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1 /**
2  * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
3  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  *
20  */
21 
22 #include "config.h"
23 #include "core/rendering/RenderCounter.h"
24 
25 #include "core/HTMLNames.h"
26 #include "core/dom/Document.h"
27 #include "core/dom/Element.h"
28 #include "core/dom/ElementTraversal.h"
29 #include "core/html/HTMLOListElement.h"
30 #include "core/rendering/CounterNode.h"
31 #include "core/rendering/RenderListItem.h"
32 #include "core/rendering/RenderListMarker.h"
33 #include "core/rendering/RenderView.h"
34 #include "core/rendering/style/RenderStyle.h"
35 #include "wtf/StdLibExtras.h"
36 
37 #ifndef NDEBUG
38 #include <stdio.h>
39 #endif
40 
41 namespace WebCore {
42 
43 using namespace HTMLNames;
44 
45 typedef HashMap<AtomicString, RefPtr<CounterNode> > CounterMap;
46 typedef HashMap<const RenderObject*, OwnPtr<CounterMap> > CounterMaps;
47 
48 static CounterNode* makeCounterNode(RenderObject&, const AtomicString& identifier, bool alwaysCreateCounter);
49 
counterMaps()50 static CounterMaps& counterMaps()
51 {
52     DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
53     return staticCounterMaps;
54 }
55 
56 // This function processes the renderer tree in the order of the DOM tree
57 // including pseudo elements as defined in CSS 2.1.
previousInPreOrder(const RenderObject & object)58 static RenderObject* previousInPreOrder(const RenderObject& object)
59 {
60     Element* self = toElement(object.node());
61     ASSERT(self);
62     Element* previous = ElementTraversal::previousIncludingPseudo(*self);
63     while (previous && !previous->renderer())
64         previous = ElementTraversal::previousIncludingPseudo(*previous);
65     return previous ? previous->renderer() : 0;
66 }
67 
68 // This function processes the renderer tree in the order of the DOM tree
69 // including pseudo elements as defined in CSS 2.1.
previousSiblingOrParent(const RenderObject & object)70 static RenderObject* previousSiblingOrParent(const RenderObject& object)
71 {
72     Element* self = toElement(object.node());
73     ASSERT(self);
74     Element* previous = ElementTraversal::pseudoAwarePreviousSibling(*self);
75     while (previous && !previous->renderer())
76         previous = ElementTraversal::pseudoAwarePreviousSibling(*previous);
77     if (previous)
78         return previous->renderer();
79     previous = self->parentElement();
80     return previous ? previous->renderer() : 0;
81 }
82 
parentElement(RenderObject & object)83 static inline Element* parentElement(RenderObject& object)
84 {
85     return toElement(object.node())->parentElement();
86 }
87 
areRenderersElementsSiblings(RenderObject & first,RenderObject & second)88 static inline bool areRenderersElementsSiblings(RenderObject& first, RenderObject& second)
89 {
90     return parentElement(first) == parentElement(second);
91 }
92 
93 // This function processes the renderer tree in the order of the DOM tree
94 // including pseudo elements as defined in CSS 2.1.
nextInPreOrder(const RenderObject & object,const Element * stayWithin,bool skipDescendants=false)95 static RenderObject* nextInPreOrder(const RenderObject& object, const Element* stayWithin, bool skipDescendants = false)
96 {
97     Element* self = toElement(object.node());
98     ASSERT(self);
99     Element* next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*self, stayWithin) : ElementTraversal::nextIncludingPseudo(*self, stayWithin);
100     while (next && !next->renderer())
101         next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*next, stayWithin) : ElementTraversal::nextIncludingPseudo(*next, stayWithin);
102     return next ? next->renderer() : 0;
103 }
104 
planCounter(RenderObject & object,const AtomicString & identifier,bool & isReset,int & value)105 static bool planCounter(RenderObject& object, const AtomicString& identifier, bool& isReset, int& value)
106 {
107     // Real text nodes don't have their own style so they can't have counters.
108     // We can't even look at their styles or we'll see extra resets and increments!
109     if (object.isText() && !object.isBR())
110         return false;
111     Node* generatingNode = object.generatingNode();
112     // We must have a generating node or else we cannot have a counter.
113     if (!generatingNode)
114         return false;
115     RenderStyle* style = object.style();
116     ASSERT(style);
117 
118     switch (style->styleType()) {
119     case NOPSEUDO:
120         // Sometimes nodes have more then one renderer. Only the first one gets the counter
121         // LayoutTests/http/tests/css/counter-crash.html
122         if (generatingNode->renderer() != &object)
123             return false;
124         break;
125     case BEFORE:
126     case AFTER:
127         break;
128     default:
129         return false; // Counters are forbidden from all other pseudo elements.
130     }
131 
132     const CounterDirectives directives = style->getCounterDirectives(identifier);
133     if (directives.isDefined()) {
134         value = directives.combinedValue();
135         isReset = directives.isReset();
136         return true;
137     }
138 
139     if (identifier == "list-item") {
140         if (object.isListItem()) {
141             if (toRenderListItem(object).hasExplicitValue()) {
142                 value = toRenderListItem(object).explicitValue();
143                 isReset = true;
144                 return true;
145             }
146             value = 1;
147             isReset = false;
148             return true;
149         }
150         if (Node* e = object.node()) {
151             if (isHTMLOListElement(*e)) {
152                 value = toHTMLOListElement(e)->start();
153                 isReset = true;
154                 return true;
155             }
156             if (isHTMLUListElement(*e) || isHTMLMenuElement(*e) || isHTMLDirectoryElement(*e)) {
157                 value = 0;
158                 isReset = true;
159                 return true;
160             }
161         }
162     }
163 
164     return false;
165 }
166 
167 // - Finds the insertion point for the counter described by counterOwner, isReset and
168 // identifier in the CounterNode tree for identifier and sets parent and
169 // previousSibling accordingly.
170 // - The function returns true if the counter whose insertion point is searched is NOT
171 // the root of the tree.
172 // - The root of the tree is a counter reference that is not in the scope of any other
173 // counter with the same identifier.
174 // - All the counter references with the same identifier as this one that are in
175 // children or subsequent siblings of the renderer that owns the root of the tree
176 // form the rest of of the nodes of the tree.
177 // - The root of the tree is always a reset type reference.
178 // - A subtree rooted at any reset node in the tree is equivalent to all counter
179 // references that are in the scope of the counter or nested counter defined by that
180 // reset node.
181 // - Non-reset CounterNodes cannot have descendants.
182 
findPlaceForCounter(RenderObject & counterOwner,const AtomicString & identifier,bool isReset,RefPtr<CounterNode> & parent,RefPtr<CounterNode> & previousSibling)183 static bool findPlaceForCounter(RenderObject& counterOwner, const AtomicString& identifier, bool isReset, RefPtr<CounterNode>& parent, RefPtr<CounterNode>& previousSibling)
184 {
185     // We cannot stop searching for counters with the same identifier before we also
186     // check this renderer, because it may affect the positioning in the tree of our counter.
187     RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
188     // We check renderers in preOrder from the renderer that our counter is attached to
189     // towards the begining of the document for counters with the same identifier as the one
190     // we are trying to find a place for. This is the next renderer to be checked.
191     RenderObject* currentRenderer = previousInPreOrder(counterOwner);
192     previousSibling = nullptr;
193     RefPtr<CounterNode> previousSiblingProtector = nullptr;
194 
195     while (currentRenderer) {
196         CounterNode* currentCounter = makeCounterNode(*currentRenderer, identifier, false);
197         if (searchEndRenderer == currentRenderer) {
198             // We may be at the end of our search.
199             if (currentCounter) {
200                 // We have a suitable counter on the EndSearchRenderer.
201                 if (previousSiblingProtector) { // But we already found another counter that we come after.
202                     if (currentCounter->actsAsReset()) {
203                         // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
204                         if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
205                             // We are also a reset counter and the previous reset was on a sibling renderer
206                             // hence we are the next sibling of that counter if that reset is not a root or
207                             // we are a root node if that reset is a root.
208                             parent = currentCounter->parent();
209                             previousSibling = parent ? currentCounter : 0;
210                             return parent;
211                         }
212                         // We are not a reset node or the previous reset must be on an ancestor of our owner renderer
213                         // hence we must be a child of that reset counter.
214                         parent = currentCounter;
215                         // In some cases renders can be reparented (ex. nodes inside a table but not in a column or row).
216                         // In these cases the identified previousSibling will be invalid as its parent is different from
217                         // our identified parent.
218                         if (previousSiblingProtector->parent() != currentCounter)
219                             previousSiblingProtector = nullptr;
220 
221                         previousSibling = previousSiblingProtector.get();
222                         return true;
223                     }
224                     // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
225                     if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
226                         // If the node we are placing is not reset or we have found a counter that is attached
227                         // to an ancestor of the placed counter's owner renderer we know we are a sibling of that node.
228                         if (currentCounter->parent() != previousSiblingProtector->parent())
229                             return false;
230 
231                         parent = currentCounter->parent();
232                         previousSibling = previousSiblingProtector.get();
233                         return true;
234                     }
235                 } else {
236                     // We are at the potential end of the search, but we had no previous sibling candidate
237                     // In this case we follow pretty much the same logic as above but no ASSERTs about
238                     // previousSibling, and when we are a sibling of the end counter we must set previousSibling
239                     // to currentCounter.
240                     if (currentCounter->actsAsReset()) {
241                         if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
242                             parent = currentCounter->parent();
243                             previousSibling = currentCounter;
244                             return parent;
245                         }
246                         parent = currentCounter;
247                         previousSibling = previousSiblingProtector.get();
248                         return true;
249                     }
250                     if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
251                         parent = currentCounter->parent();
252                         previousSibling = currentCounter;
253                         return true;
254                     }
255                     previousSiblingProtector = currentCounter;
256                 }
257             }
258             // We come here if the previous sibling or parent of our owner renderer had no
259             // good counter, or we are a reset node and the counter on the previous sibling
260             // of our owner renderer was not a reset counter.
261             // Set a new goal for the end of the search.
262             searchEndRenderer = previousSiblingOrParent(*currentRenderer);
263         } else {
264             // We are searching descendants of a previous sibling of the renderer that the
265             // counter being placed is attached to.
266             if (currentCounter) {
267                 // We found a suitable counter.
268                 if (previousSiblingProtector) {
269                     // Since we had a suitable previous counter before, we should only consider this one as our
270                     // previousSibling if it is a reset counter and hence the current previousSibling is its child.
271                     if (currentCounter->actsAsReset()) {
272                         previousSiblingProtector = currentCounter;
273                         // We are no longer interested in previous siblings of the currentRenderer or their children
274                         // as counters they may have attached cannot be the previous sibling of the counter we are placing.
275                         currentRenderer = parentElement(*currentRenderer)->renderer();
276                         continue;
277                     }
278                 } else
279                     previousSiblingProtector = currentCounter;
280                 currentRenderer = previousSiblingOrParent(*currentRenderer);
281                 continue;
282             }
283         }
284         // This function is designed so that the same test is not done twice in an iteration, except for this one
285         // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
286         // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
287         // impede the readability of this already complex algorithm.
288         if (previousSiblingProtector)
289             currentRenderer = previousSiblingOrParent(*currentRenderer);
290         else
291             currentRenderer = previousInPreOrder(*currentRenderer);
292     }
293     return false;
294 }
295 
makeCounterNode(RenderObject & object,const AtomicString & identifier,bool alwaysCreateCounter)296 static CounterNode* makeCounterNode(RenderObject& object, const AtomicString& identifier, bool alwaysCreateCounter)
297 {
298     if (object.hasCounterNodeMap()) {
299         if (CounterMap* nodeMap = counterMaps().get(&object)) {
300             if (CounterNode* node = nodeMap->get(identifier))
301                 return node;
302         }
303     }
304 
305     bool isReset = false;
306     int value = 0;
307     if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
308         return 0;
309 
310     RefPtr<CounterNode> newParent = nullptr;
311     RefPtr<CounterNode> newPreviousSibling = nullptr;
312     RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
313     if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
314         newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
315     CounterMap* nodeMap;
316     if (object.hasCounterNodeMap())
317         nodeMap = counterMaps().get(&object);
318     else {
319         nodeMap = new CounterMap;
320         counterMaps().set(&object, adoptPtr(nodeMap));
321         object.setHasCounterNodeMap(true);
322     }
323     nodeMap->set(identifier, newNode);
324     if (newNode->parent())
325         return newNode.get();
326     // Checking if some nodes that were previously counter tree root nodes
327     // should become children of this node now.
328     CounterMaps& maps = counterMaps();
329     Element* stayWithin = parentElement(object);
330     bool skipDescendants;
331     for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(*currentRenderer, stayWithin, skipDescendants)) {
332         skipDescendants = false;
333         if (!currentRenderer->hasCounterNodeMap())
334             continue;
335         CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier);
336         if (!currentCounter)
337             continue;
338         skipDescendants = true;
339         if (currentCounter->parent())
340             continue;
341         if (stayWithin == parentElement(*currentRenderer) && currentCounter->hasResetType())
342             break;
343         newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
344     }
345     return newNode.get();
346 }
347 
RenderCounter(Document * node,const CounterContent & counter)348 RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
349     : RenderText(node, StringImpl::empty())
350     , m_counter(counter)
351     , m_counterNode(0)
352     , m_nextForSameCounter(0)
353 {
354     view()->addRenderCounter();
355 }
356 
~RenderCounter()357 RenderCounter::~RenderCounter()
358 {
359     if (m_counterNode) {
360         m_counterNode->removeRenderer(this);
361         ASSERT(!m_counterNode);
362     }
363 }
364 
willBeDestroyed()365 void RenderCounter::willBeDestroyed()
366 {
367     if (view())
368         view()->removeRenderCounter();
369     RenderText::willBeDestroyed();
370 }
371 
renderName() const372 const char* RenderCounter::renderName() const
373 {
374     return "RenderCounter";
375 }
376 
isCounter() const377 bool RenderCounter::isCounter() const
378 {
379     return true;
380 }
381 
originalText() const382 PassRefPtr<StringImpl> RenderCounter::originalText() const
383 {
384     if (!m_counterNode) {
385         RenderObject* beforeAfterContainer = parent();
386         while (true) {
387             if (!beforeAfterContainer)
388                 return nullptr;
389             if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement())
390                 return nullptr; // RenderCounters are restricted to before and after pseudo elements
391             PseudoId containerStyle = beforeAfterContainer->style()->styleType();
392             if ((containerStyle == BEFORE) || (containerStyle == AFTER))
393                 break;
394             beforeAfterContainer = beforeAfterContainer->parent();
395         }
396         makeCounterNode(*beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this));
397         ASSERT(m_counterNode);
398     }
399     CounterNode* child = m_counterNode;
400     int value = child->actsAsReset() ? child->value() : child->countInParent();
401 
402     String text = listMarkerText(m_counter.listStyle(), value);
403 
404     if (!m_counter.separator().isNull()) {
405         if (!child->actsAsReset())
406             child = child->parent();
407         while (CounterNode* parent = child->parent()) {
408             text = listMarkerText(m_counter.listStyle(), child->countInParent())
409                 + m_counter.separator() + text;
410             child = parent;
411         }
412     }
413 
414     return text.impl();
415 }
416 
updateCounter()417 void RenderCounter::updateCounter()
418 {
419     setTextInternal(originalText());
420 }
421 
invalidate()422 void RenderCounter::invalidate()
423 {
424     m_counterNode->removeRenderer(this);
425     ASSERT(!m_counterNode);
426     if (documentBeingDestroyed())
427         return;
428     setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
429 }
430 
destroyCounterNodeWithoutMapRemoval(const AtomicString & identifier,CounterNode * node)431 static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
432 {
433     CounterNode* previous;
434     for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) {
435         previous = child->previousInPreOrder();
436         child->parent()->removeChild(child.get());
437         ASSERT(counterMaps().get(&child->owner())->get(identifier) == child);
438         counterMaps().get(&child->owner())->remove(identifier);
439     }
440     if (CounterNode* parent = node->parent())
441         parent->removeChild(node);
442 }
443 
destroyCounterNodes(RenderObject & owner)444 void RenderCounter::destroyCounterNodes(RenderObject& owner)
445 {
446     CounterMaps& maps = counterMaps();
447     CounterMaps::iterator mapsIterator = maps.find(&owner);
448     if (mapsIterator == maps.end())
449         return;
450     CounterMap* map = mapsIterator->value.get();
451     CounterMap::const_iterator end = map->end();
452     for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
453         destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
454     }
455     maps.remove(mapsIterator);
456     owner.setHasCounterNodeMap(false);
457 }
458 
destroyCounterNode(RenderObject & owner,const AtomicString & identifier)459 void RenderCounter::destroyCounterNode(RenderObject& owner, const AtomicString& identifier)
460 {
461     CounterMap* map = counterMaps().get(&owner);
462     if (!map)
463         return;
464     CounterMap::iterator mapIterator = map->find(identifier);
465     if (mapIterator == map->end())
466         return;
467     destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get());
468     map->remove(mapIterator);
469     // We do not delete "map" here even if empty because we expect to reuse
470     // it soon. In order for a renderer to lose all its counters permanently,
471     // a style change for the renderer involving removal of all counter
472     // directives must occur, in which case, RenderCounter::destroyCounterNodes()
473     // must be called.
474     // The destruction of the Renderer (possibly caused by the removal of its
475     // associated DOM node) is the other case that leads to the permanent
476     // destruction of all counters attached to a Renderer. In this case
477     // RenderCounter::destroyCounterNodes() must be and is now called, too.
478     // RenderCounter::destroyCounterNodes() handles destruction of the counter
479     // map associated with a renderer, so there is no risk in leaking the map.
480 }
481 
rendererRemovedFromTree(RenderObject * renderer)482 void RenderCounter::rendererRemovedFromTree(RenderObject* renderer)
483 {
484     ASSERT(renderer->view());
485     if (!renderer->view()->hasRenderCounters())
486         return;
487     RenderObject* currentRenderer = renderer->lastLeafChild();
488     if (!currentRenderer)
489         currentRenderer = renderer;
490     while (true) {
491         destroyCounterNodes(*currentRenderer);
492         if (currentRenderer == renderer)
493             break;
494         currentRenderer = currentRenderer->previousInPreOrder();
495     }
496 }
497 
updateCounters(RenderObject & renderer)498 static void updateCounters(RenderObject& renderer)
499 {
500     ASSERT(renderer.style());
501     const CounterDirectiveMap* directiveMap = renderer.style()->counterDirectives();
502     if (!directiveMap)
503         return;
504     CounterDirectiveMap::const_iterator end = directiveMap->end();
505     if (!renderer.hasCounterNodeMap()) {
506         for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
507             makeCounterNode(renderer, it->key, false);
508         return;
509     }
510     CounterMap* counterMap = counterMaps().get(&renderer);
511     ASSERT(counterMap);
512     for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
513         RefPtr<CounterNode> node = counterMap->get(it->key);
514         if (!node) {
515             makeCounterNode(renderer, it->key, false);
516             continue;
517         }
518         RefPtr<CounterNode> newParent = nullptr;
519         RefPtr<CounterNode> newPreviousSibling = nullptr;
520 
521         findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling);
522         if (node != counterMap->get(it->key))
523             continue;
524         CounterNode* parent = node->parent();
525         if (newParent == parent && newPreviousSibling == node->previousSibling())
526             continue;
527         if (parent)
528             parent->removeChild(node.get());
529         if (newParent)
530             newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
531     }
532 }
533 
rendererSubtreeAttached(RenderObject * renderer)534 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
535 {
536     ASSERT(renderer->view());
537     if (!renderer->view()->hasRenderCounters())
538         return;
539     Node* node = renderer->node();
540     if (node)
541         node = node->parentNode();
542     else
543         node = renderer->generatingNode();
544     if (node && node->needsAttach())
545         return; // No need to update if the parent is not attached yet
546     for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
547         updateCounters(*descendant);
548 }
549 
rendererStyleChanged(RenderObject & renderer,const RenderStyle * oldStyle,const RenderStyle * newStyle)550 void RenderCounter::rendererStyleChanged(RenderObject& renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
551 {
552     Node* node = renderer.generatingNode();
553     if (!node || node->needsAttach())
554         return; // cannot have generated content or if it can have, it will be handled during attaching
555     const CounterDirectiveMap* newCounterDirectives;
556     const CounterDirectiveMap* oldCounterDirectives;
557     if (oldStyle && (oldCounterDirectives = oldStyle->counterDirectives())) {
558         if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
559             CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
560             CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
561             for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
562                 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->key);
563                 if (oldMapIt != oldMapEnd) {
564                     if (oldMapIt->value == it->value)
565                         continue;
566                     RenderCounter::destroyCounterNode(renderer, it->key);
567                 }
568                 // We must create this node here, because the changed node may be a node with no display such as
569                 // as those created by the increment or reset directives and the re-layout that will happen will
570                 // not catch the change if the node had no children.
571                 makeCounterNode(renderer, it->key, false);
572             }
573             // Destroying old counters that do not exist in the new counterDirective map.
574             for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
575                 if (!newCounterDirectives->contains(it->key))
576                     RenderCounter::destroyCounterNode(renderer, it->key);
577             }
578         } else {
579             if (renderer.hasCounterNodeMap())
580                 RenderCounter::destroyCounterNodes(renderer);
581         }
582     } else if (newStyle && (newCounterDirectives = newStyle->counterDirectives())) {
583         CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
584         for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
585             // We must create this node here, because the added node may be a node with no display such as
586             // as those created by the increment or reset directives and the re-layout that will happen will
587             // not catch the change if the node had no children.
588             makeCounterNode(renderer, it->key, false);
589         }
590     }
591 }
592 
593 } // namespace WebCore
594 
595 #ifndef NDEBUG
596 
showCounterRendererTree(const WebCore::RenderObject * renderer,const char * counterName)597 void showCounterRendererTree(const WebCore::RenderObject* renderer, const char* counterName)
598 {
599     if (!renderer)
600         return;
601     const WebCore::RenderObject* root = renderer;
602     while (root->parent())
603         root = root->parent();
604 
605     AtomicString identifier(counterName);
606     for (const WebCore::RenderObject* current = root; current; current = current->nextInPreOrder()) {
607         fprintf(stderr, "%c", (current == renderer) ? '*' : ' ');
608         for (const WebCore::RenderObject* parent = current; parent && parent != root; parent = parent->parent())
609             fprintf(stderr, "    ");
610         fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n",
611             current, current->node(), current->parent(), current->previousSibling(),
612             current->nextSibling(), current->hasCounterNodeMap() ?
613             counterName ? WebCore::counterMaps().get(current)->get(identifier) : (WebCore::CounterNode*)1 : (WebCore::CounterNode*)0);
614     }
615     fflush(stderr);
616 }
617 
618 #endif // NDEBUG
619