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1 /*
2  * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #ifndef RenderSVGResource_h
21 #define RenderSVGResource_h
22 
23 #include "core/rendering/svg/RenderSVGShape.h"
24 #include "core/svg/SVGDocumentExtensions.h"
25 
26 namespace WebCore {
27 
28 enum RenderSVGResourceType {
29     MaskerResourceType,
30     MarkerResourceType,
31     PatternResourceType,
32     LinearGradientResourceType,
33     RadialGradientResourceType,
34     SolidColorResourceType,
35     FilterResourceType,
36     ClipperResourceType
37 };
38 
39 // If this enum changes change the unsigned bitfields using it.
40 enum RenderSVGResourceMode {
41     ApplyToDefaultMode = 1 << 0, // used for all resources except gradient/pattern
42     ApplyToFillMode    = 1 << 1,
43     ApplyToStrokeMode  = 1 << 2,
44     ApplyToTextMode    = 1 << 3 // used in combination with ApplyTo{Fill|Stroke}Mode
45 };
46 typedef unsigned RenderSVGResourceModeFlags;
47 
48 class GraphicsContext;
49 class Path;
50 class RenderObject;
51 class RenderStyle;
52 class RenderSVGResourceSolidColor;
53 
54 class RenderSVGResource {
55 public:
RenderSVGResource()56     RenderSVGResource() { }
~RenderSVGResource()57     virtual ~RenderSVGResource() { }
58 
59     virtual void removeAllClientsFromCache(bool markForInvalidation = true) = 0;
60     virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) = 0;
61 
62     virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0;
postApplyResource(RenderObject *,GraphicsContext * &,unsigned short,const Path *,const RenderSVGShape *)63     virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) { }
64 
65     virtual RenderSVGResourceType resourceType() const = 0;
66 
67     template<class Renderer>
cast()68     Renderer* cast()
69     {
70         if (Renderer::s_resourceType == resourceType())
71             return static_cast<Renderer*>(this);
72 
73         return 0;
74     }
75 
76     // Helper utilities used in the render tree to access resources used for painting shapes/text (gradients & patterns & solid colors only)
77     // If hasFallback gets set to true, the sharedSolidPaintingResource is set to a fallback color.
78     static RenderSVGResource* fillPaintingResource(RenderObject*, const RenderStyle*, bool& hasFallback);
79     static RenderSVGResource* strokePaintingResource(RenderObject*, const RenderStyle*, bool& hasFallback);
80     static RenderSVGResourceSolidColor* sharedSolidPaintingResource();
81 
82     static void markForLayoutAndParentResourceInvalidation(RenderObject*, bool needsLayout = true);
83 };
84 
85 #define DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(thisType, typeName) \
86     DEFINE_TYPE_CASTS(thisType, RenderSVGResource, resource, resource->resourceType() == typeName, resource.resourceType() == typeName)
87 
88 }
89 
90 #endif
91