• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2008 Apple Inc. All Rights Reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef RenderScrollbarPart_h
27 #define RenderScrollbarPart_h
28 
29 #include "core/rendering/RenderBlock.h"
30 #include "platform/scroll/ScrollTypes.h"
31 
32 namespace WebCore {
33 
34 class RenderScrollbar;
35 
36 class RenderScrollbarPart FINAL : public RenderBlock {
37 public:
38     static RenderScrollbarPart* createAnonymous(Document*, RenderScrollbar* = 0, ScrollbarPart = NoPart);
39 
40     virtual ~RenderScrollbarPart();
41 
renderName()42     virtual const char* renderName() const OVERRIDE { return "RenderScrollbarPart"; }
43 
layerTypeRequired()44     virtual LayerType layerTypeRequired() const OVERRIDE { return NoLayer; }
45 
46     virtual void layout() OVERRIDE;
47 
48     void paintIntoRect(GraphicsContext*, const LayoutPoint&, const LayoutRect&);
49 
50     // Scrollbar parts needs to be rendered at device pixel boundaries.
marginTop()51     virtual LayoutUnit marginTop() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.top())); return m_marginBox.top(); }
marginBottom()52     virtual LayoutUnit marginBottom() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.bottom())); return m_marginBox.bottom(); }
marginLeft()53     virtual LayoutUnit marginLeft() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.left())); return m_marginBox.left(); }
marginRight()54     virtual LayoutUnit marginRight() const OVERRIDE { ASSERT(isIntegerValue(m_marginBox.right())); return m_marginBox.right(); }
55 
isRenderScrollbarPart()56     virtual bool isRenderScrollbarPart() const OVERRIDE { return true; }
57     RenderObject* rendererOwningScrollbar() const;
58 
59 protected:
60     virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
61     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
62     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
63 
64 private:
65     RenderScrollbarPart(RenderScrollbar*, ScrollbarPart);
66 
67     virtual void computePreferredLogicalWidths() OVERRIDE;
68 
69     // Have all padding getters return 0. The important point here is to avoid resolving percents
70     // against the containing block, since scroll bar corners don't always have one (so it would
71     // crash). Scroll bar corners are not actually laid out, and they don't have child content, so
72     // what we return here doesn't really matter.
paddingTop()73     virtual LayoutUnit paddingTop() const OVERRIDE { return LayoutUnit(); }
paddingBottom()74     virtual LayoutUnit paddingBottom() const OVERRIDE { return LayoutUnit(); }
paddingLeft()75     virtual LayoutUnit paddingLeft() const OVERRIDE { return LayoutUnit(); }
paddingRight()76     virtual LayoutUnit paddingRight() const OVERRIDE { return LayoutUnit(); }
paddingBefore()77     virtual LayoutUnit paddingBefore() const OVERRIDE { return LayoutUnit(); }
paddingAfter()78     virtual LayoutUnit paddingAfter() const OVERRIDE { return LayoutUnit(); }
paddingStart()79     virtual LayoutUnit paddingStart() const OVERRIDE { return LayoutUnit(); }
paddingEnd()80     virtual LayoutUnit paddingEnd() const OVERRIDE { return LayoutUnit(); }
81 
82     void layoutHorizontalPart();
83     void layoutVerticalPart();
84 
85     void computeScrollbarWidth();
86     void computeScrollbarHeight();
87 
88     RenderScrollbar* m_scrollbar;
89     ScrollbarPart m_part;
90 };
91 
92 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderScrollbarPart, isRenderScrollbarPart());
93 
94 } // namespace WebCore
95 
96 #endif // RenderScrollbarPart_h
97