Searched defs:threadEndTime (Results 1 – 1 of 1) sorted by relevance
48 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glActiveTexture() local82 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glAttachShader() local122 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindAttribLocation() local157 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindBuffer() local191 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindFramebuffer() local225 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindRenderbuffer() local259 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBindTexture() local305 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBlendColor() local333 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBlendEquation() local367 nsecs_t threadEndTime = systemTime(SYSTEM_TIME_THREAD); in GLTrace_glBlendEquationSeparate() local[all …]