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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
6 #define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
7 
8 #include <string>
9 
10 #include "base/callback.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "content/browser/frame_host/frame_tree_node.h"
13 #include "content/common/content_export.h"
14 
15 namespace content {
16 
17 class FrameTreeNode;
18 class Navigator;
19 class RenderFrameHostDelegate;
20 class RenderProcessHost;
21 class RenderViewHostDelegate;
22 class RenderViewHostImpl;
23 class RenderFrameHostManager;
24 class RenderWidgetHostDelegate;
25 
26 // Represents the frame tree for a page. With the exception of the main frame,
27 // all FrameTreeNodes will be created/deleted in response to frame attach and
28 // detach events in the DOM.
29 //
30 // The main frame's FrameTreeNode is special in that it is reused. This allows
31 // it to serve as an anchor for state that needs to persist across top-level
32 // page navigations.
33 //
34 // TODO(ajwong): Move NavigationController ownership to the main frame
35 // FrameTreeNode. Possibly expose access to it from here.
36 //
37 // This object is only used on the UI thread.
38 class CONTENT_EXPORT FrameTree {
39  public:
40   // Each FrameTreeNode will default to using the given |navigator| for
41   // navigation tasks in the frame.
42   // A set of delegates are remembered here so that we can create
43   // RenderFrameHostManagers.
44   // TODO(creis): This set of delegates will change as we move things to
45   // Navigator.
46   FrameTree(Navigator* navigator,
47             RenderFrameHostDelegate* render_frame_delegate,
48             RenderViewHostDelegate* render_view_delegate,
49             RenderWidgetHostDelegate* render_widget_delegate,
50             RenderFrameHostManager::Delegate* manager_delegate);
51   ~FrameTree();
52 
root()53   FrameTreeNode* root() const { return root_.get(); }
54 
55   // Returns the FrameTreeNode with the given |frame_tree_node_id|.
56   FrameTreeNode* FindByID(int64 frame_tree_node_id);
57 
58   // Returns the FrameTreeNode with the given renderer-specific |routing_id|.
59   FrameTreeNode* FindByRoutingID(int routing_id, int process_id);
60 
61   // Executes |on_node| on each node in the frame tree.  If |on_node| returns
62   // false, terminates the iteration immediately. Returning false is useful
63   // if |on_node| is just doing a search over the tree.  The iteration proceeds
64   // top-down and visits a node before adding its children to the queue, making
65   // it safe to remove children during the callback.
66   void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node) const;
67 
68   // Frame tree manipulation routines.
69   RenderFrameHostImpl* AddFrame(FrameTreeNode* parent,
70                                 int new_routing_id,
71                                 const std::string& frame_name);
72   void RemoveFrame(FrameTreeNode* child);
73 
74   // Clears process specific-state after a main frame process swap.
75   // This destroys most of the frame tree but retains the root node so that
76   // navigation state may be kept on it between process swaps. Used to
77   // support bookkeeping for top-level navigations.
78   // TODO(creis): Look into how we can remove the need for this method.
79   void ResetForMainFrameSwap();
80 
81   // Update the frame tree after a process exits.  Any nodes currently using the
82   // given |render_view_host| will lose all their children.
83   // TODO(creis): This should take a RenderProcessHost once RenderFrameHost
84   // knows its process.  Until then, we would just be asking the RenderViewHost
85   // for its process, so we'll skip that step.
86   void RenderProcessGone(RenderViewHost* render_view_host);
87 
88   // Convenience accessor for the main frame's RenderFrameHostImpl.
89   RenderFrameHostImpl* GetMainFrame() const;
90 
91   // Returns the focused frame.
92   FrameTreeNode* GetFocusedFrame();
93 
94   // Sets the focused frame.
95   void SetFocusedFrame(FrameTreeNode* node);
96 
97   // Allows a client to listen for frame removal.  The listener should expect
98   // to receive the RenderViewHostImpl containing the frame and the renderer-
99   // specific frame routing ID of the removed frame.
100   // TODO(creis): These parameters will later change to be the RenderFrameHost.
101   void SetFrameRemoveListener(
102       const base::Callback<void(RenderViewHostImpl*, int)>& on_frame_removed);
103 
104   // Creates a RenderViewHost for a new main frame RenderFrameHost in the given
105   // |site_instance|.  The RenderViewHost will have its Shutdown method called
106   // when all of the RenderFrameHosts using it are deleted.
107   RenderViewHostImpl* CreateRenderViewHostForMainFrame(
108       SiteInstance* site_instance,
109       int routing_id,
110       int main_frame_routing_id,
111       bool swapped_out,
112       bool hidden);
113 
114   // Returns the existing RenderViewHost for a new subframe RenderFrameHost.
115   // There should always be such a RenderViewHost, because the main frame
116   // RenderFrameHost for each SiteInstance should be created before subframes.
117   RenderViewHostImpl* GetRenderViewHostForSubFrame(SiteInstance* site_instance);
118 
119   // Keeps track of which RenderFrameHosts are using each RenderViewHost.  When
120   // the number drops to zero, we call Shutdown on the RenderViewHost.
121   void RegisterRenderFrameHost(RenderFrameHostImpl* render_frame_host);
122   void UnregisterRenderFrameHost(RenderFrameHostImpl* render_frame_host);
123 
124  private:
125   typedef base::hash_map<int, RenderViewHostImpl*> RenderViewHostMap;
126   typedef std::multimap<int, RenderViewHostImpl*> RenderViewHostMultiMap;
127 
128   // These delegates are installed into all the RenderViewHosts and
129   // RenderFrameHosts that we create.
130   RenderFrameHostDelegate* render_frame_delegate_;
131   RenderViewHostDelegate* render_view_delegate_;
132   RenderWidgetHostDelegate* render_widget_delegate_;
133   RenderFrameHostManager::Delegate* manager_delegate_;
134 
135   // Map of SiteInstance ID to a RenderViewHost.  This allows us to look up the
136   // RenderViewHost for a given SiteInstance when creating RenderFrameHosts.
137   // Combined with the refcount on RenderViewHost, this allows us to call
138   // Shutdown on the RenderViewHost and remove it from the map when no more
139   // RenderFrameHosts are using it.
140   //
141   // Must be declared before |root_| so that it is deleted afterward.  Otherwise
142   // the map will be cleared before we delete the RenderFrameHosts in the tree.
143   RenderViewHostMap render_view_host_map_;
144 
145   // Map of SiteInstance ID to RenderViewHosts that are pending shutdown. The
146   // renderers of these RVH are currently executing the unload event in
147   // background. When the SwapOutACK is received, they will be deleted. In the
148   // meantime, they are kept in this map, as they should not be reused (part of
149   // their state is already gone away).
150   RenderViewHostMultiMap render_view_host_pending_shutdown_map_;
151 
152   scoped_ptr<FrameTreeNode> root_;
153 
154   int64 focused_frame_tree_node_id_;
155 
156   base::Callback<void(RenderViewHostImpl*, int)> on_frame_removed_;
157 
158   DISALLOW_COPY_AND_ASSIGN(FrameTree);
159 };
160 
161 }  // namespace content
162 
163 #endif  // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
164