1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2012 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 /* Useful functions and variables from SDL_joystick.c */ 25 #include "SDL_joystick.h" 26 27 /* The number of available joysticks on the system */ 28 extern Uint8 SDL_numjoysticks; 29 30 /* Internal event queueing functions */ 31 extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, 32 Uint8 axis, Sint16 value); 33 extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick, 34 Uint8 ball, Sint16 xrel, Sint16 yrel); 35 extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick, 36 Uint8 hat, Uint8 value); 37 extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick, 38 Uint8 button, Uint8 state); 39