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2 <TestPackage name="dEQP-GLES3" appPackageName="com.drawelements.deqp.gles3" testType="deqpTest">3 <TestSuite name="dEQP-GLES3">4 <TestCase name="info">5 <Test name="renderer" />6 <Test name="version" />7 <Test name="shading_language_version" />8 <Test name="extensions" />9 <Test name="render_target" />11 <TestSuite name="functional">12 <TestCase name="prerequisite">[all …]
2 <TestPackage name="dEQP-GLES2" appPackageName="com.drawelements.deqp.gles2" testType="deqpTest">3 <TestSuite name="dEQP-GLES2">4 <TestCase name="info">5 <Test name="vendor" />6 <Test name="render_target" />7 <Test name="version" />8 <Test name="extensions" />9 <Test name="renderer" />10 <Test name="shading_language_version" />12 <TestSuite name="stress">[all …]
2 <TestPackage name="dEQP-GLES31" appPackageName="com.drawelements.deqp.gles31" testType="deqpTest">3 <TestSuite name="dEQP-GLES31">4 <TestCase name="info">5 <Test name="renderer" />6 <Test name="version" />7 <Test name="shading_language_version" />8 <Test name="extensions" />9 <Test name="render_target" />11 <TestSuite name="functional">12 <TestSuite name="shaders">[all …]
17 ns='http://www.w3.org/1999/xhtml' name='html'20 <entity name='Aacgr' codepoint='0386'/>21 <entity name='aacgr' codepoint='03AC'/>22 <entity name='Aacute' codepoint='00C1'/>23 <entity name='aacute' codepoint='00E1'/>24 <entity name='Abreve' codepoint='0102'/>25 <entity name='abreve' codepoint='0103'/>26 <entity name='ac' codepoint='223E'/>27 <entity name='acd' codepoint='223F'/>28 <entity name='Acirc' codepoint='00C2'/>[all …]
8 <category name="1.0">9 <enum name="FALSE" value="0x0"/>10 <enum name="TRUE" value="0x1"/>11 <enum name="ZERO" value="0x0"/>12 <enum name="ONE" value="0x1"/>13 <enum name="NONE" value="0x0"/>14 <enum name="NO_ERROR" value="0x0"/>15 <enum name="POINTS" value="0x0000"/>16 <enum name="LINES" value="0x0001"/>17 <enum name="LINE_LOOP" value="0x0002"/>[all …]
8 <category name="3.0">10 <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>11 <enum name="CLIP_DISTANCE0" value="0x3000"/>12 <enum name="CLIP_DISTANCE1" value="0x3001"/>13 <enum name="CLIP_DISTANCE2" value="0x3002"/>14 <enum name="CLIP_DISTANCE3" value="0x3003"/>15 <enum name="CLIP_DISTANCE4" value="0x3004"/>16 <enum name="CLIP_DISTANCE5" value="0x3005"/>17 <enum name="CLIP_DISTANCE6" value="0x3006"/>18 <enum name="CLIP_DISTANCE7" value="0x3007"/>[all …]
9 <category name="GL_OES_blend_equation_separate" number="1">10 <enum name="BLEND_EQUATION_RGB_OES" value="0x8009"/>11 <enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/>13 …<function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" static_dispatch="false">14 <param name="modeRGB" type="GLenum"/>15 <param name="modeA" type="GLenum"/>20 <category name="GL_OES_blend_func_separate" number="2">21 <enum name="BLEND_DST_RGB_OES" value="0x80C8"/>22 <enum name="BLEND_SRC_RGB_OES" value="0x80C9"/>23 <enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/>[all …]
8 <category name="GL_ARB_framebuffer_object" number="45">9 <enum name="FRAMEBUFFER" value="0x8D40"/>10 <enum name="READ_FRAMEBUFFER" value="0x8CA8"/>11 <enum name="DRAW_FRAMEBUFFER" value="0x8CA9"/>13 <enum name="RENDERBUFFER" value="0x8D41"/>15 <enum name="STENCIL_INDEX1" value="0x8D46"/>16 <enum name="STENCIL_INDEX4" value="0x8D47"/>17 <enum name="STENCIL_INDEX8" value="0x8D48"/>18 <enum name="STENCIL_INDEX16" value="0x8D49"/>20 <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/>[all …]
6 <category name="GL_EXT_gpu_shader4" number="326">8 <enum name="VERTEX_ATTRIB_ARRAY_INTEGER_EXT" value="0x88FD"/>9 <enum name="SAMPLER_1D_ARRAY_EXT" value="0x8DC0"/>10 <enum name="SAMPLER_2D_ARRAY_EXT" value="0x8DC1"/>11 <enum name="SAMPLER_BUFFER_EXT" value="0x8DC2"/>12 <enum name="SAMPLER_1D_ARRAY_SHADOW_EXT" value="0x8DC3"/>13 <enum name="SAMPLER_2D_ARRAY_SHADOW_EXT" value="0x8DC4"/>14 <enum name="SAMPLER_CUBE_SHADOW_EXT" value="0x8DC5"/>15 <enum name="UNSIGNED_INT_VEC2_EXT" value="0x8DC6"/>16 <enum name="UNSIGNED_INT_VEC3_EXT" value="0x8DC7"/>[all …]
6 <category name="GL_ARB_vertex_type_2_10_10_10_rev" number="86">8 <enum name="INT_2_10_10_10_REV" value = "0x8D9F"/>10 <function name="VertexP2ui" offset="assign">11 <param name="type" type="GLenum"/>12 <param name="value" type="GLuint"/>15 <function name="VertexP3ui" offset="assign">16 <param name="type" type="GLenum"/>17 <param name="value" type="GLuint"/>20 <function name="VertexP4ui" offset="assign">21 <param name="type" type="GLenum"/>[all …]
9 <category name="GL_OES_fixed_point" number="292">10 <enum name="FIXED_OES" value="0x140C"/>12 <type name="fixed" size="4" />13 <type name="clampx" size="4" />16 <function name="AlphaFuncxOES" offset="assign" static_dispatch="false">17 <param name="func" type="GLenum"/>18 <param name="ref" type="GLclampx"/>21 <function name="ClearColorxOES" offset="assign" static_dispatch="false">22 <param name="red" type="GLclampx"/>23 <param name="green" type="GLclampx"/>[all …]
5 <category name="GL_EXT_framebuffer_object" number="310">6 <enum name="FRAMEBUFFER_EXT" value="0x8D40"/>7 <enum name="RENDERBUFFER_EXT" value="0x8D41"/>8 <enum name="RENDERBUFFER_WIDTH_EXT" value="0x8D42"/>9 <enum name="RENDERBUFFER_HEIGHT_EXT" value="0x8D43"/>10 <enum name="RENDERBUFFER_INTERNAL_FORMAT_EXT" value="0x8D44"/>11 <enum name="STENCIL_INDEX_EXT" value="0x8D45"/>12 <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/>13 <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/>14 <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/>[all …]
8 … <function name="Color3f" template="Color" gltype="GLfloat" vector_size="3" expand_vector="true"/>12 <function name="Color4iv" template="Color" gltype="GLint" vector_size="4"/>26 <template name="Color">29 <vector name="v" type="const GLtype *" size="dynamic">30 <param name="red" type="GLtype"/>31 <param name="green" type="GLtype"/>32 <param name="blue" type="GLtype"/>33 <param name="alpha" type="GLtype"/>38 <template name="ClipPlane">41 <param name="plane" type="GLenum"/>[all …]
31 static const char *name[StatCnt] = {}; in StatOutput() local32 name[StatMop] = "Memory accesses "; in StatOutput()33 name[StatMopRead] = " Including reads "; in StatOutput()34 name[StatMopWrite] = " writes "; in StatOutput()35 name[StatMop1] = " Including size 1 "; in StatOutput()36 name[StatMop2] = " size 2 "; in StatOutput()37 name[StatMop4] = " size 4 "; in StatOutput()38 name[StatMop8] = " size 8 "; in StatOutput()39 name[StatMopSame] = " Including same "; in StatOutput()40 name[StatMopIgnored] = " Including ignored "; in StatOutput()[all …]
5 Name="WinDump"10 Name="Win32"17 Name="Debug|Win32"27 Name="VCPreBuildEventTool"30 Name="VCCustomBuildTool"33 Name="VCXMLDataGeneratorTool"36 Name="VCWebServiceProxyGeneratorTool"39 Name="VCMIDLTool"44 Name="VCCLCompilerTool"60 Name="VCManagedResourceCompilerTool"[all …]
6 <name>name</name>10 <name>geometry</name>19 <name>caption</name>23 <name>sizeGripEnabled</name>28 <name>margin</name>32 <name>spacing</name>38 <name>name</name>44 <name>name</name>48 <name>title</name>53 <name>margin</name>[all …]