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1 /*
2  * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Library General Public
7  * License as published by the Free Software Foundation; either
8  * version 2 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Library General Public License for more details.
14  *
15  * You should have received a copy of the GNU Library General Public License
16  * along with this library; see the file COPYING.LIB.  If not, write to
17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18  * Boston, MA 02110-1301, USA.
19  */
20 
21 #ifndef RenderSVGResourceLinearGradient_h
22 #define RenderSVGResourceLinearGradient_h
23 
24 #include "core/rendering/svg/RenderSVGResourceGradient.h"
25 #include "core/svg/LinearGradientAttributes.h"
26 
27 namespace WebCore {
28 
29 class SVGLinearGradientElement;
30 
31 class RenderSVGResourceLinearGradient FINAL : public RenderSVGResourceGradient {
32 public:
33     explicit RenderSVGResourceLinearGradient(SVGLinearGradientElement*);
34     virtual ~RenderSVGResourceLinearGradient();
35 
renderName()36     virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceLinearGradient"; }
37 
resourceType()38     virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resourceType; }
39     static const RenderSVGResourceType s_resourceType;
40 
gradientUnits()41     virtual SVGUnitTypes::SVGUnitType gradientUnits() const OVERRIDE { return m_attributes.gradientUnits(); }
calculateGradientTransform(AffineTransform & transform)42     virtual void calculateGradientTransform(AffineTransform& transform) OVERRIDE { transform = m_attributes.gradientTransform(); }
43     virtual bool collectGradientAttributes(SVGGradientElement*) OVERRIDE;
44     virtual void buildGradient(GradientData*) const OVERRIDE;
45 
46     FloatPoint startPoint(const LinearGradientAttributes&) const;
47     FloatPoint endPoint(const LinearGradientAttributes&) const;
48 
49 private:
50     LinearGradientAttributes m_attributes;
51 };
52 
53 }
54 
55 #endif
56