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Searched defs:vertexShaderSource (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp42 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
Des2fNegativeShaderApiTests.cpp41 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
Des2fLightAmountTest.cpp150 string vertexShaderSource; in iterate() local
Des2fShaderIndexingTests.cpp356 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
617 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
803 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
975 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
Des2fShaderAlgorithmTests.cpp133 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local
Des2fShaderLoopTests.cpp460 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1227 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp42 static const char* vertexShaderSource = "#version 300 es\n" variable
Des3fNegativeShaderApiTests.cpp44 static const char* vertexShaderSource = "#version 300 es\n" variable
Des3fShaderIndexingTests.cpp329 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
435 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
579 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
761 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
948 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
Des3fShaderLoopTests.cpp432 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1120 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
Des3fPixelBufferObjectTests.cpp238 const char* vertexShaderSource = in init() local
/external/chromium_org/third_party/angle/tests/angle_tests/
DClearTest.cpp21 const std::string vertexShaderSource = SHADER_SOURCE in SetUp() local
DProgramBinaryTest.cpp20 const std::string vertexShaderSource = SHADER_SOURCE in SetUp() local
DTextureTest.cpp27 const std::string vertexShaderSource = SHADER_SOURCE in SetUp() local
DIncompleteTextureTest.cpp22 const std::string vertexShaderSource = SHADER_SOURCE in SetUp() local
DIndexedPointsTest.cpp33 const std::string vertexShaderSource = SHADER_SOURCE in SetUp() local
DSwizzleTest.cpp52 const std::string vertexShaderSource = SHADER_SOURCE in SetUp() local
DUnpackAlignmentTest.cpp25 const std::string vertexShaderSource = SHADER_SOURCE in SetUp() local
/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp329 const char* const vertexShaderSource = "#version 310 es\n" in genMultisampleTexture() local
411 const char* const vertexShaderSource = "#version 310 es\n" in genSamplerProgram() local
756 const char* const vertexShaderSource = "#version 310 es\n" in genSamplerProgram() local
801 const char* const vertexShaderSource = "#version 310 es\n" in genAlphaProgram() local
1246 static const char* const vertexShaderSource = "#version 310 es\n" in genDrawShader() local
1291 static const char* const vertexShaderSource = "#version 310 es\n" in genSamplerShader() local
Des31fNegativeVertexArrayApiTests.cpp46 static const char* vertexShaderSource = "#version 300 es\n" variable
/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp121 const char* const vertexShaderSource = in createGLES2Program() local
DteglNativeColorMappingTests.cpp85 const char* const vertexShaderSource = in createGLES2Program() local
DteglGLES2SharingThreadedTests.cpp2697 const char* vertexShaderSource = in addRandomOperation() local
3121 const char* vertexShaderSource = in addBufferOperations() local
3208 const char* vertexShaderSource = in addTextureOperations() local
3315 const char* vertexShaderSource = in addImageOperations() local
3460 const char* vertexShaderSource = in addShaderOperations() local
3503 const char* vertexShaderSource = in addProgramOperations() local
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp154 string vertexShaderSource = ""; in init() local
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp301 string vertexShaderSource = in requirePrograms() local

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