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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
7 
8 #include "base/memory/scoped_ptr.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/synchronization/lock.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "content/browser/gamepad/gamepad_data_fetcher.h"
13 #include "third_party/WebKit/public/platform/WebGamepads.h"
14 
15 namespace content {
16 
17 class GamepadService;
18 
19 // Data fetcher that returns canned data for the gamepad provider.
20 class MockGamepadDataFetcher : public GamepadDataFetcher {
21  public:
22   // Initializes the fetcher with the given gamepad data, which will be
23   // returned when the provider queries us.
24   explicit MockGamepadDataFetcher(const blink::WebGamepads& test_data);
25 
26   virtual ~MockGamepadDataFetcher();
27 
28   // GamepadDataFetcher.
29   virtual void GetGamepadData(blink::WebGamepads* pads,
30                               bool devices_changed_hint) OVERRIDE;
31 
32   // Blocks the current thread until the GamepadProvider reads from this
33   // fetcher on the background thread.
34   void WaitForDataRead();
35 
36   // Updates the test data.
37   void SetTestData(const blink::WebGamepads& new_data);
38 
39  private:
40   base::Lock lock_;
41   blink::WebGamepads test_data_;
42   base::WaitableEvent read_data_;
43 
44   DISALLOW_COPY_AND_ASSIGN(MockGamepadDataFetcher);
45 };
46 
47 // Base class for the other test helpers. This just sets up the system monitor.
48 class GamepadTestHelper {
49  public:
50   GamepadTestHelper();
51   virtual ~GamepadTestHelper();
52 
message_loop()53   base::MessageLoop& message_loop() { return message_loop_; }
54 
55  private:
56   // This must be constructed before the system monitor.
57   base::MessageLoop message_loop_;
58 
59   DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper);
60 };
61 
62 // Constructs a GamepadService with a mock data source. This bypasses the
63 // global singleton for the gamepad service.
64 class GamepadServiceTestConstructor : public GamepadTestHelper {
65  public:
66   explicit GamepadServiceTestConstructor(const blink::WebGamepads& test_data);
67   virtual ~GamepadServiceTestConstructor();
68 
gamepad_service()69   GamepadService* gamepad_service() { return gamepad_service_; }
data_fetcher()70   MockGamepadDataFetcher* data_fetcher() { return data_fetcher_; }
71 
72  private:
73   // Owning pointer (can't be a scoped_ptr due to private destructor).
74   GamepadService* gamepad_service_;
75 
76   // Pointer owned by the provider (which is owned by the gamepad service).
77   MockGamepadDataFetcher* data_fetcher_;
78 
79   DISALLOW_COPY_AND_ASSIGN(GamepadServiceTestConstructor);
80 };
81 
82 }  // namespace content
83 
84 #endif  // CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
85