Searched defs:texTrans (Results 1 – 1 of 1) sorted by relevance
288 GLint texTrans = glGetUniformLocationARB(program, "texTransform"); in ConfigAndActivateShaderForNode() local334 GLint texTrans = glGetUniformLocationARB(program, "texTransform"); in ConfigAndActivateShaderForTiling() local427 GLint texTrans = glGetUniformLocationARB(prog, "texTransform"); in DrawTileQuad() local