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Searched defs:textureUnit (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DDrawingBuffer.h136 void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; } in setActiveTextureUnit()
/external/mesa3d/src/mesa/swrast/
Ds_texcombine.c87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); in texture_combine() local
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
Ds_texcombine.c95 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); in texture_combine() local
/external/chromium_org/third_party/angle/src/libGLESv2/
DContext.cpp160 for (unsigned int textureUnit = 0; textureUnit < ArraySize(mState.samplers); textureUnit++) in Context() local
1258 void Context::bindSampler(GLuint textureUnit, GLuint sampler) in bindSampler()
2460 …GLint textureUnit = programBinary->getSamplerMapping(type, i); // OpenGL texture image unit index in getCurrentTexturesAndSamplerStates() local
3485 for (unsigned int textureUnit = 0; textureUnit < ArraySize(mState.samplers); textureUnit++) in detachSampler() local
/external/deqp/modules/glshared/
DglsLongStressCase.hpp135 deUint32 textureUnit; member