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1 /*
2  * Copyright (C) 2009, 2010 Apple Inc. All rights reserved.
3  * Copyright (C) 2014 Google Inc. All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef GraphicsLayerUpdater_h
28 #define GraphicsLayerUpdater_h
29 
30 #include "platform/graphics/GraphicsLayer.h"
31 
32 namespace WebCore {
33 
34 class RenderLayer;
35 
36 class GraphicsLayerUpdater {
37     class UpdateContext {
38     public:
UpdateContext()39         UpdateContext()
40             : m_compositingStackingContext(0)
41             , m_compositingAncestor(0)
42         {
43         }
44 
45         UpdateContext(const UpdateContext&, const RenderLayer&);
46 
47         const RenderLayer* compositingContainer(const RenderLayer&) const;
48     private:
49         const RenderLayer* m_compositingStackingContext;
50         const RenderLayer* m_compositingAncestor;
51     };
52 
53 public:
54     GraphicsLayerUpdater();
55     ~GraphicsLayerUpdater();
56 
57     enum UpdateType {
58         DoNotForceUpdate,
59         ForceUpdate,
60     };
61 
62     void update(Vector<RenderLayer*>& layersNeedingPaintInvalidation, RenderLayer&, UpdateType = DoNotForceUpdate, const UpdateContext& = UpdateContext());
63     void rebuildTree(RenderLayer&, GraphicsLayerVector& childLayersOfEnclosingLayer);
64 
needsRebuildTree()65     bool needsRebuildTree() const { return m_needsRebuildTree; }
66 
67 #if ASSERT_ENABLED
68     static void assertNeedsToUpdateGraphicsLayerBitsCleared(RenderLayer&);
69 #endif
70 
71 private:
72     bool m_needsRebuildTree;
73 };
74 
75 } // namespace WebCore
76 
77 #endif // GraphicsLayerUpdater_h
78