Searched defs:texData (Results 1 – 3 of 3) sorted by relevance
186 TextureData *texData = NULL; in getTextureData() local319 TextureData* texData = getTextureData(localTexName); in glBindTexture() local1029 TextureData *texData = getTextureTargetData(target); in glGetTexParameterfv() local1042 TextureData *texData = getTextureTargetData(target); in glGetTexParameteriv() local1055 TextureData *texData = getTextureTargetData(target); in glGetTexParameterxv() local1462 TextureData *texData = getTextureTargetData(target); in glTexImage2D() local1510 TextureData *texData = getTextureTargetData(target); in handleMipmapGeneration() local1539 TextureData *texData = getTextureTargetData(target); in glTexParameterfv() local1567 TextureData *texData = getTextureTargetData(target); in glTexParameteriv() local1595 TextureData *texData = getTextureTargetData(target); in glTexParameterxv() local[all …]
126 TextureData *texData = NULL; in getTextureData() local260 TextureData* texData = getTextureData(localTexName); in glBindTexture() local1756 TextureData *texData = getTextureTargetData(target); in glTexImage2D() local2037 TextureData *texData = getTextureTargetData(target); in glEGLImageTargetTexture2DOES() local
1047 TextureData *texData = (TextureData *)objData.Ptr(); in eglCreateImageKHR() local