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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/logging.h"
6 #include "third_party/mesa/src/include/GL/osmesa.h"
7 #include "ui/gl/gl_bindings.h"
8 #include "ui/gl/gl_context.h"
9 #include "ui/gl/gl_surface_osmesa.h"
10 #include "ui/gl/scoped_make_current.h"
11 
12 namespace gfx {
13 
GLSurfaceOSMesa(unsigned format,const gfx::Size & size)14 GLSurfaceOSMesa::GLSurfaceOSMesa(unsigned format, const gfx::Size& size)
15     : format_(format),
16       size_(size) {
17   // Implementations of OSMesa surface do not support having a 0 size. In such
18   // cases use a (1, 1) surface.
19   if (size_.GetArea() == 0)
20     size_.SetSize(1, 1);
21 }
22 
Initialize()23 bool GLSurfaceOSMesa::Initialize() {
24   return Resize(size_);
25 }
26 
Destroy()27 void GLSurfaceOSMesa::Destroy() {
28   buffer_.reset();
29 }
30 
Resize(const gfx::Size & new_size)31 bool GLSurfaceOSMesa::Resize(const gfx::Size& new_size) {
32   scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
33   GLContext* current_context = GLContext::GetCurrent();
34   bool was_current =
35       current_context && current_context->IsCurrent(this);
36   if (was_current) {
37     scoped_make_current.reset(
38         new ui::ScopedMakeCurrent(current_context, this));
39     current_context->ReleaseCurrent(this);
40   }
41 
42   // Preserve the old buffer.
43   scoped_ptr<int32[]> old_buffer(buffer_.release());
44 
45   // Allocate a new one.
46   buffer_.reset(new int32[new_size.GetArea()]);
47   memset(buffer_.get(), 0, new_size.GetArea() * sizeof(buffer_[0]));
48 
49   // Copy the old back buffer into the new buffer.
50   if (old_buffer.get()) {
51     int copy_width = std::min(size_.width(), new_size.width());
52     int copy_height = std::min(size_.height(), new_size.height());
53     for (int y = 0; y < copy_height; ++y) {
54       for (int x = 0; x < copy_width; ++x) {
55         buffer_[y * new_size.width() + x] = old_buffer[y * size_.width() + x];
56       }
57     }
58   }
59 
60   size_ = new_size;
61 
62   return true;
63 }
64 
IsOffscreen()65 bool GLSurfaceOSMesa::IsOffscreen() {
66   return true;
67 }
68 
SwapBuffers()69 bool GLSurfaceOSMesa::SwapBuffers() {
70   NOTREACHED() << "Should not call SwapBuffers on an GLSurfaceOSMesa.";
71   return false;
72 }
73 
GetSize()74 gfx::Size GLSurfaceOSMesa::GetSize() {
75   return size_;
76 }
77 
GetHandle()78 void* GLSurfaceOSMesa::GetHandle() {
79   return buffer_.get();
80 }
81 
GetFormat()82 unsigned GLSurfaceOSMesa::GetFormat() {
83   return format_;
84 }
85 
~GLSurfaceOSMesa()86 GLSurfaceOSMesa::~GLSurfaceOSMesa() {
87   Destroy();
88 }
89 
IsOffscreen()90 bool GLSurfaceOSMesaHeadless::IsOffscreen() { return false; }
91 
SwapBuffers()92 bool GLSurfaceOSMesaHeadless::SwapBuffers() { return true; }
93 
GLSurfaceOSMesaHeadless()94 GLSurfaceOSMesaHeadless::GLSurfaceOSMesaHeadless()
95     : GLSurfaceOSMesa(OSMESA_BGRA, gfx::Size(1, 1)) {}
96 
~GLSurfaceOSMesaHeadless()97 GLSurfaceOSMesaHeadless::~GLSurfaceOSMesaHeadless() { Destroy(); }
98 
99 }  // namespace gfx
100