.
113   views::Separator* separator_;
114 
115   // This will be non-NULL if and only if
116   // avatar_menu_->ShouldShowAddNewProfileLink() returns true.  See
117   // OnAvatarMenuChanged().
118   views::View* buttons_view_;
119 
120   // This will be non-NULL if and only if |expanded_| is false and
121   // avatar_menu_->GetSupervisedUserInformation() returns a non-empty string.
122   // See OnAvatarMenuChanged().
123   views::Label* supervised_user_info_;
124   views::ImageView* icon_view_;
125   views::Separator* separator_switch_users_;
126   views::Link* switch_profile_link_;
127 
128   static AvatarMenuBubbleView* avatar_bubble_;
129   static bool close_on_deactivate_for_testing_;
130 
131   // Is set to true if the supervised user has clicked on Switch Users.
132   bool expanded_;
133 
134   DISALLOW_COPY_AND_ASSIGN(AvatarMenuBubbleView);
135 };
136 
137 #endif  // CHROME_BROWSER_UI_VIEWS_PROFILES_AVATAR_MENU_BUBBLE_VIEW_H_
138