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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_
7 
8 #include <string.h>
9 
10 #include <map>
11 
12 #include "base/memory/ref_counted.h"
13 #include "gpu/command_buffer/service/shader_translator.h"
14 #include "third_party/angle/include/GLSLANG/ShaderLang.h"
15 
16 namespace gpu {
17 namespace gles2 {
18 
19 // This class is not thread safe and can only be created and destroyed
20 // on a single thread. But it is safe to use two independent instances on two
21 // threads without synchronization.
22 //
23 // TODO(backer): Investigate using glReleaseShaderCompiler as an alternative to
24 // to this cache.
25 class GPU_EXPORT ShaderTranslatorCache
26     : public base::RefCounted<ShaderTranslatorCache>,
27       public NON_EXPORTED_BASE(ShaderTranslator::DestructionObserver) {
28  public:
29   ShaderTranslatorCache();
30 
31   // ShaderTranslator::DestructionObserver implementation
32   virtual void OnDestruct(ShaderTranslator* translator) OVERRIDE;
33 
34   scoped_refptr<ShaderTranslator> GetTranslator(
35       ShShaderType shader_type,
36       ShShaderSpec shader_spec,
37       const ShBuiltInResources* resources,
38       ShaderTranslatorInterface::GlslImplementationType
39           glsl_implementation_type,
40       ShCompileOptions driver_bug_workarounds);
41 
42  private:
43   friend class base::RefCounted<ShaderTranslatorCache>;
44   virtual ~ShaderTranslatorCache();
45 
46   // Parameters passed into ShaderTranslator::Init
47   struct ShaderTranslatorInitParams {
48     ShShaderType shader_type;
49     ShShaderSpec shader_spec;
50     ShBuiltInResources resources;
51     ShaderTranslatorInterface::GlslImplementationType
52         glsl_implementation_type;
53     ShCompileOptions driver_bug_workarounds;
54 
ShaderTranslatorInitParamsShaderTranslatorInitParams55     ShaderTranslatorInitParams(
56         ShShaderType shader_type,
57         ShShaderSpec shader_spec,
58         const ShBuiltInResources& resources,
59         ShaderTranslatorInterface::GlslImplementationType
60             glsl_implementation_type,
61         ShCompileOptions driver_bug_workarounds)
62       : shader_type(shader_type),
63         shader_spec(shader_spec),
64         resources(resources),
65         glsl_implementation_type(glsl_implementation_type),
66         driver_bug_workarounds(driver_bug_workarounds) {
67     }
68 
ShaderTranslatorInitParamsShaderTranslatorInitParams69     ShaderTranslatorInitParams(const ShaderTranslatorInitParams& params) {
70       memcpy(this, &params, sizeof(*this));
71     }
72 
73     bool operator== (const ShaderTranslatorInitParams& params) const {
74       return memcmp(&params, this, sizeof(*this)) == 0;
75     }
76 
77     bool operator< (const ShaderTranslatorInitParams& params) const {
78       return memcmp(&params, this, sizeof(*this)) < 0;
79     }
80   };
81 
82   typedef std::map<ShaderTranslatorInitParams, ShaderTranslator* > Cache;
83   Cache cache_;
84 
85   DISALLOW_COPY_AND_ASSIGN(ShaderTranslatorCache);
86 };
87 
88 }  // namespace gles2
89 }  // namespace gpu
90 
91 #endif  // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_
92