Searched defs:vertexUniforms (Results 1 – 2 of 2) sorted by relevance
70 const vector<ShaderInput*>& vertexUniforms = vertexShader.getUniforms(); in generate() local
1770 bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<gl::Uniform> &vertexUniforms, … in linkUniforms()