1 /**
2 * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
3 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB. If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
19 *
20 */
21
22 #include "config.h"
23 #include "core/rendering/RenderCounter.h"
24
25 #include "core/HTMLNames.h"
26 #include "core/dom/Document.h"
27 #include "core/dom/Element.h"
28 #include "core/dom/ElementTraversal.h"
29 #include "core/html/HTMLOListElement.h"
30 #include "core/rendering/CounterNode.h"
31 #include "core/rendering/RenderListItem.h"
32 #include "core/rendering/RenderListMarker.h"
33 #include "core/rendering/RenderView.h"
34 #include "core/rendering/style/RenderStyle.h"
35 #include "wtf/StdLibExtras.h"
36
37 #ifndef NDEBUG
38 #include <stdio.h>
39 #endif
40
41 namespace WebCore {
42
43 using namespace HTMLNames;
44
45 typedef HashMap<AtomicString, RefPtr<CounterNode> > CounterMap;
46 typedef HashMap<const RenderObject*, OwnPtr<CounterMap> > CounterMaps;
47
48 static CounterNode* makeCounterNode(RenderObject&, const AtomicString& identifier, bool alwaysCreateCounter);
49
counterMaps()50 static CounterMaps& counterMaps()
51 {
52 DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
53 return staticCounterMaps;
54 }
55
56 // This function processes the renderer tree in the order of the DOM tree
57 // including pseudo elements as defined in CSS 2.1.
previousInPreOrder(const RenderObject & object)58 static RenderObject* previousInPreOrder(const RenderObject& object)
59 {
60 Element* self = toElement(object.node());
61 ASSERT(self);
62 Element* previous = ElementTraversal::previousIncludingPseudo(*self);
63 while (previous && !previous->renderer())
64 previous = ElementTraversal::previousIncludingPseudo(*previous);
65 return previous ? previous->renderer() : 0;
66 }
67
68 // This function processes the renderer tree in the order of the DOM tree
69 // including pseudo elements as defined in CSS 2.1.
previousSiblingOrParent(const RenderObject & object)70 static RenderObject* previousSiblingOrParent(const RenderObject& object)
71 {
72 Element* self = toElement(object.node());
73 ASSERT(self);
74 Element* previous = ElementTraversal::pseudoAwarePreviousSibling(*self);
75 while (previous && !previous->renderer())
76 previous = ElementTraversal::pseudoAwarePreviousSibling(*previous);
77 if (previous)
78 return previous->renderer();
79 previous = self->parentElement();
80 return previous ? previous->renderer() : 0;
81 }
82
parentElement(RenderObject & object)83 static inline Element* parentElement(RenderObject& object)
84 {
85 return toElement(object.node())->parentElement();
86 }
87
areRenderersElementsSiblings(RenderObject & first,RenderObject & second)88 static inline bool areRenderersElementsSiblings(RenderObject& first, RenderObject& second)
89 {
90 return parentElement(first) == parentElement(second);
91 }
92
93 // This function processes the renderer tree in the order of the DOM tree
94 // including pseudo elements as defined in CSS 2.1.
nextInPreOrder(const RenderObject & object,const Element * stayWithin,bool skipDescendants=false)95 static RenderObject* nextInPreOrder(const RenderObject& object, const Element* stayWithin, bool skipDescendants = false)
96 {
97 Element* self = toElement(object.node());
98 ASSERT(self);
99 Element* next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*self, stayWithin) : ElementTraversal::nextIncludingPseudo(*self, stayWithin);
100 while (next && !next->renderer())
101 next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*next, stayWithin) : ElementTraversal::nextIncludingPseudo(*next, stayWithin);
102 return next ? next->renderer() : 0;
103 }
104
planCounter(RenderObject & object,const AtomicString & identifier,bool & isReset,int & value)105 static bool planCounter(RenderObject& object, const AtomicString& identifier, bool& isReset, int& value)
106 {
107 // Real text nodes don't have their own style so they can't have counters.
108 // We can't even look at their styles or we'll see extra resets and increments!
109 if (object.isText() && !object.isBR())
110 return false;
111 Node* generatingNode = object.generatingNode();
112 // We must have a generating node or else we cannot have a counter.
113 if (!generatingNode)
114 return false;
115 RenderStyle* style = object.style();
116 ASSERT(style);
117
118 switch (style->styleType()) {
119 case NOPSEUDO:
120 // Sometimes nodes have more then one renderer. Only the first one gets the counter
121 // LayoutTests/http/tests/css/counter-crash.html
122 if (generatingNode->renderer() != &object)
123 return false;
124 break;
125 case BEFORE:
126 case AFTER:
127 break;
128 default:
129 return false; // Counters are forbidden from all other pseudo elements.
130 }
131
132 const CounterDirectives directives = style->getCounterDirectives(identifier);
133 if (directives.isDefined()) {
134 value = directives.combinedValue();
135 isReset = directives.isReset();
136 return true;
137 }
138
139 if (identifier == "list-item") {
140 if (object.isListItem()) {
141 if (toRenderListItem(object).hasExplicitValue()) {
142 value = toRenderListItem(object).explicitValue();
143 isReset = true;
144 return true;
145 }
146 value = 1;
147 isReset = false;
148 return true;
149 }
150 if (Node* e = object.node()) {
151 if (isHTMLOListElement(*e)) {
152 value = toHTMLOListElement(e)->start();
153 isReset = true;
154 return true;
155 }
156 if (isHTMLUListElement(*e) || isHTMLMenuElement(*e) || isHTMLDirectoryElement(*e)) {
157 value = 0;
158 isReset = true;
159 return true;
160 }
161 }
162 }
163
164 return false;
165 }
166
167 // - Finds the insertion point for the counter described by counterOwner, isReset and
168 // identifier in the CounterNode tree for identifier and sets parent and
169 // previousSibling accordingly.
170 // - The function returns true if the counter whose insertion point is searched is NOT
171 // the root of the tree.
172 // - The root of the tree is a counter reference that is not in the scope of any other
173 // counter with the same identifier.
174 // - All the counter references with the same identifier as this one that are in
175 // children or subsequent siblings of the renderer that owns the root of the tree
176 // form the rest of of the nodes of the tree.
177 // - The root of the tree is always a reset type reference.
178 // - A subtree rooted at any reset node in the tree is equivalent to all counter
179 // references that are in the scope of the counter or nested counter defined by that
180 // reset node.
181 // - Non-reset CounterNodes cannot have descendants.
182
findPlaceForCounter(RenderObject & counterOwner,const AtomicString & identifier,bool isReset,RefPtr<CounterNode> & parent,RefPtr<CounterNode> & previousSibling)183 static bool findPlaceForCounter(RenderObject& counterOwner, const AtomicString& identifier, bool isReset, RefPtr<CounterNode>& parent, RefPtr<CounterNode>& previousSibling)
184 {
185 // We cannot stop searching for counters with the same identifier before we also
186 // check this renderer, because it may affect the positioning in the tree of our counter.
187 RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
188 // We check renderers in preOrder from the renderer that our counter is attached to
189 // towards the begining of the document for counters with the same identifier as the one
190 // we are trying to find a place for. This is the next renderer to be checked.
191 RenderObject* currentRenderer = previousInPreOrder(counterOwner);
192 previousSibling = nullptr;
193 RefPtr<CounterNode> previousSiblingProtector = nullptr;
194
195 while (currentRenderer) {
196 CounterNode* currentCounter = makeCounterNode(*currentRenderer, identifier, false);
197 if (searchEndRenderer == currentRenderer) {
198 // We may be at the end of our search.
199 if (currentCounter) {
200 // We have a suitable counter on the EndSearchRenderer.
201 if (previousSiblingProtector) { // But we already found another counter that we come after.
202 if (currentCounter->actsAsReset()) {
203 // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
204 if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
205 // We are also a reset counter and the previous reset was on a sibling renderer
206 // hence we are the next sibling of that counter if that reset is not a root or
207 // we are a root node if that reset is a root.
208 parent = currentCounter->parent();
209 previousSibling = parent ? currentCounter : 0;
210 return parent;
211 }
212 // We are not a reset node or the previous reset must be on an ancestor of our owner renderer
213 // hence we must be a child of that reset counter.
214 parent = currentCounter;
215 // In some cases renders can be reparented (ex. nodes inside a table but not in a column or row).
216 // In these cases the identified previousSibling will be invalid as its parent is different from
217 // our identified parent.
218 if (previousSiblingProtector->parent() != currentCounter)
219 previousSiblingProtector = nullptr;
220
221 previousSibling = previousSiblingProtector.get();
222 return true;
223 }
224 // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
225 if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
226 // If the node we are placing is not reset or we have found a counter that is attached
227 // to an ancestor of the placed counter's owner renderer we know we are a sibling of that node.
228 if (currentCounter->parent() != previousSiblingProtector->parent())
229 return false;
230
231 parent = currentCounter->parent();
232 previousSibling = previousSiblingProtector.get();
233 return true;
234 }
235 } else {
236 // We are at the potential end of the search, but we had no previous sibling candidate
237 // In this case we follow pretty much the same logic as above but no ASSERTs about
238 // previousSibling, and when we are a sibling of the end counter we must set previousSibling
239 // to currentCounter.
240 if (currentCounter->actsAsReset()) {
241 if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
242 parent = currentCounter->parent();
243 previousSibling = currentCounter;
244 return parent;
245 }
246 parent = currentCounter;
247 previousSibling = previousSiblingProtector.get();
248 return true;
249 }
250 if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
251 parent = currentCounter->parent();
252 previousSibling = currentCounter;
253 return true;
254 }
255 previousSiblingProtector = currentCounter;
256 }
257 }
258 // We come here if the previous sibling or parent of our owner renderer had no
259 // good counter, or we are a reset node and the counter on the previous sibling
260 // of our owner renderer was not a reset counter.
261 // Set a new goal for the end of the search.
262 searchEndRenderer = previousSiblingOrParent(*currentRenderer);
263 } else {
264 // We are searching descendants of a previous sibling of the renderer that the
265 // counter being placed is attached to.
266 if (currentCounter) {
267 // We found a suitable counter.
268 if (previousSiblingProtector) {
269 // Since we had a suitable previous counter before, we should only consider this one as our
270 // previousSibling if it is a reset counter and hence the current previousSibling is its child.
271 if (currentCounter->actsAsReset()) {
272 previousSiblingProtector = currentCounter;
273 // We are no longer interested in previous siblings of the currentRenderer or their children
274 // as counters they may have attached cannot be the previous sibling of the counter we are placing.
275 currentRenderer = parentElement(*currentRenderer)->renderer();
276 continue;
277 }
278 } else
279 previousSiblingProtector = currentCounter;
280 currentRenderer = previousSiblingOrParent(*currentRenderer);
281 continue;
282 }
283 }
284 // This function is designed so that the same test is not done twice in an iteration, except for this one
285 // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
286 // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
287 // impede the readability of this already complex algorithm.
288 if (previousSiblingProtector)
289 currentRenderer = previousSiblingOrParent(*currentRenderer);
290 else
291 currentRenderer = previousInPreOrder(*currentRenderer);
292 }
293 return false;
294 }
295
makeCounterNode(RenderObject & object,const AtomicString & identifier,bool alwaysCreateCounter)296 static CounterNode* makeCounterNode(RenderObject& object, const AtomicString& identifier, bool alwaysCreateCounter)
297 {
298 if (object.hasCounterNodeMap()) {
299 if (CounterMap* nodeMap = counterMaps().get(&object)) {
300 if (CounterNode* node = nodeMap->get(identifier))
301 return node;
302 }
303 }
304
305 bool isReset = false;
306 int value = 0;
307 if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
308 return 0;
309
310 RefPtr<CounterNode> newParent = nullptr;
311 RefPtr<CounterNode> newPreviousSibling = nullptr;
312 RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
313 if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
314 newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
315 CounterMap* nodeMap;
316 if (object.hasCounterNodeMap())
317 nodeMap = counterMaps().get(&object);
318 else {
319 nodeMap = new CounterMap;
320 counterMaps().set(&object, adoptPtr(nodeMap));
321 object.setHasCounterNodeMap(true);
322 }
323 nodeMap->set(identifier, newNode);
324 if (newNode->parent())
325 return newNode.get();
326 // Checking if some nodes that were previously counter tree root nodes
327 // should become children of this node now.
328 CounterMaps& maps = counterMaps();
329 Element* stayWithin = parentElement(object);
330 bool skipDescendants;
331 for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(*currentRenderer, stayWithin, skipDescendants)) {
332 skipDescendants = false;
333 if (!currentRenderer->hasCounterNodeMap())
334 continue;
335 CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier);
336 if (!currentCounter)
337 continue;
338 skipDescendants = true;
339 if (currentCounter->parent())
340 continue;
341 if (stayWithin == parentElement(*currentRenderer) && currentCounter->hasResetType())
342 break;
343 newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
344 }
345 return newNode.get();
346 }
347
RenderCounter(Document * node,const CounterContent & counter)348 RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
349 : RenderText(node, StringImpl::empty())
350 , m_counter(counter)
351 , m_counterNode(0)
352 , m_nextForSameCounter(0)
353 {
354 view()->addRenderCounter();
355 }
356
~RenderCounter()357 RenderCounter::~RenderCounter()
358 {
359 if (m_counterNode) {
360 m_counterNode->removeRenderer(this);
361 ASSERT(!m_counterNode);
362 }
363 }
364
willBeDestroyed()365 void RenderCounter::willBeDestroyed()
366 {
367 if (view())
368 view()->removeRenderCounter();
369 RenderText::willBeDestroyed();
370 }
371
renderName() const372 const char* RenderCounter::renderName() const
373 {
374 return "RenderCounter";
375 }
376
isCounter() const377 bool RenderCounter::isCounter() const
378 {
379 return true;
380 }
381
originalText() const382 PassRefPtr<StringImpl> RenderCounter::originalText() const
383 {
384 if (!m_counterNode) {
385 RenderObject* beforeAfterContainer = parent();
386 while (true) {
387 if (!beforeAfterContainer)
388 return nullptr;
389 if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement())
390 return nullptr; // RenderCounters are restricted to before and after pseudo elements
391 PseudoId containerStyle = beforeAfterContainer->style()->styleType();
392 if ((containerStyle == BEFORE) || (containerStyle == AFTER))
393 break;
394 beforeAfterContainer = beforeAfterContainer->parent();
395 }
396 makeCounterNode(*beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this));
397 ASSERT(m_counterNode);
398 }
399 CounterNode* child = m_counterNode;
400 int value = child->actsAsReset() ? child->value() : child->countInParent();
401
402 String text = listMarkerText(m_counter.listStyle(), value);
403
404 if (!m_counter.separator().isNull()) {
405 if (!child->actsAsReset())
406 child = child->parent();
407 while (CounterNode* parent = child->parent()) {
408 text = listMarkerText(m_counter.listStyle(), child->countInParent())
409 + m_counter.separator() + text;
410 child = parent;
411 }
412 }
413
414 return text.impl();
415 }
416
updateCounter()417 void RenderCounter::updateCounter()
418 {
419 setTextInternal(originalText());
420 }
421
invalidate()422 void RenderCounter::invalidate()
423 {
424 m_counterNode->removeRenderer(this);
425 ASSERT(!m_counterNode);
426 if (documentBeingDestroyed())
427 return;
428 setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
429 }
430
destroyCounterNodeWithoutMapRemoval(const AtomicString & identifier,CounterNode * node)431 static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
432 {
433 CounterNode* previous;
434 for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) {
435 previous = child->previousInPreOrder();
436 child->parent()->removeChild(child.get());
437 ASSERT(counterMaps().get(&child->owner())->get(identifier) == child);
438 counterMaps().get(&child->owner())->remove(identifier);
439 }
440 if (CounterNode* parent = node->parent())
441 parent->removeChild(node);
442 }
443
destroyCounterNodes(RenderObject & owner)444 void RenderCounter::destroyCounterNodes(RenderObject& owner)
445 {
446 CounterMaps& maps = counterMaps();
447 CounterMaps::iterator mapsIterator = maps.find(&owner);
448 if (mapsIterator == maps.end())
449 return;
450 CounterMap* map = mapsIterator->value.get();
451 CounterMap::const_iterator end = map->end();
452 for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
453 destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
454 }
455 maps.remove(mapsIterator);
456 owner.setHasCounterNodeMap(false);
457 }
458
destroyCounterNode(RenderObject & owner,const AtomicString & identifier)459 void RenderCounter::destroyCounterNode(RenderObject& owner, const AtomicString& identifier)
460 {
461 CounterMap* map = counterMaps().get(&owner);
462 if (!map)
463 return;
464 CounterMap::iterator mapIterator = map->find(identifier);
465 if (mapIterator == map->end())
466 return;
467 destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get());
468 map->remove(mapIterator);
469 // We do not delete "map" here even if empty because we expect to reuse
470 // it soon. In order for a renderer to lose all its counters permanently,
471 // a style change for the renderer involving removal of all counter
472 // directives must occur, in which case, RenderCounter::destroyCounterNodes()
473 // must be called.
474 // The destruction of the Renderer (possibly caused by the removal of its
475 // associated DOM node) is the other case that leads to the permanent
476 // destruction of all counters attached to a Renderer. In this case
477 // RenderCounter::destroyCounterNodes() must be and is now called, too.
478 // RenderCounter::destroyCounterNodes() handles destruction of the counter
479 // map associated with a renderer, so there is no risk in leaking the map.
480 }
481
rendererRemovedFromTree(RenderObject * renderer)482 void RenderCounter::rendererRemovedFromTree(RenderObject* renderer)
483 {
484 ASSERT(renderer->view());
485 if (!renderer->view()->hasRenderCounters())
486 return;
487 RenderObject* currentRenderer = renderer->lastLeafChild();
488 if (!currentRenderer)
489 currentRenderer = renderer;
490 while (true) {
491 destroyCounterNodes(*currentRenderer);
492 if (currentRenderer == renderer)
493 break;
494 currentRenderer = currentRenderer->previousInPreOrder();
495 }
496 }
497
updateCounters(RenderObject & renderer)498 static void updateCounters(RenderObject& renderer)
499 {
500 ASSERT(renderer.style());
501 const CounterDirectiveMap* directiveMap = renderer.style()->counterDirectives();
502 if (!directiveMap)
503 return;
504 CounterDirectiveMap::const_iterator end = directiveMap->end();
505 if (!renderer.hasCounterNodeMap()) {
506 for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
507 makeCounterNode(renderer, it->key, false);
508 return;
509 }
510 CounterMap* counterMap = counterMaps().get(&renderer);
511 ASSERT(counterMap);
512 for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
513 RefPtr<CounterNode> node = counterMap->get(it->key);
514 if (!node) {
515 makeCounterNode(renderer, it->key, false);
516 continue;
517 }
518 RefPtr<CounterNode> newParent = nullptr;
519 RefPtr<CounterNode> newPreviousSibling = nullptr;
520
521 findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling);
522 if (node != counterMap->get(it->key))
523 continue;
524 CounterNode* parent = node->parent();
525 if (newParent == parent && newPreviousSibling == node->previousSibling())
526 continue;
527 if (parent)
528 parent->removeChild(node.get());
529 if (newParent)
530 newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
531 }
532 }
533
rendererSubtreeAttached(RenderObject * renderer)534 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
535 {
536 ASSERT(renderer->view());
537 if (!renderer->view()->hasRenderCounters())
538 return;
539 Node* node = renderer->node();
540 if (node)
541 node = node->parentNode();
542 else
543 node = renderer->generatingNode();
544 if (node && node->needsAttach())
545 return; // No need to update if the parent is not attached yet
546 for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
547 updateCounters(*descendant);
548 }
549
rendererStyleChanged(RenderObject & renderer,const RenderStyle * oldStyle,const RenderStyle * newStyle)550 void RenderCounter::rendererStyleChanged(RenderObject& renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
551 {
552 Node* node = renderer.generatingNode();
553 if (!node || node->needsAttach())
554 return; // cannot have generated content or if it can have, it will be handled during attaching
555 const CounterDirectiveMap* newCounterDirectives;
556 const CounterDirectiveMap* oldCounterDirectives;
557 if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) {
558 if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
559 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
560 CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
561 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
562 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->key);
563 if (oldMapIt != oldMapEnd) {
564 if (oldMapIt->value == it->value)
565 continue;
566 RenderCounter::destroyCounterNode(renderer, it->key);
567 }
568 // We must create this node here, because the changed node may be a node with no display such as
569 // as those created by the increment or reset directives and the re-layout that will happen will
570 // not catch the change if the node had no children.
571 makeCounterNode(renderer, it->key, false);
572 }
573 // Destroying old counters that do not exist in the new counterDirective map.
574 for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
575 if (!newCounterDirectives->contains(it->key))
576 RenderCounter::destroyCounterNode(renderer, it->key);
577 }
578 } else {
579 if (renderer.hasCounterNodeMap())
580 RenderCounter::destroyCounterNodes(renderer);
581 }
582 } else if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
583 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
584 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
585 // We must create this node here, because the added node may be a node with no display such as
586 // as those created by the increment or reset directives and the re-layout that will happen will
587 // not catch the change if the node had no children.
588 makeCounterNode(renderer, it->key, false);
589 }
590 }
591 }
592
593 } // namespace WebCore
594
595 #ifndef NDEBUG
596
showCounterRendererTree(const WebCore::RenderObject * renderer,const char * counterName)597 void showCounterRendererTree(const WebCore::RenderObject* renderer, const char* counterName)
598 {
599 if (!renderer)
600 return;
601 const WebCore::RenderObject* root = renderer;
602 while (root->parent())
603 root = root->parent();
604
605 AtomicString identifier(counterName);
606 for (const WebCore::RenderObject* current = root; current; current = current->nextInPreOrder()) {
607 fprintf(stderr, "%c", (current == renderer) ? '*' : ' ');
608 for (const WebCore::RenderObject* parent = current; parent && parent != root; parent = parent->parent())
609 fprintf(stderr, " ");
610 fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n",
611 current, current->node(), current->parent(), current->previousSibling(),
612 current->nextSibling(), current->hasCounterNodeMap() ?
613 counterName ? WebCore::counterMaps().get(current)->get(identifier) : (WebCore::CounterNode*)1 : (WebCore::CounterNode*)0);
614 }
615 fflush(stderr);
616 }
617
618 #endif // NDEBUG
619