1 /* 2 * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 3 * Copyright (C) 2010 Google Inc. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * * Redistributions in binary form must reproduce the above 12 * copyright notice, this list of conditions and the following disclaimer 13 * in the documentation and/or other materials provided with the 14 * distribution. 15 * * Neither the name of Google Inc. nor the names of its 16 * contributors may be used to endorse or promote products derived from 17 * this software without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 20 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 21 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 22 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 23 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 */ 31 32 #ifndef ProgressShadowElement_h 33 #define ProgressShadowElement_h 34 35 #include "core/html/HTMLDivElement.h" 36 #include "wtf/Forward.h" 37 38 namespace WebCore { 39 40 class HTMLProgressElement; 41 42 class ProgressShadowElement : public HTMLDivElement { 43 public: 44 explicit ProgressShadowElement(Document&); 45 HTMLProgressElement* progressElement() const; 46 47 protected: 48 virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE; 49 }; 50 51 class ProgressInnerElement FINAL : public ProgressShadowElement { 52 public: 53 DECLARE_NODE_FACTORY(ProgressInnerElement); 54 55 private: 56 explicit ProgressInnerElement(Document&); 57 58 virtual RenderObject* createRenderer(RenderStyle*) OVERRIDE; 59 virtual bool rendererIsNeeded(const RenderStyle&) OVERRIDE; 60 }; 61 62 class ProgressBarElement FINAL : public ProgressShadowElement { 63 public: 64 DECLARE_NODE_FACTORY(ProgressBarElement); 65 66 private: 67 explicit ProgressBarElement(Document&); 68 }; 69 70 class ProgressValueElement FINAL : public ProgressShadowElement { 71 public: 72 DECLARE_NODE_FACTORY(ProgressValueElement); 73 void setWidthPercentage(double); 74 75 private: 76 explicit ProgressValueElement(Document&); 77 }; 78 79 } 80 81 #endif // ProgressShadowElement_h 82