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1 /*
2  * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 #include "config.h"
22 #include "core/svg/SVGNumberList.h"
23 
24 #include "core/svg/SVGAnimationElement.h"
25 #include "core/svg/SVGParserUtilities.h"
26 #include "wtf/text/StringBuilder.h"
27 #include "wtf/text/WTFString.h"
28 
29 namespace WebCore {
30 
toSVGNumberList(PassRefPtr<SVGPropertyBase> passBase)31 inline PassRefPtr<SVGNumberList> toSVGNumberList(PassRefPtr<SVGPropertyBase> passBase)
32 {
33     RefPtr<SVGPropertyBase> base = passBase;
34     ASSERT(base->type() == SVGNumberList::classType());
35     return static_pointer_cast<SVGNumberList>(base.release());
36 }
37 
SVGNumberList()38 SVGNumberList::SVGNumberList()
39 {
40 }
41 
~SVGNumberList()42 SVGNumberList::~SVGNumberList()
43 {
44 }
45 
clone()46 PassRefPtr<SVGNumberList> SVGNumberList::clone()
47 {
48     RefPtr<SVGNumberList> svgNumberList = SVGNumberList::create();
49     svgNumberList->deepCopy(this);
50     return svgNumberList.release();
51 }
52 
cloneForAnimation(const String & value) const53 PassRefPtr<SVGPropertyBase> SVGNumberList::cloneForAnimation(const String& value) const
54 {
55     RefPtr<SVGNumberList> svgNumberList = SVGNumberList::create();
56     svgNumberList->setValueAsString(value, IGNORE_EXCEPTION);
57     return svgNumberList.release();
58 }
59 
valueAsString() const60 String SVGNumberList::valueAsString() const
61 {
62     StringBuilder builder;
63 
64     ConstIterator it = begin();
65     ConstIterator itEnd = end();
66     if (it != itEnd) {
67         builder.append(it->valueAsString());
68         ++it;
69 
70         for (; it != itEnd; ++it) {
71             builder.append(' ');
72             builder.append(it->valueAsString());
73         }
74     }
75 
76     return builder.toString();
77 }
78 
79 template <typename CharType>
parse(const CharType * & ptr,const CharType * end)80 bool SVGNumberList::parse(const CharType*& ptr, const CharType* end)
81 {
82     clear();
83 
84     while (ptr < end) {
85         float number = 0;
86         if (!parseNumber(ptr, end, number))
87             return false;
88         append(SVGNumber::create(number));
89     }
90 
91     return true;
92 }
93 
setValueAsString(const String & value,ExceptionState & exceptionState)94 void SVGNumberList::setValueAsString(const String& value, ExceptionState& exceptionState)
95 {
96     if (value.isEmpty()) {
97         clear();
98         return;
99     }
100 
101     bool valid = false;
102     if (value.is8Bit()) {
103         const LChar* ptr = value.characters8();
104         const LChar* end = ptr + value.length();
105         valid = parse(ptr, end);
106     } else {
107         const UChar* ptr = value.characters16();
108         const UChar* end = ptr + value.length();
109         valid = parse(ptr, end);
110     }
111 
112     if (!valid) {
113         exceptionState.throwDOMException(SyntaxError, "Problem parsing number list \""+value+"\"");
114         // No call to |clear()| here. SVG policy is to use valid items before error.
115         // Spec: http://www.w3.org/TR/SVG/single-page.html#implnote-ErrorProcessing
116     }
117 }
118 
add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other,SVGElement * contextElement)119 void SVGNumberList::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGElement* contextElement)
120 {
121     RefPtr<SVGNumberList> otherList = toSVGNumberList(other);
122 
123     if (length() != otherList->length())
124         return;
125 
126     for (size_t i = 0; i < length(); ++i)
127         at(i)->setValue(at(i)->value() + otherList->at(i)->value());
128 }
129 
adjustFromToListValues(PassRefPtr<SVGNumberList> passFromList,PassRefPtr<SVGNumberList> passToList,float percentage,bool isToAnimation,bool resizeAnimatedListIfNeeded)130 bool SVGNumberList::adjustFromToListValues(PassRefPtr<SVGNumberList> passFromList, PassRefPtr<SVGNumberList> passToList, float percentage, bool isToAnimation, bool resizeAnimatedListIfNeeded)
131 {
132     RefPtr<SVGNumberList> fromList = passFromList;
133     RefPtr<SVGNumberList> toList = passToList;
134 
135     // If no 'to' value is given, nothing to animate.
136     size_t toListSize = toList->length();
137     if (!toListSize)
138         return false;
139 
140     // If the 'from' value is given and it's length doesn't match the 'to' value list length, fallback to a discrete animation.
141     size_t fromListSize = fromList->length();
142     if (fromListSize != toListSize && fromListSize) {
143         if (percentage < 0.5) {
144             if (!isToAnimation)
145                 deepCopy(fromList);
146         } else {
147             deepCopy(toList);
148         }
149 
150         return false;
151     }
152 
153     ASSERT(!fromListSize || fromListSize == toListSize);
154     if (resizeAnimatedListIfNeeded && length() < toListSize) {
155         size_t paddingCount = toListSize - length();
156         for (size_t i = 0; i < paddingCount; ++i)
157             append(SVGNumber::create());
158     }
159 
160     return true;
161 }
162 
calculateAnimatedValue(SVGAnimationElement * animationElement,float percentage,unsigned repeatCount,PassRefPtr<SVGPropertyBase> fromValue,PassRefPtr<SVGPropertyBase> toValue,PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue,SVGElement * contextElement)163 void SVGNumberList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
164 {
165     RefPtr<SVGNumberList> fromList = toSVGNumberList(fromValue);
166     RefPtr<SVGNumberList> toList = toSVGNumberList(toValue);
167     RefPtr<SVGNumberList> toAtEndOfDurationList = toSVGNumberList(toAtEndOfDurationValue);
168 
169     size_t fromListSize = fromList->length();
170     size_t toListSize = toList->length();
171     size_t toAtEndOfDurationListSize = toAtEndOfDurationList->length();
172 
173     if (!adjustFromToListValues(fromList, toList, percentage, animationElement->animationMode() == ToAnimation, true))
174         return;
175 
176     for (size_t i = 0; i < toListSize; ++i) {
177         float effectiveFrom = fromListSize ? fromList->at(i)->value() : 0;
178         float effectiveTo = toListSize ? toList->at(i)->value() : 0;
179         float effectiveToAtEnd = i < toAtEndOfDurationListSize ? toAtEndOfDurationList->at(i)->value() : 0;
180 
181         float animated = at(i)->value();
182         animationElement->animateAdditiveNumber(percentage, repeatCount, effectiveFrom, effectiveTo, effectiveToAtEnd, animated);
183         at(i)->setValue(animated);
184     }
185 }
186 
calculateDistance(PassRefPtr<SVGPropertyBase> to,SVGElement *)187 float SVGNumberList::calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*)
188 {
189     // FIXME: Distance calculation is not possible for SVGNumberList right now. We need the distance for every single value.
190     return -1;
191 }
192 
toFloatVector() const193 Vector<float> SVGNumberList::toFloatVector() const
194 {
195     Vector<float> vec;
196     vec.reserveInitialCapacity(length());
197     for (size_t i = 0; i < length(); ++i)
198         vec.uncheckedAppend(at(i)->value());
199     return vec;
200 }
201 
202 }
203