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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include <stdlib.h>
6 
7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "third_party/skia/include/core/SkBitmap.h"
9 #include "third_party/skia/include/core/SkColorPriv.h"
10 #include "ui/gfx/color_utils.h"
11 
12 namespace color_utils {
13 
TEST(ColorUtils,SkColorToHSLRed)14 TEST(ColorUtils, SkColorToHSLRed) {
15   HSL hsl = {0, 0, 0};
16   SkColorToHSL(SK_ColorRED, &hsl);
17   EXPECT_DOUBLE_EQ(hsl.h, 0);
18   EXPECT_DOUBLE_EQ(hsl.s, 1);
19   EXPECT_DOUBLE_EQ(hsl.l, 0.5);
20 }
21 
TEST(ColorUtils,SkColorToHSLGrey)22 TEST(ColorUtils, SkColorToHSLGrey) {
23   HSL hsl = {0, 0, 0};
24   SkColorToHSL(SkColorSetARGB(255, 128, 128, 128), &hsl);
25   EXPECT_DOUBLE_EQ(hsl.h, 0);
26   EXPECT_DOUBLE_EQ(hsl.s, 0);
27   EXPECT_EQ(static_cast<int>(hsl.l * 100),
28             static_cast<int>(0.5 * 100));  // Accurate to two decimal places.
29 }
30 
TEST(ColorUtils,HSLToSkColorWithAlpha)31 TEST(ColorUtils, HSLToSkColorWithAlpha) {
32   SkColor red = SkColorSetARGB(128, 255, 0, 0);
33   HSL hsl = {0, 1, 0.5};
34   SkColor result = HSLToSkColor(hsl, 128);
35   EXPECT_EQ(SkColorGetA(red), SkColorGetA(result));
36   EXPECT_EQ(SkColorGetR(red), SkColorGetR(result));
37   EXPECT_EQ(SkColorGetG(red), SkColorGetG(result));
38   EXPECT_EQ(SkColorGetB(red), SkColorGetB(result));
39 }
40 
TEST(ColorUtils,RGBtoHSLRoundTrip)41 TEST(ColorUtils, RGBtoHSLRoundTrip) {
42   // Just spot check values near the edges.
43   for (int r = 0; r < 10; ++r) {
44     for (int g = 0; g < 10; ++g) {
45       for (int b = 0; b < 10; ++b) {
46         SkColor rgb = SkColorSetARGB(255, r, g, b);
47         HSL hsl = {0, 0, 0};
48         SkColorToHSL(rgb, &hsl);
49         SkColor out = HSLToSkColor(hsl, 255);
50         EXPECT_EQ(SkColorGetR(out), SkColorGetR(rgb));
51         EXPECT_EQ(SkColorGetG(out), SkColorGetG(rgb));
52         EXPECT_EQ(SkColorGetB(out), SkColorGetB(rgb));
53       }
54     }
55   }
56   for (int r = 240; r < 256; ++r) {
57     for (int g = 240; g < 256; ++g) {
58       for (int b = 240; b < 256; ++b) {
59         SkColor rgb = SkColorSetARGB(255, r, g, b);
60         HSL hsl = {0, 0, 0};
61         SkColorToHSL(rgb, &hsl);
62         SkColor out = HSLToSkColor(hsl, 255);
63         EXPECT_EQ(SkColorGetR(out), SkColorGetR(rgb));
64         EXPECT_EQ(SkColorGetG(out), SkColorGetG(rgb));
65         EXPECT_EQ(SkColorGetB(out), SkColorGetB(rgb));
66       }
67     }
68   }
69 }
70 
TEST(ColorUtils,IsWithinHSLRange)71 TEST(ColorUtils, IsWithinHSLRange) {
72   HSL hsl = {0.3, 0.4, 0.5};
73   HSL lower = {0.2, 0.3, 0.4};
74   HSL upper = {0.4, 0.5, 0.6};
75   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
76   // Bounds are inclusive.
77   hsl.h = 0.2;
78   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
79   hsl.h = 0.4;
80   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
81   hsl.s = 0.3;
82   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
83   hsl.s = 0.5;
84   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
85   hsl.l = 0.4;
86   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
87   hsl.l = 0.6;
88   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
89 }
90 
TEST(ColorUtils,IsWithinHSLRangeHueWrapAround)91 TEST(ColorUtils, IsWithinHSLRangeHueWrapAround) {
92   HSL hsl = {0.3, 0.4, 0.5};
93   HSL lower = {0.8, -1, -1};
94   HSL upper = {1.2, -1, -1};
95   hsl.h = 0.1;
96   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
97   hsl.h = 0.9;
98   EXPECT_TRUE(IsWithinHSLRange(hsl, lower, upper));
99   hsl.h = 0.3;
100   EXPECT_FALSE(IsWithinHSLRange(hsl, lower, upper));
101 }
102 
TEST(ColorUtils,ColorToHSLRegisterSpill)103 TEST(ColorUtils, ColorToHSLRegisterSpill) {
104   // In a opt build on Linux, this was causing a register spill on my laptop
105   // (Pentium M) when converting from SkColor to HSL.
106   SkColor input = SkColorSetARGB(255, 206, 154, 89);
107   HSL hsl = {-1, -1, -1};
108   SkColor result = HSLShift(input, hsl);
109   // |result| should be the same as |input| since we passed in a value meaning
110   // no color shift.
111   EXPECT_EQ(SkColorGetA(input), SkColorGetA(result));
112   EXPECT_EQ(SkColorGetR(input), SkColorGetR(result));
113   EXPECT_EQ(SkColorGetG(input), SkColorGetG(result));
114   EXPECT_EQ(SkColorGetB(input), SkColorGetB(result));
115 }
116 
TEST(ColorUtils,AlphaBlend)117 TEST(ColorUtils, AlphaBlend) {
118   SkColor fore = SkColorSetARGB(255, 200, 200, 200);
119   SkColor back = SkColorSetARGB(255, 100, 100, 100);
120 
121   EXPECT_TRUE(AlphaBlend(fore, back, 255) == fore);
122   EXPECT_TRUE(AlphaBlend(fore, back, 0) == back);
123 
124   // One is fully transparent, result is partially transparent.
125   back = SkColorSetA(back, 0);
126   EXPECT_EQ(136U, SkColorGetA(AlphaBlend(fore, back, 136)));
127 
128   // Both are fully transparent, result is fully transparent.
129   fore = SkColorSetA(fore, 0);
130   EXPECT_EQ(0U, SkColorGetA(AlphaBlend(fore, back, 255)));
131 }
132 
133 }  // namespace color_utils
134