1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
6
7 #include "ui/views/view.h"
8
9 #include <algorithm>
10 #include <cmath>
11
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/compositor/layer_animator.h"
25 #include "ui/events/event_target_iterator.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/interpolated_transform.h"
28 #include "ui/gfx/path.h"
29 #include "ui/gfx/point3_f.h"
30 #include "ui/gfx/point_conversions.h"
31 #include "ui/gfx/rect_conversions.h"
32 #include "ui/gfx/scoped_canvas.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/skia_util.h"
35 #include "ui/gfx/transform.h"
36 #include "ui/native_theme/native_theme.h"
37 #include "ui/views/accessibility/native_view_accessibility.h"
38 #include "ui/views/background.h"
39 #include "ui/views/border.h"
40 #include "ui/views/context_menu_controller.h"
41 #include "ui/views/drag_controller.h"
42 #include "ui/views/focus/view_storage.h"
43 #include "ui/views/layout/layout_manager.h"
44 #include "ui/views/rect_based_targeting_utils.h"
45 #include "ui/views/views_delegate.h"
46 #include "ui/views/widget/native_widget_private.h"
47 #include "ui/views/widget/root_view.h"
48 #include "ui/views/widget/tooltip_manager.h"
49 #include "ui/views/widget/widget.h"
50
51 #if defined(OS_WIN)
52 #include "base/win/scoped_gdi_object.h"
53 #endif
54
55 namespace {
56
57 #if defined(OS_WIN)
58 const bool kContextMenuOnMousePress = false;
59 #else
60 const bool kContextMenuOnMousePress = true;
61 #endif
62
63 // The minimum percentage of a view's area that needs to be covered by a rect
64 // representing a touch region in order for that view to be considered by the
65 // rect-based targeting algorithm.
66 static const float kRectTargetOverlap = 0.6f;
67
68 // Default horizontal drag threshold in pixels.
69 // Same as what gtk uses.
70 const int kDefaultHorizontalDragThreshold = 8;
71
72 // Default vertical drag threshold in pixels.
73 // Same as what gtk uses.
74 const int kDefaultVerticalDragThreshold = 8;
75
76 // Returns the top view in |view|'s hierarchy.
GetHierarchyRoot(const views::View * view)77 const views::View* GetHierarchyRoot(const views::View* view) {
78 const views::View* root = view;
79 while (root && root->parent())
80 root = root->parent();
81 return root;
82 }
83
84 } // namespace
85
86 namespace views {
87
88 namespace internal {
89
90 } // namespace internal
91
92 // static
93 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
94
95 // static
96 const char View::kViewClassName[] = "View";
97
98 ////////////////////////////////////////////////////////////////////////////////
99 // View, public:
100
101 // Creation and lifetime -------------------------------------------------------
102
View()103 View::View()
104 : owned_by_client_(false),
105 id_(0),
106 group_(-1),
107 parent_(NULL),
108 visible_(true),
109 enabled_(true),
110 notify_enter_exit_on_child_(false),
111 registered_for_visible_bounds_notification_(false),
112 root_bounds_dirty_(true),
113 clip_insets_(0, 0, 0, 0),
114 needs_layout_(true),
115 flip_canvas_on_paint_for_rtl_ui_(false),
116 paint_to_layer_(false),
117 accelerator_focus_manager_(NULL),
118 registered_accelerator_count_(0),
119 next_focusable_view_(NULL),
120 previous_focusable_view_(NULL),
121 focusable_(false),
122 accessibility_focusable_(false),
123 context_menu_controller_(NULL),
124 drag_controller_(NULL),
125 native_view_accessibility_(NULL) {
126 }
127
~View()128 View::~View() {
129 if (parent_)
130 parent_->RemoveChildView(this);
131
132 ViewStorage::GetInstance()->ViewRemoved(this);
133
134 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
135 (*i)->parent_ = NULL;
136 if (!(*i)->owned_by_client_)
137 delete *i;
138 }
139
140 // Release ownership of the native accessibility object, but it's
141 // reference-counted on some platforms, so it may not be deleted right away.
142 if (native_view_accessibility_)
143 native_view_accessibility_->Destroy();
144 }
145
146 // Tree operations -------------------------------------------------------------
147
GetWidget() const148 const Widget* View::GetWidget() const {
149 // The root view holds a reference to this view hierarchy's Widget.
150 return parent_ ? parent_->GetWidget() : NULL;
151 }
152
GetWidget()153 Widget* View::GetWidget() {
154 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
155 }
156
AddChildView(View * view)157 void View::AddChildView(View* view) {
158 if (view->parent_ == this)
159 return;
160 AddChildViewAt(view, child_count());
161 }
162
AddChildViewAt(View * view,int index)163 void View::AddChildViewAt(View* view, int index) {
164 CHECK_NE(view, this) << "You cannot add a view as its own child";
165 DCHECK_GE(index, 0);
166 DCHECK_LE(index, child_count());
167
168 // If |view| has a parent, remove it from its parent.
169 View* parent = view->parent_;
170 ui::NativeTheme* old_theme = NULL;
171 if (parent) {
172 old_theme = view->GetNativeTheme();
173 if (parent == this) {
174 ReorderChildView(view, index);
175 return;
176 }
177 parent->DoRemoveChildView(view, true, true, false, this);
178 }
179
180 // Sets the prev/next focus views.
181 InitFocusSiblings(view, index);
182
183 // Let's insert the view.
184 view->parent_ = this;
185 children_.insert(children_.begin() + index, view);
186
187 // Instruct the view to recompute its root bounds on next Paint().
188 view->SetRootBoundsDirty(true);
189
190 views::Widget* widget = GetWidget();
191 if (widget) {
192 const ui::NativeTheme* new_theme = view->GetNativeTheme();
193 if (new_theme != old_theme)
194 view->PropagateNativeThemeChanged(new_theme);
195 }
196
197 ViewHierarchyChangedDetails details(true, this, view, parent);
198
199 for (View* v = this; v; v = v->parent_)
200 v->ViewHierarchyChangedImpl(false, details);
201
202 view->PropagateAddNotifications(details);
203 UpdateTooltip();
204 if (widget) {
205 RegisterChildrenForVisibleBoundsNotification(view);
206 if (view->visible())
207 view->SchedulePaint();
208 }
209
210 if (layout_manager_.get())
211 layout_manager_->ViewAdded(this, view);
212
213 ReorderLayers();
214
215 // Make sure the visibility of the child layers are correct.
216 // If any of the parent View is hidden, then the layers of the subtree
217 // rooted at |this| should be hidden. Otherwise, all the child layers should
218 // inherit the visibility of the owner View.
219 UpdateLayerVisibility();
220 }
221
ReorderChildView(View * view,int index)222 void View::ReorderChildView(View* view, int index) {
223 DCHECK_EQ(view->parent_, this);
224 if (index < 0)
225 index = child_count() - 1;
226 else if (index >= child_count())
227 return;
228 if (children_[index] == view)
229 return;
230
231 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
232 DCHECK(i != children_.end());
233 children_.erase(i);
234
235 // Unlink the view first
236 View* next_focusable = view->next_focusable_view_;
237 View* prev_focusable = view->previous_focusable_view_;
238 if (prev_focusable)
239 prev_focusable->next_focusable_view_ = next_focusable;
240 if (next_focusable)
241 next_focusable->previous_focusable_view_ = prev_focusable;
242
243 // Add it in the specified index now.
244 InitFocusSiblings(view, index);
245 children_.insert(children_.begin() + index, view);
246
247 ReorderLayers();
248 }
249
RemoveChildView(View * view)250 void View::RemoveChildView(View* view) {
251 DoRemoveChildView(view, true, true, false, NULL);
252 }
253
RemoveAllChildViews(bool delete_children)254 void View::RemoveAllChildViews(bool delete_children) {
255 while (!children_.empty())
256 DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
257 UpdateTooltip();
258 }
259
Contains(const View * view) const260 bool View::Contains(const View* view) const {
261 for (const View* v = view; v; v = v->parent_) {
262 if (v == this)
263 return true;
264 }
265 return false;
266 }
267
GetIndexOf(const View * view) const268 int View::GetIndexOf(const View* view) const {
269 Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
270 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
271 }
272
273 // Size and disposition --------------------------------------------------------
274
SetBounds(int x,int y,int width,int height)275 void View::SetBounds(int x, int y, int width, int height) {
276 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
277 }
278
SetBoundsRect(const gfx::Rect & bounds)279 void View::SetBoundsRect(const gfx::Rect& bounds) {
280 if (bounds == bounds_) {
281 if (needs_layout_) {
282 needs_layout_ = false;
283 Layout();
284 }
285 return;
286 }
287
288 if (visible_) {
289 // Paint where the view is currently.
290 SchedulePaintBoundsChanged(
291 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
292 SCHEDULE_PAINT_SIZE_CHANGED);
293 }
294
295 gfx::Rect prev = bounds_;
296 bounds_ = bounds;
297 BoundsChanged(prev);
298 }
299
SetSize(const gfx::Size & size)300 void View::SetSize(const gfx::Size& size) {
301 SetBounds(x(), y(), size.width(), size.height());
302 }
303
SetPosition(const gfx::Point & position)304 void View::SetPosition(const gfx::Point& position) {
305 SetBounds(position.x(), position.y(), width(), height());
306 }
307
SetX(int x)308 void View::SetX(int x) {
309 SetBounds(x, y(), width(), height());
310 }
311
SetY(int y)312 void View::SetY(int y) {
313 SetBounds(x(), y, width(), height());
314 }
315
GetContentsBounds() const316 gfx::Rect View::GetContentsBounds() const {
317 gfx::Rect contents_bounds(GetLocalBounds());
318 if (border_.get())
319 contents_bounds.Inset(border_->GetInsets());
320 return contents_bounds;
321 }
322
GetLocalBounds() const323 gfx::Rect View::GetLocalBounds() const {
324 return gfx::Rect(size());
325 }
326
GetLayerBoundsInPixel() const327 gfx::Rect View::GetLayerBoundsInPixel() const {
328 return layer()->GetTargetBounds();
329 }
330
GetInsets() const331 gfx::Insets View::GetInsets() const {
332 return border_.get() ? border_->GetInsets() : gfx::Insets();
333 }
334
GetVisibleBounds() const335 gfx::Rect View::GetVisibleBounds() const {
336 if (!IsDrawn())
337 return gfx::Rect();
338 gfx::Rect vis_bounds(GetLocalBounds());
339 gfx::Rect ancestor_bounds;
340 const View* view = this;
341 gfx::Transform transform;
342
343 while (view != NULL && !vis_bounds.IsEmpty()) {
344 transform.ConcatTransform(view->GetTransform());
345 gfx::Transform translation;
346 translation.Translate(static_cast<float>(view->GetMirroredX()),
347 static_cast<float>(view->y()));
348 transform.ConcatTransform(translation);
349
350 vis_bounds = view->ConvertRectToParent(vis_bounds);
351 const View* ancestor = view->parent_;
352 if (ancestor != NULL) {
353 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
354 vis_bounds.Intersect(ancestor_bounds);
355 } else if (!view->GetWidget()) {
356 // If the view has no Widget, we're not visible. Return an empty rect.
357 return gfx::Rect();
358 }
359 view = ancestor;
360 }
361 if (vis_bounds.IsEmpty())
362 return vis_bounds;
363 // Convert back to this views coordinate system.
364 gfx::RectF views_vis_bounds(vis_bounds);
365 transform.TransformRectReverse(&views_vis_bounds);
366 // Partially visible pixels should be considered visible.
367 return gfx::ToEnclosingRect(views_vis_bounds);
368 }
369
GetBoundsInScreen() const370 gfx::Rect View::GetBoundsInScreen() const {
371 gfx::Point origin;
372 View::ConvertPointToScreen(this, &origin);
373 return gfx::Rect(origin, size());
374 }
375
GetPreferredSize() const376 gfx::Size View::GetPreferredSize() const {
377 if (layout_manager_.get())
378 return layout_manager_->GetPreferredSize(this);
379 return gfx::Size();
380 }
381
GetBaseline() const382 int View::GetBaseline() const {
383 return -1;
384 }
385
SizeToPreferredSize()386 void View::SizeToPreferredSize() {
387 gfx::Size prefsize = GetPreferredSize();
388 if ((prefsize.width() != width()) || (prefsize.height() != height()))
389 SetBounds(x(), y(), prefsize.width(), prefsize.height());
390 }
391
GetMinimumSize() const392 gfx::Size View::GetMinimumSize() const {
393 return GetPreferredSize();
394 }
395
GetMaximumSize() const396 gfx::Size View::GetMaximumSize() const {
397 return gfx::Size();
398 }
399
GetHeightForWidth(int w) const400 int View::GetHeightForWidth(int w) const {
401 if (layout_manager_.get())
402 return layout_manager_->GetPreferredHeightForWidth(this, w);
403 return GetPreferredSize().height();
404 }
405
SetVisible(bool visible)406 void View::SetVisible(bool visible) {
407 if (visible != visible_) {
408 // If the View is currently visible, schedule paint to refresh parent.
409 // TODO(beng): not sure we should be doing this if we have a layer.
410 if (visible_)
411 SchedulePaint();
412
413 visible_ = visible;
414
415 // Notify the parent.
416 if (parent_)
417 parent_->ChildVisibilityChanged(this);
418
419 // This notifies all sub-views recursively.
420 PropagateVisibilityNotifications(this, visible_);
421 UpdateLayerVisibility();
422
423 // If we are newly visible, schedule paint.
424 if (visible_)
425 SchedulePaint();
426 }
427 }
428
IsDrawn() const429 bool View::IsDrawn() const {
430 return visible_ && parent_ ? parent_->IsDrawn() : false;
431 }
432
SetEnabled(bool enabled)433 void View::SetEnabled(bool enabled) {
434 if (enabled != enabled_) {
435 enabled_ = enabled;
436 OnEnabledChanged();
437 }
438 }
439
OnEnabledChanged()440 void View::OnEnabledChanged() {
441 SchedulePaint();
442 }
443
444 // Transformations -------------------------------------------------------------
445
GetTransform() const446 gfx::Transform View::GetTransform() const {
447 return layer() ? layer()->transform() : gfx::Transform();
448 }
449
SetTransform(const gfx::Transform & transform)450 void View::SetTransform(const gfx::Transform& transform) {
451 if (transform.IsIdentity()) {
452 if (layer()) {
453 layer()->SetTransform(transform);
454 if (!paint_to_layer_)
455 DestroyLayer();
456 } else {
457 // Nothing.
458 }
459 } else {
460 if (!layer())
461 CreateLayer();
462 layer()->SetTransform(transform);
463 layer()->ScheduleDraw();
464 }
465 }
466
SetPaintToLayer(bool paint_to_layer)467 void View::SetPaintToLayer(bool paint_to_layer) {
468 if (paint_to_layer_ == paint_to_layer)
469 return;
470
471 // If this is a change in state we will also need to update bounds trees.
472 if (paint_to_layer) {
473 // Gaining a layer means becoming a paint root. We must remove ourselves
474 // from our old paint root, if we had one. Traverse up view tree to find old
475 // paint root.
476 View* old_paint_root = parent_;
477 while (old_paint_root && !old_paint_root->IsPaintRoot())
478 old_paint_root = old_paint_root->parent_;
479
480 // Remove our and our children's bounds from the old tree. This will also
481 // mark all of our bounds as dirty.
482 if (old_paint_root && old_paint_root->bounds_tree_)
483 RemoveRootBounds(old_paint_root->bounds_tree_.get());
484
485 } else {
486 // Losing a layer means we are no longer a paint root, so delete our
487 // bounds tree and mark ourselves as dirty for future insertion into our
488 // new paint root's bounds tree.
489 bounds_tree_.reset();
490 SetRootBoundsDirty(true);
491 }
492
493 paint_to_layer_ = paint_to_layer;
494 if (paint_to_layer_ && !layer()) {
495 CreateLayer();
496 } else if (!paint_to_layer_ && layer()) {
497 DestroyLayer();
498 }
499 }
500
501 // RTL positioning -------------------------------------------------------------
502
GetMirroredBounds() const503 gfx::Rect View::GetMirroredBounds() const {
504 gfx::Rect bounds(bounds_);
505 bounds.set_x(GetMirroredX());
506 return bounds;
507 }
508
GetMirroredPosition() const509 gfx::Point View::GetMirroredPosition() const {
510 return gfx::Point(GetMirroredX(), y());
511 }
512
GetMirroredX() const513 int View::GetMirroredX() const {
514 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
515 }
516
GetMirroredXForRect(const gfx::Rect & bounds) const517 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
518 return base::i18n::IsRTL() ?
519 (width() - bounds.x() - bounds.width()) : bounds.x();
520 }
521
GetMirroredXInView(int x) const522 int View::GetMirroredXInView(int x) const {
523 return base::i18n::IsRTL() ? width() - x : x;
524 }
525
GetMirroredXWithWidthInView(int x,int w) const526 int View::GetMirroredXWithWidthInView(int x, int w) const {
527 return base::i18n::IsRTL() ? width() - x - w : x;
528 }
529
530 // Layout ----------------------------------------------------------------------
531
Layout()532 void View::Layout() {
533 needs_layout_ = false;
534
535 // If we have a layout manager, let it handle the layout for us.
536 if (layout_manager_.get())
537 layout_manager_->Layout(this);
538
539 // Make sure to propagate the Layout() call to any children that haven't
540 // received it yet through the layout manager and need to be laid out. This
541 // is needed for the case when the child requires a layout but its bounds
542 // weren't changed by the layout manager. If there is no layout manager, we
543 // just propagate the Layout() call down the hierarchy, so whoever receives
544 // the call can take appropriate action.
545 for (int i = 0, count = child_count(); i < count; ++i) {
546 View* child = child_at(i);
547 if (child->needs_layout_ || !layout_manager_.get()) {
548 child->needs_layout_ = false;
549 child->Layout();
550 }
551 }
552 }
553
InvalidateLayout()554 void View::InvalidateLayout() {
555 // Always invalidate up. This is needed to handle the case of us already being
556 // valid, but not our parent.
557 needs_layout_ = true;
558 if (parent_)
559 parent_->InvalidateLayout();
560 }
561
GetLayoutManager() const562 LayoutManager* View::GetLayoutManager() const {
563 return layout_manager_.get();
564 }
565
SetLayoutManager(LayoutManager * layout_manager)566 void View::SetLayoutManager(LayoutManager* layout_manager) {
567 if (layout_manager_.get())
568 layout_manager_->Uninstalled(this);
569
570 layout_manager_.reset(layout_manager);
571 if (layout_manager_.get())
572 layout_manager_->Installed(this);
573 }
574
575 // Attributes ------------------------------------------------------------------
576
GetClassName() const577 const char* View::GetClassName() const {
578 return kViewClassName;
579 }
580
GetAncestorWithClassName(const std::string & name) const581 const View* View::GetAncestorWithClassName(const std::string& name) const {
582 for (const View* view = this; view; view = view->parent_) {
583 if (!strcmp(view->GetClassName(), name.c_str()))
584 return view;
585 }
586 return NULL;
587 }
588
GetAncestorWithClassName(const std::string & name)589 View* View::GetAncestorWithClassName(const std::string& name) {
590 return const_cast<View*>(const_cast<const View*>(this)->
591 GetAncestorWithClassName(name));
592 }
593
GetViewByID(int id) const594 const View* View::GetViewByID(int id) const {
595 if (id == id_)
596 return const_cast<View*>(this);
597
598 for (int i = 0, count = child_count(); i < count; ++i) {
599 const View* view = child_at(i)->GetViewByID(id);
600 if (view)
601 return view;
602 }
603 return NULL;
604 }
605
GetViewByID(int id)606 View* View::GetViewByID(int id) {
607 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
608 }
609
SetGroup(int gid)610 void View::SetGroup(int gid) {
611 // Don't change the group id once it's set.
612 DCHECK(group_ == -1 || group_ == gid);
613 group_ = gid;
614 }
615
GetGroup() const616 int View::GetGroup() const {
617 return group_;
618 }
619
IsGroupFocusTraversable() const620 bool View::IsGroupFocusTraversable() const {
621 return true;
622 }
623
GetViewsInGroup(int group,Views * views)624 void View::GetViewsInGroup(int group, Views* views) {
625 if (group_ == group)
626 views->push_back(this);
627
628 for (int i = 0, count = child_count(); i < count; ++i)
629 child_at(i)->GetViewsInGroup(group, views);
630 }
631
GetSelectedViewForGroup(int group)632 View* View::GetSelectedViewForGroup(int group) {
633 Views views;
634 GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
635 return views.empty() ? NULL : views[0];
636 }
637
638 // Coordinate conversion -------------------------------------------------------
639
640 // static
ConvertPointToTarget(const View * source,const View * target,gfx::Point * point)641 void View::ConvertPointToTarget(const View* source,
642 const View* target,
643 gfx::Point* point) {
644 DCHECK(source);
645 DCHECK(target);
646 if (source == target)
647 return;
648
649 const View* root = GetHierarchyRoot(target);
650 CHECK_EQ(GetHierarchyRoot(source), root);
651
652 if (source != root)
653 source->ConvertPointForAncestor(root, point);
654
655 if (target != root)
656 target->ConvertPointFromAncestor(root, point);
657 }
658
659 // static
ConvertRectToTarget(const View * source,const View * target,gfx::RectF * rect)660 void View::ConvertRectToTarget(const View* source,
661 const View* target,
662 gfx::RectF* rect) {
663 DCHECK(source);
664 DCHECK(target);
665 if (source == target)
666 return;
667
668 const View* root = GetHierarchyRoot(target);
669 CHECK_EQ(GetHierarchyRoot(source), root);
670
671 if (source != root)
672 source->ConvertRectForAncestor(root, rect);
673
674 if (target != root)
675 target->ConvertRectFromAncestor(root, rect);
676 }
677
678 // static
ConvertPointToWidget(const View * src,gfx::Point * p)679 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
680 DCHECK(src);
681 DCHECK(p);
682
683 src->ConvertPointForAncestor(NULL, p);
684 }
685
686 // static
ConvertPointFromWidget(const View * dest,gfx::Point * p)687 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
688 DCHECK(dest);
689 DCHECK(p);
690
691 dest->ConvertPointFromAncestor(NULL, p);
692 }
693
694 // static
ConvertPointToScreen(const View * src,gfx::Point * p)695 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
696 DCHECK(src);
697 DCHECK(p);
698
699 // If the view is not connected to a tree, there's nothing we can do.
700 const Widget* widget = src->GetWidget();
701 if (widget) {
702 ConvertPointToWidget(src, p);
703 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
704 }
705 }
706
707 // static
ConvertPointFromScreen(const View * dst,gfx::Point * p)708 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
709 DCHECK(dst);
710 DCHECK(p);
711
712 const views::Widget* widget = dst->GetWidget();
713 if (!widget)
714 return;
715 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
716 views::View::ConvertPointFromWidget(dst, p);
717 }
718
ConvertRectToParent(const gfx::Rect & rect) const719 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
720 gfx::RectF x_rect = rect;
721 GetTransform().TransformRect(&x_rect);
722 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
723 // Pixels we partially occupy in the parent should be included.
724 return gfx::ToEnclosingRect(x_rect);
725 }
726
ConvertRectToWidget(const gfx::Rect & rect) const727 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
728 gfx::Rect x_rect = rect;
729 for (const View* v = this; v; v = v->parent_)
730 x_rect = v->ConvertRectToParent(x_rect);
731 return x_rect;
732 }
733
734 // Painting --------------------------------------------------------------------
735
SchedulePaint()736 void View::SchedulePaint() {
737 SchedulePaintInRect(GetLocalBounds());
738 }
739
SchedulePaintInRect(const gfx::Rect & rect)740 void View::SchedulePaintInRect(const gfx::Rect& rect) {
741 if (!visible_)
742 return;
743
744 if (layer()) {
745 layer()->SchedulePaint(rect);
746 } else if (parent_) {
747 // Translate the requested paint rect to the parent's coordinate system
748 // then pass this notification up to the parent.
749 parent_->SchedulePaintInRect(ConvertRectToParent(rect));
750 }
751 }
752
Paint(gfx::Canvas * canvas,const CullSet & cull_set)753 void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
754 // The cull_set may allow us to skip painting without canvas construction or
755 // even canvas rect intersection.
756 if (cull_set.ShouldPaint(this)) {
757 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
758
759 gfx::ScopedCanvas scoped_canvas(canvas);
760
761 // Paint this View and its children, setting the clip rect to the bounds
762 // of this View and translating the origin to the local bounds' top left
763 // point.
764 //
765 // Note that the X (or left) position we pass to ClipRectInt takes into
766 // consideration whether or not the view uses a right-to-left layout so that
767 // we paint our view in its mirrored position if need be.
768 gfx::Rect clip_rect = bounds();
769 clip_rect.Inset(clip_insets_);
770 if (parent_)
771 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
772 canvas->ClipRect(clip_rect);
773 if (canvas->IsClipEmpty())
774 return;
775
776 // Non-empty clip, translate the graphics such that 0,0 corresponds to where
777 // this view is located (related to its parent).
778 canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
779 canvas->Transform(GetTransform());
780
781 // If we are a paint root, we need to construct our own CullSet object for
782 // propagation to our children.
783 if (IsPaintRoot()) {
784 if (!bounds_tree_)
785 bounds_tree_.reset(new BoundsTree(2, 5));
786
787 // Recompute our bounds tree as needed.
788 UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d());
789
790 // Grab the clip rect from the supplied canvas to use as the query rect.
791 gfx::Rect canvas_bounds;
792 if (!canvas->GetClipBounds(&canvas_bounds)) {
793 NOTREACHED() << "Failed to get clip bounds from the canvas!";
794 return;
795 }
796
797 // Now query our bounds_tree_ for a set of damaged views that intersect
798 // our canvas bounds.
799 scoped_ptr<base::hash_set<intptr_t> > damaged_views(
800 new base::hash_set<intptr_t>());
801 bounds_tree_->AppendIntersectingRecords(
802 canvas_bounds, damaged_views.get());
803 // Construct a CullSet to wrap the damaged views set, it will delete it
804 // for us on scope exit.
805 CullSet paint_root_cull_set(damaged_views.Pass());
806 // Paint all descendents using our new cull set.
807 PaintCommon(canvas, paint_root_cull_set);
808 } else {
809 // Not a paint root, so we can proceed as normal.
810 PaintCommon(canvas, cull_set);
811 }
812 }
813 }
814
set_background(Background * b)815 void View::set_background(Background* b) {
816 background_.reset(b);
817 }
818
SetBorder(scoped_ptr<Border> b)819 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); }
820
GetThemeProvider() const821 ui::ThemeProvider* View::GetThemeProvider() const {
822 const Widget* widget = GetWidget();
823 return widget ? widget->GetThemeProvider() : NULL;
824 }
825
GetNativeTheme() const826 const ui::NativeTheme* View::GetNativeTheme() const {
827 const Widget* widget = GetWidget();
828 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
829 }
830
831 // Input -----------------------------------------------------------------------
832
GetEventHandlerForPoint(const gfx::Point & point)833 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
834 return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
835 }
836
GetEventHandlerForRect(const gfx::Rect & rect)837 View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
838 // |rect_view| represents the current best candidate to return
839 // if rect-based targeting (i.e., fuzzing) is used.
840 // |rect_view_distance| is used to keep track of the distance
841 // between the center point of |rect_view| and the center
842 // point of |rect|.
843 View* rect_view = NULL;
844 int rect_view_distance = INT_MAX;
845
846 // |point_view| represents the view that would have been returned
847 // from this function call if point-based targeting were used.
848 View* point_view = NULL;
849
850 for (int i = child_count() - 1; i >= 0; --i) {
851 View* child = child_at(i);
852
853 if (!child->CanProcessEventsWithinSubtree())
854 continue;
855
856 // Ignore any children which are invisible or do not intersect |rect|.
857 if (!child->visible())
858 continue;
859 gfx::RectF rect_in_child_coords_f(rect);
860 ConvertRectToTarget(this, child, &rect_in_child_coords_f);
861 gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect(
862 rect_in_child_coords_f);
863 if (!child->HitTestRect(rect_in_child_coords))
864 continue;
865
866 View* cur_view = child->GetEventHandlerForRect(rect_in_child_coords);
867
868 if (views::UsePointBasedTargeting(rect))
869 return cur_view;
870
871 gfx::RectF cur_view_bounds_f(cur_view->GetLocalBounds());
872 ConvertRectToTarget(cur_view, this, &cur_view_bounds_f);
873 gfx::Rect cur_view_bounds = gfx::ToEnclosingRect(
874 cur_view_bounds_f);
875 if (views::PercentCoveredBy(cur_view_bounds, rect) >= kRectTargetOverlap) {
876 // |cur_view| is a suitable candidate for rect-based targeting.
877 // Check to see if it is the closest suitable candidate so far.
878 gfx::Point touch_center(rect.CenterPoint());
879 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
880 cur_view_bounds);
881 if (!rect_view || cur_dist < rect_view_distance) {
882 rect_view = cur_view;
883 rect_view_distance = cur_dist;
884 }
885 } else if (!rect_view && !point_view) {
886 // Rect-based targeting has not yielded any candidates so far. Check
887 // if point-based targeting would have selected |cur_view|.
888 gfx::Point point_in_child_coords(rect_in_child_coords.CenterPoint());
889 if (child->HitTestPoint(point_in_child_coords))
890 point_view = child->GetEventHandlerForPoint(point_in_child_coords);
891 }
892 }
893
894 if (views::UsePointBasedTargeting(rect) || (!rect_view && !point_view))
895 return this;
896
897 // If |this| is a suitable candidate for rect-based targeting, check to
898 // see if it is closer than the current best suitable candidate so far.
899 gfx::Rect local_bounds(GetLocalBounds());
900 if (views::PercentCoveredBy(local_bounds, rect) >= kRectTargetOverlap) {
901 gfx::Point touch_center(rect.CenterPoint());
902 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
903 local_bounds);
904 if (!rect_view || cur_dist < rect_view_distance)
905 rect_view = this;
906 }
907
908 return rect_view ? rect_view : point_view;
909 }
910
CanProcessEventsWithinSubtree() const911 bool View::CanProcessEventsWithinSubtree() const {
912 return true;
913 }
914
GetTooltipHandlerForPoint(const gfx::Point & point)915 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
916 if (!HitTestPoint(point) || !CanProcessEventsWithinSubtree())
917 return NULL;
918
919 // Walk the child Views recursively looking for the View that most
920 // tightly encloses the specified point.
921 for (int i = child_count() - 1; i >= 0; --i) {
922 View* child = child_at(i);
923 if (!child->visible())
924 continue;
925
926 gfx::Point point_in_child_coords(point);
927 ConvertPointToTarget(this, child, &point_in_child_coords);
928 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
929 if (handler)
930 return handler;
931 }
932 return this;
933 }
934
GetCursor(const ui::MouseEvent & event)935 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
936 #if defined(OS_WIN)
937 static ui::Cursor arrow;
938 if (!arrow.platform())
939 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
940 return arrow;
941 #else
942 return gfx::kNullCursor;
943 #endif
944 }
945
HitTestPoint(const gfx::Point & point) const946 bool View::HitTestPoint(const gfx::Point& point) const {
947 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
948 }
949
HitTestRect(const gfx::Rect & rect) const950 bool View::HitTestRect(const gfx::Rect& rect) const {
951 if (GetLocalBounds().Intersects(rect)) {
952 if (HasHitTestMask()) {
953 gfx::Path mask;
954 HitTestSource source = HIT_TEST_SOURCE_MOUSE;
955 if (!views::UsePointBasedTargeting(rect))
956 source = HIT_TEST_SOURCE_TOUCH;
957 GetHitTestMask(source, &mask);
958 SkRegion clip_region;
959 clip_region.setRect(0, 0, width(), height());
960 SkRegion mask_region;
961 return mask_region.setPath(mask, clip_region) &&
962 mask_region.intersects(RectToSkIRect(rect));
963 }
964 // No mask, but inside our bounds.
965 return true;
966 }
967 // Outside our bounds.
968 return false;
969 }
970
IsMouseHovered()971 bool View::IsMouseHovered() {
972 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
973 // hovered.
974 if (!GetWidget())
975 return false;
976
977 // If mouse events are disabled, then the mouse cursor is invisible and
978 // is therefore not hovering over this button.
979 if (!GetWidget()->IsMouseEventsEnabled())
980 return false;
981
982 gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
983 GetWidget()->GetNativeView())->GetCursorScreenPoint());
984 ConvertPointFromScreen(this, &cursor_pos);
985 return HitTestPoint(cursor_pos);
986 }
987
OnMousePressed(const ui::MouseEvent & event)988 bool View::OnMousePressed(const ui::MouseEvent& event) {
989 return false;
990 }
991
OnMouseDragged(const ui::MouseEvent & event)992 bool View::OnMouseDragged(const ui::MouseEvent& event) {
993 return false;
994 }
995
OnMouseReleased(const ui::MouseEvent & event)996 void View::OnMouseReleased(const ui::MouseEvent& event) {
997 }
998
OnMouseCaptureLost()999 void View::OnMouseCaptureLost() {
1000 }
1001
OnMouseMoved(const ui::MouseEvent & event)1002 void View::OnMouseMoved(const ui::MouseEvent& event) {
1003 }
1004
OnMouseEntered(const ui::MouseEvent & event)1005 void View::OnMouseEntered(const ui::MouseEvent& event) {
1006 }
1007
OnMouseExited(const ui::MouseEvent & event)1008 void View::OnMouseExited(const ui::MouseEvent& event) {
1009 }
1010
SetMouseHandler(View * new_mouse_handler)1011 void View::SetMouseHandler(View* new_mouse_handler) {
1012 // |new_mouse_handler| may be NULL.
1013 if (parent_)
1014 parent_->SetMouseHandler(new_mouse_handler);
1015 }
1016
OnKeyPressed(const ui::KeyEvent & event)1017 bool View::OnKeyPressed(const ui::KeyEvent& event) {
1018 return false;
1019 }
1020
OnKeyReleased(const ui::KeyEvent & event)1021 bool View::OnKeyReleased(const ui::KeyEvent& event) {
1022 return false;
1023 }
1024
OnMouseWheel(const ui::MouseWheelEvent & event)1025 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
1026 return false;
1027 }
1028
OnKeyEvent(ui::KeyEvent * event)1029 void View::OnKeyEvent(ui::KeyEvent* event) {
1030 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
1031 OnKeyReleased(*event);
1032 if (consumed)
1033 event->StopPropagation();
1034 }
1035
OnMouseEvent(ui::MouseEvent * event)1036 void View::OnMouseEvent(ui::MouseEvent* event) {
1037 switch (event->type()) {
1038 case ui::ET_MOUSE_PRESSED:
1039 if (ProcessMousePressed(*event))
1040 event->SetHandled();
1041 return;
1042
1043 case ui::ET_MOUSE_MOVED:
1044 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
1045 ui::EF_RIGHT_MOUSE_BUTTON |
1046 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
1047 OnMouseMoved(*event);
1048 return;
1049 }
1050 // FALL-THROUGH
1051 case ui::ET_MOUSE_DRAGGED:
1052 if (ProcessMouseDragged(*event))
1053 event->SetHandled();
1054 return;
1055
1056 case ui::ET_MOUSE_RELEASED:
1057 ProcessMouseReleased(*event);
1058 return;
1059
1060 case ui::ET_MOUSEWHEEL:
1061 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
1062 event->SetHandled();
1063 break;
1064
1065 case ui::ET_MOUSE_ENTERED:
1066 if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY)
1067 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true);
1068 OnMouseEntered(*event);
1069 break;
1070
1071 case ui::ET_MOUSE_EXITED:
1072 OnMouseExited(*event);
1073 break;
1074
1075 default:
1076 return;
1077 }
1078 }
1079
OnScrollEvent(ui::ScrollEvent * event)1080 void View::OnScrollEvent(ui::ScrollEvent* event) {
1081 }
1082
OnTouchEvent(ui::TouchEvent * event)1083 void View::OnTouchEvent(ui::TouchEvent* event) {
1084 NOTREACHED() << "Views should not receive touch events.";
1085 }
1086
OnGestureEvent(ui::GestureEvent * event)1087 void View::OnGestureEvent(ui::GestureEvent* event) {
1088 }
1089
GetTextInputClient()1090 ui::TextInputClient* View::GetTextInputClient() {
1091 return NULL;
1092 }
1093
GetInputMethod()1094 InputMethod* View::GetInputMethod() {
1095 Widget* widget = GetWidget();
1096 return widget ? widget->GetInputMethod() : NULL;
1097 }
1098
GetInputMethod() const1099 const InputMethod* View::GetInputMethod() const {
1100 const Widget* widget = GetWidget();
1101 return widget ? widget->GetInputMethod() : NULL;
1102 }
1103
1104 scoped_ptr<ui::EventTargeter>
SetEventTargeter(scoped_ptr<ui::EventTargeter> targeter)1105 View::SetEventTargeter(scoped_ptr<ui::EventTargeter> targeter) {
1106 scoped_ptr<ui::EventTargeter> old_targeter = targeter_.Pass();
1107 targeter_ = targeter.Pass();
1108 return old_targeter.Pass();
1109 }
1110
CanAcceptEvent(const ui::Event & event)1111 bool View::CanAcceptEvent(const ui::Event& event) {
1112 return IsDrawn();
1113 }
1114
GetParentTarget()1115 ui::EventTarget* View::GetParentTarget() {
1116 return parent_;
1117 }
1118
GetChildIterator() const1119 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const {
1120 return scoped_ptr<ui::EventTargetIterator>(
1121 new ui::EventTargetIteratorImpl<View>(children_));
1122 }
1123
GetEventTargeter()1124 ui::EventTargeter* View::GetEventTargeter() {
1125 return targeter_.get();
1126 }
1127
GetEventTargeter() const1128 const ui::EventTargeter* View::GetEventTargeter() const {
1129 return targeter_.get();
1130 }
1131
ConvertEventToTarget(ui::EventTarget * target,ui::LocatedEvent * event)1132 void View::ConvertEventToTarget(ui::EventTarget* target,
1133 ui::LocatedEvent* event) {
1134 event->ConvertLocationToTarget(this, static_cast<View*>(target));
1135 }
1136
1137 // Accelerators ----------------------------------------------------------------
1138
AddAccelerator(const ui::Accelerator & accelerator)1139 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1140 if (!accelerators_.get())
1141 accelerators_.reset(new std::vector<ui::Accelerator>());
1142
1143 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1144 accelerators_->end()) {
1145 accelerators_->push_back(accelerator);
1146 }
1147 RegisterPendingAccelerators();
1148 }
1149
RemoveAccelerator(const ui::Accelerator & accelerator)1150 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1151 if (!accelerators_.get()) {
1152 NOTREACHED() << "Removing non-existing accelerator";
1153 return;
1154 }
1155
1156 std::vector<ui::Accelerator>::iterator i(
1157 std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1158 if (i == accelerators_->end()) {
1159 NOTREACHED() << "Removing non-existing accelerator";
1160 return;
1161 }
1162
1163 size_t index = i - accelerators_->begin();
1164 accelerators_->erase(i);
1165 if (index >= registered_accelerator_count_) {
1166 // The accelerator is not registered to FocusManager.
1167 return;
1168 }
1169 --registered_accelerator_count_;
1170
1171 // Providing we are attached to a Widget and registered with a focus manager,
1172 // we should de-register from that focus manager now.
1173 if (GetWidget() && accelerator_focus_manager_)
1174 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1175 }
1176
ResetAccelerators()1177 void View::ResetAccelerators() {
1178 if (accelerators_.get())
1179 UnregisterAccelerators(false);
1180 }
1181
AcceleratorPressed(const ui::Accelerator & accelerator)1182 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1183 return false;
1184 }
1185
CanHandleAccelerators() const1186 bool View::CanHandleAccelerators() const {
1187 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1188 }
1189
1190 // Focus -----------------------------------------------------------------------
1191
HasFocus() const1192 bool View::HasFocus() const {
1193 const FocusManager* focus_manager = GetFocusManager();
1194 return focus_manager && (focus_manager->GetFocusedView() == this);
1195 }
1196
GetNextFocusableView()1197 View* View::GetNextFocusableView() {
1198 return next_focusable_view_;
1199 }
1200
GetNextFocusableView() const1201 const View* View::GetNextFocusableView() const {
1202 return next_focusable_view_;
1203 }
1204
GetPreviousFocusableView()1205 View* View::GetPreviousFocusableView() {
1206 return previous_focusable_view_;
1207 }
1208
SetNextFocusableView(View * view)1209 void View::SetNextFocusableView(View* view) {
1210 if (view)
1211 view->previous_focusable_view_ = this;
1212 next_focusable_view_ = view;
1213 }
1214
SetFocusable(bool focusable)1215 void View::SetFocusable(bool focusable) {
1216 if (focusable_ == focusable)
1217 return;
1218
1219 focusable_ = focusable;
1220 }
1221
IsFocusable() const1222 bool View::IsFocusable() const {
1223 return focusable_ && enabled_ && IsDrawn();
1224 }
1225
IsAccessibilityFocusable() const1226 bool View::IsAccessibilityFocusable() const {
1227 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1228 }
1229
SetAccessibilityFocusable(bool accessibility_focusable)1230 void View::SetAccessibilityFocusable(bool accessibility_focusable) {
1231 if (accessibility_focusable_ == accessibility_focusable)
1232 return;
1233
1234 accessibility_focusable_ = accessibility_focusable;
1235 }
1236
GetFocusManager()1237 FocusManager* View::GetFocusManager() {
1238 Widget* widget = GetWidget();
1239 return widget ? widget->GetFocusManager() : NULL;
1240 }
1241
GetFocusManager() const1242 const FocusManager* View::GetFocusManager() const {
1243 const Widget* widget = GetWidget();
1244 return widget ? widget->GetFocusManager() : NULL;
1245 }
1246
RequestFocus()1247 void View::RequestFocus() {
1248 FocusManager* focus_manager = GetFocusManager();
1249 if (focus_manager && IsFocusable())
1250 focus_manager->SetFocusedView(this);
1251 }
1252
SkipDefaultKeyEventProcessing(const ui::KeyEvent & event)1253 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1254 return false;
1255 }
1256
GetFocusTraversable()1257 FocusTraversable* View::GetFocusTraversable() {
1258 return NULL;
1259 }
1260
GetPaneFocusTraversable()1261 FocusTraversable* View::GetPaneFocusTraversable() {
1262 return NULL;
1263 }
1264
1265 // Tooltips --------------------------------------------------------------------
1266
GetTooltipText(const gfx::Point & p,base::string16 * tooltip) const1267 bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const {
1268 return false;
1269 }
1270
GetTooltipTextOrigin(const gfx::Point & p,gfx::Point * loc) const1271 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1272 return false;
1273 }
1274
1275 // Context menus ---------------------------------------------------------------
1276
ShowContextMenu(const gfx::Point & p,ui::MenuSourceType source_type)1277 void View::ShowContextMenu(const gfx::Point& p,
1278 ui::MenuSourceType source_type) {
1279 if (!context_menu_controller_)
1280 return;
1281
1282 context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1283 }
1284
1285 // static
ShouldShowContextMenuOnMousePress()1286 bool View::ShouldShowContextMenuOnMousePress() {
1287 return kContextMenuOnMousePress;
1288 }
1289
1290 // Drag and drop ---------------------------------------------------------------
1291
GetDropFormats(int * formats,std::set<OSExchangeData::CustomFormat> * custom_formats)1292 bool View::GetDropFormats(
1293 int* formats,
1294 std::set<OSExchangeData::CustomFormat>* custom_formats) {
1295 return false;
1296 }
1297
AreDropTypesRequired()1298 bool View::AreDropTypesRequired() {
1299 return false;
1300 }
1301
CanDrop(const OSExchangeData & data)1302 bool View::CanDrop(const OSExchangeData& data) {
1303 // TODO(sky): when I finish up migration, this should default to true.
1304 return false;
1305 }
1306
OnDragEntered(const ui::DropTargetEvent & event)1307 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1308 }
1309
OnDragUpdated(const ui::DropTargetEvent & event)1310 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1311 return ui::DragDropTypes::DRAG_NONE;
1312 }
1313
OnDragExited()1314 void View::OnDragExited() {
1315 }
1316
OnPerformDrop(const ui::DropTargetEvent & event)1317 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1318 return ui::DragDropTypes::DRAG_NONE;
1319 }
1320
OnDragDone()1321 void View::OnDragDone() {
1322 }
1323
1324 // static
ExceededDragThreshold(const gfx::Vector2d & delta)1325 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1326 return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1327 abs(delta.y()) > GetVerticalDragThreshold());
1328 }
1329
1330 // Accessibility----------------------------------------------------------------
1331
GetNativeViewAccessible()1332 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1333 if (!native_view_accessibility_)
1334 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1335 if (native_view_accessibility_)
1336 return native_view_accessibility_->GetNativeObject();
1337 return NULL;
1338 }
1339
NotifyAccessibilityEvent(ui::AXEvent event_type,bool send_native_event)1340 void View::NotifyAccessibilityEvent(
1341 ui::AXEvent event_type,
1342 bool send_native_event) {
1343 if (ViewsDelegate::views_delegate)
1344 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1345
1346 if (send_native_event && GetWidget()) {
1347 if (!native_view_accessibility_)
1348 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1349 if (native_view_accessibility_)
1350 native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1351 }
1352 }
1353
1354 // Scrolling -------------------------------------------------------------------
1355
ScrollRectToVisible(const gfx::Rect & rect)1356 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1357 // We must take RTL UI mirroring into account when adjusting the position of
1358 // the region.
1359 if (parent_) {
1360 gfx::Rect scroll_rect(rect);
1361 scroll_rect.Offset(GetMirroredX(), y());
1362 parent_->ScrollRectToVisible(scroll_rect);
1363 }
1364 }
1365
GetPageScrollIncrement(ScrollView * scroll_view,bool is_horizontal,bool is_positive)1366 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1367 bool is_horizontal, bool is_positive) {
1368 return 0;
1369 }
1370
GetLineScrollIncrement(ScrollView * scroll_view,bool is_horizontal,bool is_positive)1371 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1372 bool is_horizontal, bool is_positive) {
1373 return 0;
1374 }
1375
1376 ////////////////////////////////////////////////////////////////////////////////
1377 // View, protected:
1378
1379 // Size and disposition --------------------------------------------------------
1380
OnBoundsChanged(const gfx::Rect & previous_bounds)1381 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1382 }
1383
PreferredSizeChanged()1384 void View::PreferredSizeChanged() {
1385 InvalidateLayout();
1386 if (parent_)
1387 parent_->ChildPreferredSizeChanged(this);
1388 }
1389
NeedsNotificationWhenVisibleBoundsChange() const1390 bool View::NeedsNotificationWhenVisibleBoundsChange() const {
1391 return false;
1392 }
1393
OnVisibleBoundsChanged()1394 void View::OnVisibleBoundsChanged() {
1395 }
1396
1397 // Tree operations -------------------------------------------------------------
1398
ViewHierarchyChanged(const ViewHierarchyChangedDetails & details)1399 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1400 }
1401
VisibilityChanged(View * starting_from,bool is_visible)1402 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1403 }
1404
NativeViewHierarchyChanged()1405 void View::NativeViewHierarchyChanged() {
1406 FocusManager* focus_manager = GetFocusManager();
1407 if (accelerator_focus_manager_ != focus_manager) {
1408 UnregisterAccelerators(true);
1409
1410 if (focus_manager)
1411 RegisterPendingAccelerators();
1412 }
1413 }
1414
1415 // Painting --------------------------------------------------------------------
1416
PaintChildren(gfx::Canvas * canvas,const CullSet & cull_set)1417 void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) {
1418 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1419 for (int i = 0, count = child_count(); i < count; ++i)
1420 if (!child_at(i)->layer())
1421 child_at(i)->Paint(canvas, cull_set);
1422 }
1423
OnPaint(gfx::Canvas * canvas)1424 void View::OnPaint(gfx::Canvas* canvas) {
1425 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1426 OnPaintBackground(canvas);
1427 OnPaintBorder(canvas);
1428 }
1429
OnPaintBackground(gfx::Canvas * canvas)1430 void View::OnPaintBackground(gfx::Canvas* canvas) {
1431 if (background_.get()) {
1432 TRACE_EVENT2("views", "View::OnPaintBackground",
1433 "width", canvas->sk_canvas()->getDevice()->width(),
1434 "height", canvas->sk_canvas()->getDevice()->height());
1435 background_->Paint(canvas, this);
1436 }
1437 }
1438
OnPaintBorder(gfx::Canvas * canvas)1439 void View::OnPaintBorder(gfx::Canvas* canvas) {
1440 if (border_.get()) {
1441 TRACE_EVENT2("views", "View::OnPaintBorder",
1442 "width", canvas->sk_canvas()->getDevice()->width(),
1443 "height", canvas->sk_canvas()->getDevice()->height());
1444 border_->Paint(*this, canvas);
1445 }
1446 }
1447
IsPaintRoot()1448 bool View::IsPaintRoot() {
1449 return paint_to_layer_ || !parent_;
1450 }
1451
1452 // Accelerated Painting --------------------------------------------------------
1453
SetFillsBoundsOpaquely(bool fills_bounds_opaquely)1454 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1455 // This method should not have the side-effect of creating the layer.
1456 if (layer())
1457 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1458 }
1459
CalculateOffsetToAncestorWithLayer(ui::Layer ** layer_parent)1460 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1461 ui::Layer** layer_parent) {
1462 if (layer()) {
1463 if (layer_parent)
1464 *layer_parent = layer();
1465 return gfx::Vector2d();
1466 }
1467 if (!parent_)
1468 return gfx::Vector2d();
1469
1470 return gfx::Vector2d(GetMirroredX(), y()) +
1471 parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1472 }
1473
UpdateParentLayer()1474 void View::UpdateParentLayer() {
1475 if (!layer())
1476 return;
1477
1478 ui::Layer* parent_layer = NULL;
1479 gfx::Vector2d offset(GetMirroredX(), y());
1480
1481 if (parent_)
1482 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1483
1484 ReparentLayer(offset, parent_layer);
1485 }
1486
MoveLayerToParent(ui::Layer * parent_layer,const gfx::Point & point)1487 void View::MoveLayerToParent(ui::Layer* parent_layer,
1488 const gfx::Point& point) {
1489 gfx::Point local_point(point);
1490 if (parent_layer != layer())
1491 local_point.Offset(GetMirroredX(), y());
1492 if (layer() && parent_layer != layer()) {
1493 parent_layer->Add(layer());
1494 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1495 width(), height()));
1496 } else {
1497 for (int i = 0, count = child_count(); i < count; ++i)
1498 child_at(i)->MoveLayerToParent(parent_layer, local_point);
1499 }
1500 }
1501
UpdateLayerVisibility()1502 void View::UpdateLayerVisibility() {
1503 bool visible = visible_;
1504 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1505 visible = v->visible();
1506
1507 UpdateChildLayerVisibility(visible);
1508 }
1509
UpdateChildLayerVisibility(bool ancestor_visible)1510 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1511 if (layer()) {
1512 layer()->SetVisible(ancestor_visible && visible_);
1513 } else {
1514 for (int i = 0, count = child_count(); i < count; ++i)
1515 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1516 }
1517 }
1518
UpdateChildLayerBounds(const gfx::Vector2d & offset)1519 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1520 if (layer()) {
1521 SetLayerBounds(GetLocalBounds() + offset);
1522 } else {
1523 for (int i = 0, count = child_count(); i < count; ++i) {
1524 View* child = child_at(i);
1525 child->UpdateChildLayerBounds(
1526 offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1527 }
1528 }
1529 }
1530
OnPaintLayer(gfx::Canvas * canvas)1531 void View::OnPaintLayer(gfx::Canvas* canvas) {
1532 if (!layer() || !layer()->fills_bounds_opaquely())
1533 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1534 PaintCommon(canvas, CullSet());
1535 }
1536
OnDeviceScaleFactorChanged(float device_scale_factor)1537 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1538 // Repainting with new scale factor will paint the content at the right scale.
1539 }
1540
PrepareForLayerBoundsChange()1541 base::Closure View::PrepareForLayerBoundsChange() {
1542 return base::Closure();
1543 }
1544
ReorderLayers()1545 void View::ReorderLayers() {
1546 View* v = this;
1547 while (v && !v->layer())
1548 v = v->parent();
1549
1550 Widget* widget = GetWidget();
1551 if (!v) {
1552 if (widget) {
1553 ui::Layer* layer = widget->GetLayer();
1554 if (layer)
1555 widget->GetRootView()->ReorderChildLayers(layer);
1556 }
1557 } else {
1558 v->ReorderChildLayers(v->layer());
1559 }
1560
1561 if (widget) {
1562 // Reorder the widget's child NativeViews in case a child NativeView is
1563 // associated with a view (eg via a NativeViewHost). Always do the
1564 // reordering because the associated NativeView's layer (if it has one)
1565 // is parented to the widget's layer regardless of whether the host view has
1566 // an ancestor with a layer.
1567 widget->ReorderNativeViews();
1568 }
1569 }
1570
ReorderChildLayers(ui::Layer * parent_layer)1571 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1572 if (layer() && layer() != parent_layer) {
1573 DCHECK_EQ(parent_layer, layer()->parent());
1574 parent_layer->StackAtBottom(layer());
1575 } else {
1576 // Iterate backwards through the children so that a child with a layer
1577 // which is further to the back is stacked above one which is further to
1578 // the front.
1579 for (Views::reverse_iterator it(children_.rbegin());
1580 it != children_.rend(); ++it) {
1581 (*it)->ReorderChildLayers(parent_layer);
1582 }
1583 }
1584 }
1585
1586 // Input -----------------------------------------------------------------------
1587
HasHitTestMask() const1588 bool View::HasHitTestMask() const {
1589 return false;
1590 }
1591
GetHitTestMask(HitTestSource source,gfx::Path * mask) const1592 void View::GetHitTestMask(HitTestSource source, gfx::Path* mask) const {
1593 DCHECK(mask);
1594 }
1595
GetDragInfo()1596 View::DragInfo* View::GetDragInfo() {
1597 return parent_ ? parent_->GetDragInfo() : NULL;
1598 }
1599
1600 // Focus -----------------------------------------------------------------------
1601
OnFocus()1602 void View::OnFocus() {
1603 // TODO(beng): Investigate whether it's possible for us to move this to
1604 // Focus().
1605 // By default, we clear the native focus. This ensures that no visible native
1606 // view as the focus and that we still receive keyboard inputs.
1607 FocusManager* focus_manager = GetFocusManager();
1608 if (focus_manager)
1609 focus_manager->ClearNativeFocus();
1610
1611 // TODO(beng): Investigate whether it's possible for us to move this to
1612 // Focus().
1613 // Notify assistive technologies of the focus change.
1614 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true);
1615 }
1616
OnBlur()1617 void View::OnBlur() {
1618 }
1619
Focus()1620 void View::Focus() {
1621 OnFocus();
1622 }
1623
Blur()1624 void View::Blur() {
1625 OnBlur();
1626 }
1627
1628 // Tooltips --------------------------------------------------------------------
1629
TooltipTextChanged()1630 void View::TooltipTextChanged() {
1631 Widget* widget = GetWidget();
1632 // TooltipManager may be null if there is a problem creating it.
1633 if (widget && widget->GetTooltipManager())
1634 widget->GetTooltipManager()->TooltipTextChanged(this);
1635 }
1636
1637 // Context menus ---------------------------------------------------------------
1638
GetKeyboardContextMenuLocation()1639 gfx::Point View::GetKeyboardContextMenuLocation() {
1640 gfx::Rect vis_bounds = GetVisibleBounds();
1641 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1642 vis_bounds.y() + vis_bounds.height() / 2);
1643 ConvertPointToScreen(this, &screen_point);
1644 return screen_point;
1645 }
1646
1647 // Drag and drop ---------------------------------------------------------------
1648
GetDragOperations(const gfx::Point & press_pt)1649 int View::GetDragOperations(const gfx::Point& press_pt) {
1650 return drag_controller_ ?
1651 drag_controller_->GetDragOperationsForView(this, press_pt) :
1652 ui::DragDropTypes::DRAG_NONE;
1653 }
1654
WriteDragData(const gfx::Point & press_pt,OSExchangeData * data)1655 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1656 DCHECK(drag_controller_);
1657 drag_controller_->WriteDragDataForView(this, press_pt, data);
1658 }
1659
InDrag()1660 bool View::InDrag() {
1661 Widget* widget = GetWidget();
1662 return widget ? widget->dragged_view() == this : false;
1663 }
1664
GetHorizontalDragThreshold()1665 int View::GetHorizontalDragThreshold() {
1666 // TODO(jennyz): This value may need to be adjusted for different platforms
1667 // and for different display density.
1668 return kDefaultHorizontalDragThreshold;
1669 }
1670
GetVerticalDragThreshold()1671 int View::GetVerticalDragThreshold() {
1672 // TODO(jennyz): This value may need to be adjusted for different platforms
1673 // and for different display density.
1674 return kDefaultVerticalDragThreshold;
1675 }
1676
1677 // Debugging -------------------------------------------------------------------
1678
1679 #if !defined(NDEBUG)
1680
PrintViewGraph(bool first)1681 std::string View::PrintViewGraph(bool first) {
1682 return DoPrintViewGraph(first, this);
1683 }
1684
DoPrintViewGraph(bool first,View * view_with_children)1685 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1686 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1687 const size_t kMaxPointerStringLength = 19;
1688
1689 std::string result;
1690
1691 if (first)
1692 result.append("digraph {\n");
1693
1694 // Node characteristics.
1695 char p[kMaxPointerStringLength];
1696
1697 const std::string class_name(GetClassName());
1698 size_t base_name_index = class_name.find_last_of('/');
1699 if (base_name_index == std::string::npos)
1700 base_name_index = 0;
1701 else
1702 base_name_index++;
1703
1704 char bounds_buffer[512];
1705
1706 // Information about current node.
1707 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1708 result.append(" N");
1709 result.append(p + 2);
1710 result.append(" [label=\"");
1711
1712 result.append(class_name.substr(base_name_index).c_str());
1713
1714 base::snprintf(bounds_buffer,
1715 arraysize(bounds_buffer),
1716 "\\n bounds: (%d, %d), (%dx%d)",
1717 bounds().x(),
1718 bounds().y(),
1719 bounds().width(),
1720 bounds().height());
1721 result.append(bounds_buffer);
1722
1723 gfx::DecomposedTransform decomp;
1724 if (!GetTransform().IsIdentity() &&
1725 gfx::DecomposeTransform(&decomp, GetTransform())) {
1726 base::snprintf(bounds_buffer,
1727 arraysize(bounds_buffer),
1728 "\\n translation: (%f, %f)",
1729 decomp.translate[0],
1730 decomp.translate[1]);
1731 result.append(bounds_buffer);
1732
1733 base::snprintf(bounds_buffer,
1734 arraysize(bounds_buffer),
1735 "\\n rotation: %3.2f",
1736 std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1737 result.append(bounds_buffer);
1738
1739 base::snprintf(bounds_buffer,
1740 arraysize(bounds_buffer),
1741 "\\n scale: (%2.4f, %2.4f)",
1742 decomp.scale[0],
1743 decomp.scale[1]);
1744 result.append(bounds_buffer);
1745 }
1746
1747 result.append("\"");
1748 if (!parent_)
1749 result.append(", shape=box");
1750 if (layer()) {
1751 if (layer()->has_external_content())
1752 result.append(", color=green");
1753 else
1754 result.append(", color=red");
1755
1756 if (layer()->fills_bounds_opaquely())
1757 result.append(", style=filled");
1758 }
1759 result.append("]\n");
1760
1761 // Link to parent.
1762 if (parent_) {
1763 char pp[kMaxPointerStringLength];
1764
1765 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1766 result.append(" N");
1767 result.append(pp + 2);
1768 result.append(" -> N");
1769 result.append(p + 2);
1770 result.append("\n");
1771 }
1772
1773 // Children.
1774 for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1775 result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1776
1777 if (first)
1778 result.append("}\n");
1779
1780 return result;
1781 }
1782 #endif
1783
1784 ////////////////////////////////////////////////////////////////////////////////
1785 // View, private:
1786
1787 // DropInfo --------------------------------------------------------------------
1788
Reset()1789 void View::DragInfo::Reset() {
1790 possible_drag = false;
1791 start_pt = gfx::Point();
1792 }
1793
PossibleDrag(const gfx::Point & p)1794 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1795 possible_drag = true;
1796 start_pt = p;
1797 }
1798
1799 // Painting --------------------------------------------------------------------
1800
SchedulePaintBoundsChanged(SchedulePaintType type)1801 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1802 // If we have a layer and the View's size did not change, we do not need to
1803 // schedule any paints since the layer will be redrawn at its new location
1804 // during the next Draw() cycle in the compositor.
1805 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1806 // Otherwise, if the size changes or we don't have a layer then we need to
1807 // use SchedulePaint to invalidate the area occupied by the View.
1808 SchedulePaint();
1809 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1810 // The compositor doesn't Draw() until something on screen changes, so
1811 // if our position changes but nothing is being animated on screen, then
1812 // tell the compositor to redraw the scene. We know layer() exists due to
1813 // the above if clause.
1814 layer()->ScheduleDraw();
1815 }
1816 }
1817
PaintCommon(gfx::Canvas * canvas,const CullSet & cull_set)1818 void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) {
1819 if (!visible_)
1820 return;
1821
1822 {
1823 // If the View we are about to paint requested the canvas to be flipped, we
1824 // should change the transform appropriately.
1825 // The canvas mirroring is undone once the View is done painting so that we
1826 // don't pass the canvas with the mirrored transform to Views that didn't
1827 // request the canvas to be flipped.
1828 gfx::ScopedCanvas scoped(canvas);
1829 if (FlipCanvasOnPaintForRTLUI()) {
1830 canvas->Translate(gfx::Vector2d(width(), 0));
1831 canvas->Scale(-1, 1);
1832 }
1833
1834 OnPaint(canvas);
1835 }
1836
1837 PaintChildren(canvas, cull_set);
1838 }
1839
1840 // Tree operations -------------------------------------------------------------
1841
DoRemoveChildView(View * view,bool update_focus_cycle,bool update_tool_tip,bool delete_removed_view,View * new_parent)1842 void View::DoRemoveChildView(View* view,
1843 bool update_focus_cycle,
1844 bool update_tool_tip,
1845 bool delete_removed_view,
1846 View* new_parent) {
1847 DCHECK(view);
1848
1849 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1850 scoped_ptr<View> view_to_be_deleted;
1851 if (i != children_.end()) {
1852 if (update_focus_cycle) {
1853 // Let's remove the view from the focus traversal.
1854 View* next_focusable = view->next_focusable_view_;
1855 View* prev_focusable = view->previous_focusable_view_;
1856 if (prev_focusable)
1857 prev_focusable->next_focusable_view_ = next_focusable;
1858 if (next_focusable)
1859 next_focusable->previous_focusable_view_ = prev_focusable;
1860 }
1861
1862 if (GetWidget()) {
1863 UnregisterChildrenForVisibleBoundsNotification(view);
1864 if (view->visible())
1865 view->SchedulePaint();
1866 GetWidget()->NotifyWillRemoveView(view);
1867 }
1868
1869 // Remove the bounds of this child and any of its descendants from our
1870 // paint root bounds tree.
1871 BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
1872 if (bounds_tree)
1873 view->RemoveRootBounds(bounds_tree);
1874
1875 view->PropagateRemoveNotifications(this, new_parent);
1876 view->parent_ = NULL;
1877 view->UpdateLayerVisibility();
1878
1879 if (delete_removed_view && !view->owned_by_client_)
1880 view_to_be_deleted.reset(view);
1881
1882 children_.erase(i);
1883 }
1884
1885 if (update_tool_tip)
1886 UpdateTooltip();
1887
1888 if (layout_manager_.get())
1889 layout_manager_->ViewRemoved(this, view);
1890 }
1891
PropagateRemoveNotifications(View * old_parent,View * new_parent)1892 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1893 for (int i = 0, count = child_count(); i < count; ++i)
1894 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1895
1896 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1897 for (View* v = this; v; v = v->parent_)
1898 v->ViewHierarchyChangedImpl(true, details);
1899 }
1900
PropagateAddNotifications(const ViewHierarchyChangedDetails & details)1901 void View::PropagateAddNotifications(
1902 const ViewHierarchyChangedDetails& details) {
1903 for (int i = 0, count = child_count(); i < count; ++i)
1904 child_at(i)->PropagateAddNotifications(details);
1905 ViewHierarchyChangedImpl(true, details);
1906 }
1907
PropagateNativeViewHierarchyChanged()1908 void View::PropagateNativeViewHierarchyChanged() {
1909 for (int i = 0, count = child_count(); i < count; ++i)
1910 child_at(i)->PropagateNativeViewHierarchyChanged();
1911 NativeViewHierarchyChanged();
1912 }
1913
ViewHierarchyChangedImpl(bool register_accelerators,const ViewHierarchyChangedDetails & details)1914 void View::ViewHierarchyChangedImpl(
1915 bool register_accelerators,
1916 const ViewHierarchyChangedDetails& details) {
1917 if (register_accelerators) {
1918 if (details.is_add) {
1919 // If you get this registration, you are part of a subtree that has been
1920 // added to the view hierarchy.
1921 if (GetFocusManager())
1922 RegisterPendingAccelerators();
1923 } else {
1924 if (details.child == this)
1925 UnregisterAccelerators(true);
1926 }
1927 }
1928
1929 if (details.is_add && layer() && !layer()->parent()) {
1930 UpdateParentLayer();
1931 Widget* widget = GetWidget();
1932 if (widget)
1933 widget->UpdateRootLayers();
1934 } else if (!details.is_add && details.child == this) {
1935 // Make sure the layers belonging to the subtree rooted at |child| get
1936 // removed from layers that do not belong in the same subtree.
1937 OrphanLayers();
1938 Widget* widget = GetWidget();
1939 if (widget)
1940 widget->UpdateRootLayers();
1941 }
1942
1943 ViewHierarchyChanged(details);
1944 details.parent->needs_layout_ = true;
1945 }
1946
PropagateNativeThemeChanged(const ui::NativeTheme * theme)1947 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1948 for (int i = 0, count = child_count(); i < count; ++i)
1949 child_at(i)->PropagateNativeThemeChanged(theme);
1950 OnNativeThemeChanged(theme);
1951 }
1952
1953 // Size and disposition --------------------------------------------------------
1954
PropagateVisibilityNotifications(View * start,bool is_visible)1955 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1956 for (int i = 0, count = child_count(); i < count; ++i)
1957 child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1958 VisibilityChangedImpl(start, is_visible);
1959 }
1960
VisibilityChangedImpl(View * starting_from,bool is_visible)1961 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1962 VisibilityChanged(starting_from, is_visible);
1963 }
1964
BoundsChanged(const gfx::Rect & previous_bounds)1965 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1966 // Mark our bounds as dirty for the paint root, also see if we need to
1967 // recompute our children's bounds due to origin change.
1968 bool origin_changed =
1969 previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin();
1970 SetRootBoundsDirty(origin_changed);
1971
1972 if (visible_) {
1973 // Paint the new bounds.
1974 SchedulePaintBoundsChanged(
1975 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1976 SCHEDULE_PAINT_SIZE_CHANGED);
1977 }
1978
1979 if (layer()) {
1980 if (parent_) {
1981 SetLayerBounds(GetLocalBounds() +
1982 gfx::Vector2d(GetMirroredX(), y()) +
1983 parent_->CalculateOffsetToAncestorWithLayer(NULL));
1984 } else {
1985 SetLayerBounds(bounds_);
1986 }
1987 } else {
1988 // If our bounds have changed, then any descendant layer bounds may have
1989 // changed. Update them accordingly.
1990 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1991 }
1992
1993 OnBoundsChanged(previous_bounds);
1994
1995 if (previous_bounds.size() != size()) {
1996 needs_layout_ = false;
1997 Layout();
1998 }
1999
2000 if (NeedsNotificationWhenVisibleBoundsChange())
2001 OnVisibleBoundsChanged();
2002
2003 // Notify interested Views that visible bounds within the root view may have
2004 // changed.
2005 if (descendants_to_notify_.get()) {
2006 for (Views::iterator i(descendants_to_notify_->begin());
2007 i != descendants_to_notify_->end(); ++i) {
2008 (*i)->OnVisibleBoundsChanged();
2009 }
2010 }
2011 }
2012
2013 // static
RegisterChildrenForVisibleBoundsNotification(View * view)2014 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
2015 if (view->NeedsNotificationWhenVisibleBoundsChange())
2016 view->RegisterForVisibleBoundsNotification();
2017 for (int i = 0; i < view->child_count(); ++i)
2018 RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
2019 }
2020
2021 // static
UnregisterChildrenForVisibleBoundsNotification(View * view)2022 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
2023 if (view->NeedsNotificationWhenVisibleBoundsChange())
2024 view->UnregisterForVisibleBoundsNotification();
2025 for (int i = 0; i < view->child_count(); ++i)
2026 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
2027 }
2028
RegisterForVisibleBoundsNotification()2029 void View::RegisterForVisibleBoundsNotification() {
2030 if (registered_for_visible_bounds_notification_)
2031 return;
2032
2033 registered_for_visible_bounds_notification_ = true;
2034 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2035 ancestor->AddDescendantToNotify(this);
2036 }
2037
UnregisterForVisibleBoundsNotification()2038 void View::UnregisterForVisibleBoundsNotification() {
2039 if (!registered_for_visible_bounds_notification_)
2040 return;
2041
2042 registered_for_visible_bounds_notification_ = false;
2043 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2044 ancestor->RemoveDescendantToNotify(this);
2045 }
2046
AddDescendantToNotify(View * view)2047 void View::AddDescendantToNotify(View* view) {
2048 DCHECK(view);
2049 if (!descendants_to_notify_.get())
2050 descendants_to_notify_.reset(new Views);
2051 descendants_to_notify_->push_back(view);
2052 }
2053
RemoveDescendantToNotify(View * view)2054 void View::RemoveDescendantToNotify(View* view) {
2055 DCHECK(view && descendants_to_notify_.get());
2056 Views::iterator i(std::find(
2057 descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
2058 DCHECK(i != descendants_to_notify_->end());
2059 descendants_to_notify_->erase(i);
2060 if (descendants_to_notify_->empty())
2061 descendants_to_notify_.reset();
2062 }
2063
SetLayerBounds(const gfx::Rect & bounds)2064 void View::SetLayerBounds(const gfx::Rect& bounds) {
2065 layer()->SetBounds(bounds);
2066 }
2067
SetRootBoundsDirty(bool origin_changed)2068 void View::SetRootBoundsDirty(bool origin_changed) {
2069 root_bounds_dirty_ = true;
2070
2071 if (origin_changed) {
2072 // Inform our children that their root bounds are dirty, as their relative
2073 // coordinates in paint root space have changed since ours have changed.
2074 for (Views::const_iterator i(children_.begin()); i != children_.end();
2075 ++i) {
2076 if (!(*i)->IsPaintRoot())
2077 (*i)->SetRootBoundsDirty(origin_changed);
2078 }
2079 }
2080 }
2081
UpdateRootBounds(BoundsTree * tree,const gfx::Vector2d & offset)2082 void View::UpdateRootBounds(BoundsTree* tree, const gfx::Vector2d& offset) {
2083 // No need to recompute bounds if we haven't flagged ours as dirty.
2084 TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
2085
2086 // Add our own offset to the provided offset, for our own bounds update and
2087 // for propagation to our children if needed.
2088 gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin();
2089
2090 // If our bounds have changed we must re-insert our new bounds to the tree.
2091 if (root_bounds_dirty_) {
2092 root_bounds_dirty_ = false;
2093 gfx::Rect bounds(
2094 view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height());
2095 tree->Insert(bounds, reinterpret_cast<intptr_t>(this));
2096 }
2097
2098 // Update our children's bounds if needed.
2099 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2100 // We don't descend in to layer views for bounds recomputation, as they
2101 // manage their own RTree as paint roots.
2102 if (!(*i)->IsPaintRoot())
2103 (*i)->UpdateRootBounds(tree, view_offset);
2104 }
2105 }
2106
RemoveRootBounds(BoundsTree * tree)2107 void View::RemoveRootBounds(BoundsTree* tree) {
2108 tree->Remove(reinterpret_cast<intptr_t>(this));
2109
2110 root_bounds_dirty_ = true;
2111
2112 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2113 if (!(*i)->IsPaintRoot())
2114 (*i)->RemoveRootBounds(tree);
2115 }
2116 }
2117
GetBoundsTreeFromPaintRoot()2118 View::BoundsTree* View::GetBoundsTreeFromPaintRoot() {
2119 BoundsTree* bounds_tree = bounds_tree_.get();
2120 View* paint_root = this;
2121 while (!bounds_tree && !paint_root->IsPaintRoot()) {
2122 // Assumption is that if IsPaintRoot() is false then parent_ is valid.
2123 DCHECK(paint_root);
2124 paint_root = paint_root->parent_;
2125 bounds_tree = paint_root->bounds_tree_.get();
2126 }
2127
2128 return bounds_tree;
2129 }
2130
2131 // Transformations -------------------------------------------------------------
2132
GetTransformRelativeTo(const View * ancestor,gfx::Transform * transform) const2133 bool View::GetTransformRelativeTo(const View* ancestor,
2134 gfx::Transform* transform) const {
2135 const View* p = this;
2136
2137 while (p && p != ancestor) {
2138 transform->ConcatTransform(p->GetTransform());
2139 gfx::Transform translation;
2140 translation.Translate(static_cast<float>(p->GetMirroredX()),
2141 static_cast<float>(p->y()));
2142 transform->ConcatTransform(translation);
2143
2144 p = p->parent_;
2145 }
2146
2147 return p == ancestor;
2148 }
2149
2150 // Coordinate conversion -------------------------------------------------------
2151
ConvertPointForAncestor(const View * ancestor,gfx::Point * point) const2152 bool View::ConvertPointForAncestor(const View* ancestor,
2153 gfx::Point* point) const {
2154 gfx::Transform trans;
2155 // TODO(sad): Have some way of caching the transformation results.
2156 bool result = GetTransformRelativeTo(ancestor, &trans);
2157 gfx::Point3F p(*point);
2158 trans.TransformPoint(&p);
2159 *point = gfx::ToFlooredPoint(p.AsPointF());
2160 return result;
2161 }
2162
ConvertPointFromAncestor(const View * ancestor,gfx::Point * point) const2163 bool View::ConvertPointFromAncestor(const View* ancestor,
2164 gfx::Point* point) const {
2165 gfx::Transform trans;
2166 bool result = GetTransformRelativeTo(ancestor, &trans);
2167 gfx::Point3F p(*point);
2168 trans.TransformPointReverse(&p);
2169 *point = gfx::ToFlooredPoint(p.AsPointF());
2170 return result;
2171 }
2172
ConvertRectForAncestor(const View * ancestor,gfx::RectF * rect) const2173 bool View::ConvertRectForAncestor(const View* ancestor,
2174 gfx::RectF* rect) const {
2175 gfx::Transform trans;
2176 // TODO(sad): Have some way of caching the transformation results.
2177 bool result = GetTransformRelativeTo(ancestor, &trans);
2178 trans.TransformRect(rect);
2179 return result;
2180 }
2181
ConvertRectFromAncestor(const View * ancestor,gfx::RectF * rect) const2182 bool View::ConvertRectFromAncestor(const View* ancestor,
2183 gfx::RectF* rect) const {
2184 gfx::Transform trans;
2185 bool result = GetTransformRelativeTo(ancestor, &trans);
2186 trans.TransformRectReverse(rect);
2187 return result;
2188 }
2189
2190 // Accelerated painting --------------------------------------------------------
2191
CreateLayer()2192 void View::CreateLayer() {
2193 // A new layer is being created for the view. So all the layers of the
2194 // sub-tree can inherit the visibility of the corresponding view.
2195 for (int i = 0, count = child_count(); i < count; ++i)
2196 child_at(i)->UpdateChildLayerVisibility(true);
2197
2198 SetLayer(new ui::Layer());
2199 layer()->set_delegate(this);
2200 #if !defined(NDEBUG)
2201 layer()->set_name(GetClassName());
2202 #endif
2203
2204 UpdateParentLayers();
2205 UpdateLayerVisibility();
2206
2207 // The new layer needs to be ordered in the layer tree according
2208 // to the view tree. Children of this layer were added in order
2209 // in UpdateParentLayers().
2210 if (parent())
2211 parent()->ReorderLayers();
2212
2213 Widget* widget = GetWidget();
2214 if (widget)
2215 widget->UpdateRootLayers();
2216 }
2217
UpdateParentLayers()2218 void View::UpdateParentLayers() {
2219 // Attach all top-level un-parented layers.
2220 if (layer() && !layer()->parent()) {
2221 UpdateParentLayer();
2222 } else {
2223 for (int i = 0, count = child_count(); i < count; ++i)
2224 child_at(i)->UpdateParentLayers();
2225 }
2226 }
2227
OrphanLayers()2228 void View::OrphanLayers() {
2229 if (layer()) {
2230 if (layer()->parent())
2231 layer()->parent()->Remove(layer());
2232
2233 // The layer belonging to this View has already been orphaned. It is not
2234 // necessary to orphan the child layers.
2235 return;
2236 }
2237 for (int i = 0, count = child_count(); i < count; ++i)
2238 child_at(i)->OrphanLayers();
2239 }
2240
ReparentLayer(const gfx::Vector2d & offset,ui::Layer * parent_layer)2241 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2242 layer()->SetBounds(GetLocalBounds() + offset);
2243 DCHECK_NE(layer(), parent_layer);
2244 if (parent_layer)
2245 parent_layer->Add(layer());
2246 layer()->SchedulePaint(GetLocalBounds());
2247 MoveLayerToParent(layer(), gfx::Point());
2248 }
2249
DestroyLayer()2250 void View::DestroyLayer() {
2251 ui::Layer* new_parent = layer()->parent();
2252 std::vector<ui::Layer*> children = layer()->children();
2253 for (size_t i = 0; i < children.size(); ++i) {
2254 layer()->Remove(children[i]);
2255 if (new_parent)
2256 new_parent->Add(children[i]);
2257 }
2258
2259 LayerOwner::DestroyLayer();
2260
2261 if (new_parent)
2262 ReorderLayers();
2263
2264 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2265
2266 SchedulePaint();
2267
2268 Widget* widget = GetWidget();
2269 if (widget)
2270 widget->UpdateRootLayers();
2271 }
2272
2273 // Input -----------------------------------------------------------------------
2274
ProcessMousePressed(const ui::MouseEvent & event)2275 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2276 int drag_operations =
2277 (enabled_ && event.IsOnlyLeftMouseButton() &&
2278 HitTestPoint(event.location())) ?
2279 GetDragOperations(event.location()) : 0;
2280 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2281 context_menu_controller_ : 0;
2282 View::DragInfo* drag_info = GetDragInfo();
2283
2284 // TODO(sky): for debugging 360238.
2285 int storage_id = 0;
2286 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2287 kContextMenuOnMousePress && HitTestPoint(event.location())) {
2288 ViewStorage* view_storage = ViewStorage::GetInstance();
2289 storage_id = view_storage->CreateStorageID();
2290 view_storage->StoreView(storage_id, this);
2291 }
2292
2293 const bool enabled = enabled_;
2294 const bool result = OnMousePressed(event);
2295
2296 if (!enabled)
2297 return result;
2298
2299 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2300 kContextMenuOnMousePress) {
2301 // Assume that if there is a context menu controller we won't be deleted
2302 // from mouse pressed.
2303 gfx::Point location(event.location());
2304 if (HitTestPoint(location)) {
2305 if (storage_id != 0)
2306 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id));
2307 ConvertPointToScreen(this, &location);
2308 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2309 return true;
2310 }
2311 }
2312
2313 // WARNING: we may have been deleted, don't use any View variables.
2314 if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2315 drag_info->PossibleDrag(event.location());
2316 return true;
2317 }
2318 return !!context_menu_controller || result;
2319 }
2320
ProcessMouseDragged(const ui::MouseEvent & event)2321 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2322 // Copy the field, that way if we're deleted after drag and drop no harm is
2323 // done.
2324 ContextMenuController* context_menu_controller = context_menu_controller_;
2325 const bool possible_drag = GetDragInfo()->possible_drag;
2326 if (possible_drag &&
2327 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2328 (!drag_controller_ ||
2329 drag_controller_->CanStartDragForView(
2330 this, GetDragInfo()->start_pt, event.location()))) {
2331 DoDrag(event, GetDragInfo()->start_pt,
2332 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2333 } else {
2334 if (OnMouseDragged(event))
2335 return true;
2336 // Fall through to return value based on context menu controller.
2337 }
2338 // WARNING: we may have been deleted.
2339 return (context_menu_controller != NULL) || possible_drag;
2340 }
2341
ProcessMouseReleased(const ui::MouseEvent & event)2342 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2343 if (!kContextMenuOnMousePress && context_menu_controller_ &&
2344 event.IsOnlyRightMouseButton()) {
2345 // Assume that if there is a context menu controller we won't be deleted
2346 // from mouse released.
2347 gfx::Point location(event.location());
2348 OnMouseReleased(event);
2349 if (HitTestPoint(location)) {
2350 ConvertPointToScreen(this, &location);
2351 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2352 }
2353 } else {
2354 OnMouseReleased(event);
2355 }
2356 // WARNING: we may have been deleted.
2357 }
2358
2359 // Accelerators ----------------------------------------------------------------
2360
RegisterPendingAccelerators()2361 void View::RegisterPendingAccelerators() {
2362 if (!accelerators_.get() ||
2363 registered_accelerator_count_ == accelerators_->size()) {
2364 // No accelerators are waiting for registration.
2365 return;
2366 }
2367
2368 if (!GetWidget()) {
2369 // The view is not yet attached to a widget, defer registration until then.
2370 return;
2371 }
2372
2373 accelerator_focus_manager_ = GetFocusManager();
2374 if (!accelerator_focus_manager_) {
2375 // Some crash reports seem to show that we may get cases where we have no
2376 // focus manager (see bug #1291225). This should never be the case, just
2377 // making sure we don't crash.
2378 NOTREACHED();
2379 return;
2380 }
2381 for (std::vector<ui::Accelerator>::const_iterator i(
2382 accelerators_->begin() + registered_accelerator_count_);
2383 i != accelerators_->end(); ++i) {
2384 accelerator_focus_manager_->RegisterAccelerator(
2385 *i, ui::AcceleratorManager::kNormalPriority, this);
2386 }
2387 registered_accelerator_count_ = accelerators_->size();
2388 }
2389
UnregisterAccelerators(bool leave_data_intact)2390 void View::UnregisterAccelerators(bool leave_data_intact) {
2391 if (!accelerators_.get())
2392 return;
2393
2394 if (GetWidget()) {
2395 if (accelerator_focus_manager_) {
2396 accelerator_focus_manager_->UnregisterAccelerators(this);
2397 accelerator_focus_manager_ = NULL;
2398 }
2399 if (!leave_data_intact) {
2400 accelerators_->clear();
2401 accelerators_.reset();
2402 }
2403 registered_accelerator_count_ = 0;
2404 }
2405 }
2406
2407 // Focus -----------------------------------------------------------------------
2408
InitFocusSiblings(View * v,int index)2409 void View::InitFocusSiblings(View* v, int index) {
2410 int count = child_count();
2411
2412 if (count == 0) {
2413 v->next_focusable_view_ = NULL;
2414 v->previous_focusable_view_ = NULL;
2415 } else {
2416 if (index == count) {
2417 // We are inserting at the end, but the end of the child list may not be
2418 // the last focusable element. Let's try to find an element with no next
2419 // focusable element to link to.
2420 View* last_focusable_view = NULL;
2421 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2422 if (!(*i)->next_focusable_view_) {
2423 last_focusable_view = *i;
2424 break;
2425 }
2426 }
2427 if (last_focusable_view == NULL) {
2428 // Hum... there is a cycle in the focus list. Let's just insert ourself
2429 // after the last child.
2430 View* prev = children_[index - 1];
2431 v->previous_focusable_view_ = prev;
2432 v->next_focusable_view_ = prev->next_focusable_view_;
2433 prev->next_focusable_view_->previous_focusable_view_ = v;
2434 prev->next_focusable_view_ = v;
2435 } else {
2436 last_focusable_view->next_focusable_view_ = v;
2437 v->next_focusable_view_ = NULL;
2438 v->previous_focusable_view_ = last_focusable_view;
2439 }
2440 } else {
2441 View* prev = children_[index]->GetPreviousFocusableView();
2442 v->previous_focusable_view_ = prev;
2443 v->next_focusable_view_ = children_[index];
2444 if (prev)
2445 prev->next_focusable_view_ = v;
2446 children_[index]->previous_focusable_view_ = v;
2447 }
2448 }
2449 }
2450
2451 // System events ---------------------------------------------------------------
2452
PropagateThemeChanged()2453 void View::PropagateThemeChanged() {
2454 for (int i = child_count() - 1; i >= 0; --i)
2455 child_at(i)->PropagateThemeChanged();
2456 OnThemeChanged();
2457 }
2458
PropagateLocaleChanged()2459 void View::PropagateLocaleChanged() {
2460 for (int i = child_count() - 1; i >= 0; --i)
2461 child_at(i)->PropagateLocaleChanged();
2462 OnLocaleChanged();
2463 }
2464
2465 // Tooltips --------------------------------------------------------------------
2466
UpdateTooltip()2467 void View::UpdateTooltip() {
2468 Widget* widget = GetWidget();
2469 // TODO(beng): The TooltipManager NULL check can be removed when we
2470 // consolidate Init() methods and make views_unittests Init() all
2471 // Widgets that it uses.
2472 if (widget && widget->GetTooltipManager())
2473 widget->GetTooltipManager()->UpdateTooltip();
2474 }
2475
2476 // Drag and drop ---------------------------------------------------------------
2477
DoDrag(const ui::LocatedEvent & event,const gfx::Point & press_pt,ui::DragDropTypes::DragEventSource source)2478 bool View::DoDrag(const ui::LocatedEvent& event,
2479 const gfx::Point& press_pt,
2480 ui::DragDropTypes::DragEventSource source) {
2481 int drag_operations = GetDragOperations(press_pt);
2482 if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2483 return false;
2484
2485 Widget* widget = GetWidget();
2486 // We should only start a drag from an event, implying we have a widget.
2487 DCHECK(widget);
2488
2489 // Don't attempt to start a drag while in the process of dragging. This is
2490 // especially important on X where we can get multiple mouse move events when
2491 // we start the drag.
2492 if (widget->dragged_view())
2493 return false;
2494
2495 OSExchangeData data;
2496 WriteDragData(press_pt, &data);
2497
2498 // Message the RootView to do the drag and drop. That way if we're removed
2499 // the RootView can detect it and avoid calling us back.
2500 gfx::Point widget_location(event.location());
2501 ConvertPointToWidget(this, &widget_location);
2502 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2503 // WARNING: we may have been deleted.
2504 return true;
2505 }
2506
2507 } // namespace views
2508