• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #ifndef TouchAdjustment_h
21 #define TouchAdjustment_h
22 
23 #include "platform/geometry/IntPoint.h"
24 #include "platform/geometry/IntRect.h"
25 #include "platform/heap/Handle.h"
26 #include "wtf/RefPtr.h"
27 #include "wtf/Vector.h"
28 
29 namespace WebCore {
30 
31 class Node;
32 
33 bool findBestClickableCandidate(Node*& targetNode, IntPoint& targetPoint, const IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMember<Node> >&);
34 bool findBestContextMenuCandidate(Node*& targetNode, IntPoint& targetPoint, const IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMember<Node> >&);
35 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMember<Node> >&);
36 // FIXME: Implement the similar functions for other gestures here as well.
37 
38 } // namespace WebCore
39 
40 #endif
41