• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* General fatal signal handling code for SDL */
25 
26 #ifdef HAVE_SIGNAL_H
27 
28 #include <signal.h>
29 
30 #include "SDL.h"
31 #include "SDL_fatal.h"
32 
33 /* This installs some signal handlers for the more common fatal signals,
34    so that if the programmer is lazy, the app doesn't die so horribly if
35    the program crashes.
36 */
37 
SDL_Parachute(int sig)38 static void SDL_Parachute(int sig)
39 {
40 	signal(sig, SIG_DFL);
41 	SDL_Quit();
42 	raise(sig);
43 }
44 
45 static int SDL_fatal_signals[] = {
46 	SIGSEGV,
47 #ifdef SIGBUS
48 	SIGBUS,
49 #endif
50 #ifdef SIGFPE
51 	SIGFPE,
52 #endif
53 #ifdef SIGQUIT
54 	SIGQUIT,
55 #endif
56 	0
57 };
58 
SDL_InstallParachute(void)59 void SDL_InstallParachute(void)
60 {
61 	/* Set a handler for any fatal signal not already handled */
62 	int i;
63 #ifdef HAVE_SIGACTION
64 	struct sigaction action;
65 
66 	for ( i=0; SDL_fatal_signals[i]; ++i ) {
67 		sigaction(SDL_fatal_signals[i], NULL, &action);
68 		if ( action.sa_handler == SIG_DFL ) {
69 			action.sa_handler = SDL_Parachute;
70 			sigaction(SDL_fatal_signals[i], &action, NULL);
71 		}
72 	}
73 #ifdef SIGALRM
74 	/* Set SIGALRM to be ignored -- necessary on Solaris */
75 	sigaction(SIGALRM, NULL, &action);
76 	if ( action.sa_handler == SIG_DFL ) {
77 		action.sa_handler = SIG_IGN;
78 		sigaction(SIGALRM, &action, NULL);
79 	}
80 #endif
81 #else
82 	void (*ohandler)(int);
83 
84 	for ( i=0; SDL_fatal_signals[i]; ++i ) {
85 		ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
86 		if ( ohandler != SIG_DFL ) {
87 			signal(SDL_fatal_signals[i], ohandler);
88 		}
89 	}
90 #endif /* HAVE_SIGACTION */
91 	return;
92 }
93 
SDL_UninstallParachute(void)94 void SDL_UninstallParachute(void)
95 {
96 	/* Remove a handler for any fatal signal handled */
97 	int i;
98 #ifdef HAVE_SIGACTION
99 	struct sigaction action;
100 
101 	for ( i=0; SDL_fatal_signals[i]; ++i ) {
102 		sigaction(SDL_fatal_signals[i], NULL, &action);
103 		if ( action.sa_handler == SDL_Parachute ) {
104 			action.sa_handler = SIG_DFL;
105 			sigaction(SDL_fatal_signals[i], &action, NULL);
106 		}
107 	}
108 #else
109 	void (*ohandler)(int);
110 
111 	for ( i=0; SDL_fatal_signals[i]; ++i ) {
112 		ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
113 		if ( ohandler != SDL_Parachute ) {
114 			signal(SDL_fatal_signals[i], ohandler);
115 		}
116 	}
117 #endif /* HAVE_SIGACTION */
118 }
119 
120 #else
121 
122 /* No signals on this platform, nothing to do.. */
123 
SDL_InstallParachute(void)124 void SDL_InstallParachute(void)
125 {
126 	return;
127 }
128 
SDL_UninstallParachute(void)129 void SDL_UninstallParachute(void)
130 {
131 	return;
132 }
133 
134 #endif /* HAVE_SIGNAL_H */
135