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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIOPOLICYSERVICE_H
18 #define ANDROID_AUDIOPOLICYSERVICE_H
19 
20 #include <cutils/misc.h>
21 #include <cutils/config_utils.h>
22 #include <cutils/compiler.h>
23 #include <utils/String8.h>
24 #include <utils/Vector.h>
25 #include <utils/SortedVector.h>
26 #include <binder/BinderService.h>
27 #include <system/audio.h>
28 #include <system/audio_policy.h>
29 #include <hardware/audio_policy.h>
30 #include <media/IAudioPolicyService.h>
31 #include <media/ToneGenerator.h>
32 #include <media/AudioEffect.h>
33 #include <hardware_legacy/AudioPolicyInterface.h>
34 #include "AudioPolicyEffects.h"
35 #include "AudioPolicyManager.h"
36 
37 
38 namespace android {
39 
40 // ----------------------------------------------------------------------------
41 
42 class AudioPolicyService :
43     public BinderService<AudioPolicyService>,
44     public BnAudioPolicyService,
45     public IBinder::DeathRecipient
46 {
47     friend class BinderService<AudioPolicyService>;
48 
49 public:
50     // for BinderService
getServiceName()51     static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
52 
53     virtual status_t    dump(int fd, const Vector<String16>& args);
54 
55     //
56     // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
57     //
58 
59     virtual status_t setDeviceConnectionState(audio_devices_t device,
60                                               audio_policy_dev_state_t state,
61                                               const char *device_address);
62     virtual audio_policy_dev_state_t getDeviceConnectionState(
63                                                                 audio_devices_t device,
64                                                                 const char *device_address);
65     virtual status_t setPhoneState(audio_mode_t state);
66     virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
67     virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
68     virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
69                                         uint32_t samplingRate = 0,
70                                         audio_format_t format = AUDIO_FORMAT_DEFAULT,
71                                         audio_channel_mask_t channelMask = 0,
72                                         audio_output_flags_t flags =
73                                                 AUDIO_OUTPUT_FLAG_NONE,
74                                         const audio_offload_info_t *offloadInfo = NULL);
75     virtual audio_io_handle_t getOutputForAttr(const audio_attributes_t *attr,
76                                             uint32_t samplingRate = 0,
77                                             audio_format_t format = AUDIO_FORMAT_DEFAULT,
78                                             audio_channel_mask_t channelMask = 0,
79                                             audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
80                                             const audio_offload_info_t *offloadInfo = NULL);
81     virtual status_t startOutput(audio_io_handle_t output,
82                                  audio_stream_type_t stream,
83                                  int session = 0);
84     virtual status_t stopOutput(audio_io_handle_t output,
85                                 audio_stream_type_t stream,
86                                 int session = 0);
87     virtual void releaseOutput(audio_io_handle_t output);
88     virtual audio_io_handle_t getInput(audio_source_t inputSource,
89                                     uint32_t samplingRate,
90                                     audio_format_t format,
91                                     audio_channel_mask_t channelMask,
92                                     int audioSession,
93                                     audio_input_flags_t flags);
94     virtual status_t startInput(audio_io_handle_t input,
95                                 audio_session_t session);
96     virtual status_t stopInput(audio_io_handle_t input,
97                                audio_session_t session);
98     virtual void releaseInput(audio_io_handle_t input,
99                               audio_session_t session);
100     virtual status_t initStreamVolume(audio_stream_type_t stream,
101                                       int indexMin,
102                                       int indexMax);
103     virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
104                                           int index,
105                                           audio_devices_t device);
106     virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
107                                           int *index,
108                                           audio_devices_t device);
109 
110     virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
111     virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
112 
113     virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
114     virtual status_t registerEffect(const effect_descriptor_t *desc,
115                                     audio_io_handle_t io,
116                                     uint32_t strategy,
117                                     int session,
118                                     int id);
119     virtual status_t unregisterEffect(int id);
120     virtual status_t setEffectEnabled(int id, bool enabled);
121     virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
122     virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
123     virtual bool isSourceActive(audio_source_t source) const;
124 
125     virtual status_t queryDefaultPreProcessing(int audioSession,
126                                               effect_descriptor_t *descriptors,
127                                               uint32_t *count);
128     virtual     status_t    onTransact(
129                                 uint32_t code,
130                                 const Parcel& data,
131                                 Parcel* reply,
132                                 uint32_t flags);
133 
134     // IBinder::DeathRecipient
135     virtual     void        binderDied(const wp<IBinder>& who);
136 
137     // RefBase
138     virtual     void        onFirstRef();
139 
140     //
141     // Helpers for the struct audio_policy_service_ops implementation.
142     // This is used by the audio policy manager for certain operations that
143     // are implemented by the policy service.
144     //
145     virtual void setParameters(audio_io_handle_t ioHandle,
146                                const char *keyValuePairs,
147                                int delayMs);
148 
149     virtual status_t setStreamVolume(audio_stream_type_t stream,
150                                      float volume,
151                                      audio_io_handle_t output,
152                                      int delayMs = 0);
153     virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
154     virtual status_t stopTone();
155     virtual status_t setVoiceVolume(float volume, int delayMs = 0);
156     virtual bool isOffloadSupported(const audio_offload_info_t &config);
157 
158     virtual status_t listAudioPorts(audio_port_role_t role,
159                                     audio_port_type_t type,
160                                     unsigned int *num_ports,
161                                     struct audio_port *ports,
162                                     unsigned int *generation);
163     virtual status_t getAudioPort(struct audio_port *port);
164     virtual status_t createAudioPatch(const struct audio_patch *patch,
165                                        audio_patch_handle_t *handle);
166     virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
167     virtual status_t listAudioPatches(unsigned int *num_patches,
168                                       struct audio_patch *patches,
169                                       unsigned int *generation);
170     virtual status_t setAudioPortConfig(const struct audio_port_config *config);
171 
172     virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
173 
174     virtual status_t acquireSoundTriggerSession(audio_session_t *session,
175                                            audio_io_handle_t *ioHandle,
176                                            audio_devices_t *device);
177 
178     virtual status_t releaseSoundTriggerSession(audio_session_t session);
179 
180     virtual audio_mode_t getPhoneState();
181 
182             status_t doStopOutput(audio_io_handle_t output,
183                                   audio_stream_type_t stream,
184                                   int session = 0);
185             void doReleaseOutput(audio_io_handle_t output);
186 
187             status_t clientCreateAudioPatch(const struct audio_patch *patch,
188                                       audio_patch_handle_t *handle,
189                                       int delayMs);
190             status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
191                                              int delayMs);
192             virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
193                                                       int delayMs);
194 
195             void removeNotificationClient(uid_t uid);
196             void onAudioPortListUpdate();
197             void doOnAudioPortListUpdate();
198             void onAudioPatchListUpdate();
199             void doOnAudioPatchListUpdate();
200 
201 private:
202                         AudioPolicyService() ANDROID_API;
203     virtual             ~AudioPolicyService();
204 
205             status_t dumpInternals(int fd);
206 
207     // Thread used for tone playback and to send audio config commands to audio flinger
208     // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
209     // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
210     // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
211     // For audio config commands, it is necessary because audio flinger requires that the calling
212     // process (user) has permission to modify audio settings.
213     class AudioCommandThread : public Thread {
214         class AudioCommand;
215     public:
216 
217         // commands for tone AudioCommand
218         enum {
219             START_TONE,
220             STOP_TONE,
221             SET_VOLUME,
222             SET_PARAMETERS,
223             SET_VOICE_VOLUME,
224             STOP_OUTPUT,
225             RELEASE_OUTPUT,
226             CREATE_AUDIO_PATCH,
227             RELEASE_AUDIO_PATCH,
228             UPDATE_AUDIOPORT_LIST,
229             UPDATE_AUDIOPATCH_LIST,
230             SET_AUDIOPORT_CONFIG,
231         };
232 
233         AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
234         virtual             ~AudioCommandThread();
235 
236                     status_t    dump(int fd);
237 
238         // Thread virtuals
239         virtual     void        onFirstRef();
240         virtual     bool        threadLoop();
241 
242                     void        exit();
243                     void        startToneCommand(ToneGenerator::tone_type type,
244                                                  audio_stream_type_t stream);
245                     void        stopToneCommand();
246                     status_t    volumeCommand(audio_stream_type_t stream, float volume,
247                                             audio_io_handle_t output, int delayMs = 0);
248                     status_t    parametersCommand(audio_io_handle_t ioHandle,
249                                             const char *keyValuePairs, int delayMs = 0);
250                     status_t    voiceVolumeCommand(float volume, int delayMs = 0);
251                     void        stopOutputCommand(audio_io_handle_t output,
252                                                   audio_stream_type_t stream,
253                                                   int session);
254                     void        releaseOutputCommand(audio_io_handle_t output);
255                     status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
256                     void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
257                     status_t    createAudioPatchCommand(const struct audio_patch *patch,
258                                                         audio_patch_handle_t *handle,
259                                                         int delayMs);
260                     status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
261                                                          int delayMs);
262                     void        updateAudioPortListCommand();
263                     void        updateAudioPatchListCommand();
264                     status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
265                                                           int delayMs);
266                     void        insertCommand_l(AudioCommand *command, int delayMs = 0);
267 
268     private:
269         class AudioCommandData;
270 
271         // descriptor for requested tone playback event
272         class AudioCommand: public RefBase {
273 
274         public:
AudioCommand()275             AudioCommand()
276             : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
277 
278             void dump(char* buffer, size_t size);
279 
280             int mCommand;   // START_TONE, STOP_TONE ...
281             nsecs_t mTime;  // time stamp
282             Mutex mLock;    // mutex associated to mCond
283             Condition mCond; // condition for status return
284             status_t mStatus; // command status
285             bool mWaitStatus; // true if caller is waiting for status
286             sp<AudioCommandData> mParam;     // command specific parameter data
287         };
288 
289         class AudioCommandData: public RefBase {
290         public:
~AudioCommandData()291             virtual ~AudioCommandData() {}
292         protected:
AudioCommandData()293             AudioCommandData() {}
294         };
295 
296         class ToneData : public AudioCommandData {
297         public:
298             ToneGenerator::tone_type mType; // tone type (START_TONE only)
299             audio_stream_type_t mStream;    // stream type (START_TONE only)
300         };
301 
302         class VolumeData : public AudioCommandData {
303         public:
304             audio_stream_type_t mStream;
305             float mVolume;
306             audio_io_handle_t mIO;
307         };
308 
309         class ParametersData : public AudioCommandData {
310         public:
311             audio_io_handle_t mIO;
312             String8 mKeyValuePairs;
313         };
314 
315         class VoiceVolumeData : public AudioCommandData {
316         public:
317             float mVolume;
318         };
319 
320         class StopOutputData : public AudioCommandData {
321         public:
322             audio_io_handle_t mIO;
323             audio_stream_type_t mStream;
324             int mSession;
325         };
326 
327         class ReleaseOutputData : public AudioCommandData {
328         public:
329             audio_io_handle_t mIO;
330         };
331 
332         class CreateAudioPatchData : public AudioCommandData {
333         public:
334             struct audio_patch mPatch;
335             audio_patch_handle_t mHandle;
336         };
337 
338         class ReleaseAudioPatchData : public AudioCommandData {
339         public:
340             audio_patch_handle_t mHandle;
341         };
342 
343         class SetAudioPortConfigData : public AudioCommandData {
344         public:
345             struct audio_port_config mConfig;
346         };
347 
348         Mutex   mLock;
349         Condition mWaitWorkCV;
350         Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
351         ToneGenerator *mpToneGenerator;     // the tone generator
352         sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
353         String8 mName;                      // string used by wake lock fo delayed commands
354         wp<AudioPolicyService> mService;
355     };
356 
357     class AudioPolicyClient : public AudioPolicyClientInterface
358     {
359      public:
AudioPolicyClient(AudioPolicyService * service)360         AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
~AudioPolicyClient()361         virtual ~AudioPolicyClient() {}
362 
363         //
364         // Audio HW module functions
365         //
366 
367         // loads a HW module.
368         virtual audio_module_handle_t loadHwModule(const char *name);
369 
370         //
371         // Audio output Control functions
372         //
373 
374         // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
375         // in case the audio policy manager has no specific requirements for the output being opened.
376         // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
377         // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
378         virtual status_t openOutput(audio_module_handle_t module,
379                                     audio_io_handle_t *output,
380                                     audio_config_t *config,
381                                     audio_devices_t *devices,
382                                     const String8& address,
383                                     uint32_t *latencyMs,
384                                     audio_output_flags_t flags);
385         // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
386         // a special mixer thread in the AudioFlinger.
387         virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
388         // closes the output stream
389         virtual status_t closeOutput(audio_io_handle_t output);
390         // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
391         // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
392         virtual status_t suspendOutput(audio_io_handle_t output);
393         // restores a suspended output.
394         virtual status_t restoreOutput(audio_io_handle_t output);
395 
396         //
397         // Audio input Control functions
398         //
399 
400         // opens an audio input
401         virtual audio_io_handle_t openInput(audio_module_handle_t module,
402                                             audio_io_handle_t *input,
403                                             audio_config_t *config,
404                                             audio_devices_t *devices,
405                                             const String8& address,
406                                             audio_source_t source,
407                                             audio_input_flags_t flags);
408         // closes an audio input
409         virtual status_t closeInput(audio_io_handle_t input);
410         //
411         // misc control functions
412         //
413 
414         // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
415         // for each output (destination device) it is attached to.
416         virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
417 
418         // invalidate a stream type, causing a reroute to an unspecified new output
419         virtual status_t invalidateStream(audio_stream_type_t stream);
420 
421         // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
422         virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
423         // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
424         virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
425 
426         // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
427         // over a telephony device during a phone call.
428         virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
429         virtual status_t stopTone();
430 
431         // set down link audio volume.
432         virtual status_t setVoiceVolume(float volume, int delayMs = 0);
433 
434         // move effect to the specified output
435         virtual status_t moveEffects(int session,
436                                          audio_io_handle_t srcOutput,
437                                          audio_io_handle_t dstOutput);
438 
439         /* Create a patch between several source and sink ports */
440         virtual status_t createAudioPatch(const struct audio_patch *patch,
441                                            audio_patch_handle_t *handle,
442                                            int delayMs);
443 
444         /* Release a patch */
445         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
446                                            int delayMs);
447 
448         /* Set audio port configuration */
449         virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
450 
451         virtual void onAudioPortListUpdate();
452         virtual void onAudioPatchListUpdate();
453 
454         virtual audio_unique_id_t newAudioUniqueId();
455 
456      private:
457         AudioPolicyService *mAudioPolicyService;
458     };
459 
460     // --- Notification Client ---
461     class NotificationClient : public IBinder::DeathRecipient {
462     public:
463                             NotificationClient(const sp<AudioPolicyService>& service,
464                                                 const sp<IAudioPolicyServiceClient>& client,
465                                                 uid_t uid);
466         virtual             ~NotificationClient();
467 
468                             void        onAudioPortListUpdate();
469                             void        onAudioPatchListUpdate();
470 
471                 // IBinder::DeathRecipient
472                 virtual     void        binderDied(const wp<IBinder>& who);
473 
474     private:
475                             NotificationClient(const NotificationClient&);
476                             NotificationClient& operator = (const NotificationClient&);
477 
478         const wp<AudioPolicyService>        mService;
479         const uid_t                         mUid;
480         const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
481     };
482 
483     // Internal dump utilities.
484     status_t dumpPermissionDenial(int fd);
485 
486 
487     mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
488                             // device connection state  or routing
489     sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
490     sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
491     sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
492     struct audio_policy_device *mpAudioPolicyDev;
493     struct audio_policy *mpAudioPolicy;
494     AudioPolicyInterface *mAudioPolicyManager;
495     AudioPolicyClient *mAudioPolicyClient;
496 
497     DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
498 
499     // Manage all effects configured in audio_effects.conf
500     sp<AudioPolicyEffects> mAudioPolicyEffects;
501     audio_mode_t mPhoneState;
502 };
503 
504 }; // namespace android
505 
506 #endif // ANDROID_AUDIOPOLICYSERVICE_H
507