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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
6 #define MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
7 
8 #include <map>
9 
10 #include "base/macros.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "gpu/command_buffer/client/gpu_control.h"
13 #include "gpu/command_buffer/common/command_buffer.h"
14 #include "gpu/command_buffer/common/command_buffer_shared.h"
15 #include "mojo/public/cpp/bindings/error_handler.h"
16 #include "mojo/services/gles2/command_buffer.mojom.h"
17 
18 namespace base {
19 class RunLoop;
20 }
21 
22 namespace mojo {
23 template <typename S>
24 class SyncDispatcher;
25 
26 namespace gles2 {
27 class CommandBufferClientImpl;
28 
29 class CommandBufferDelegate {
30  public:
31   virtual ~CommandBufferDelegate();
32   virtual void ContextLost();
33   virtual void DrawAnimationFrame();
34 };
35 
36 class CommandBufferClientImpl : public CommandBufferClient,
37                                 public CommandBufferSyncClient,
38                                 public ErrorHandler,
39                                 public gpu::CommandBuffer,
40                                 public gpu::GpuControl {
41  public:
42   explicit CommandBufferClientImpl(
43       CommandBufferDelegate* delegate,
44       const MojoAsyncWaiter* async_waiter,
45       ScopedMessagePipeHandle command_buffer_handle);
46   virtual ~CommandBufferClientImpl();
47 
48   // CommandBuffer implementation:
49   virtual bool Initialize() OVERRIDE;
50   virtual State GetLastState() OVERRIDE;
51   virtual int32 GetLastToken() OVERRIDE;
52   virtual void Flush(int32 put_offset) OVERRIDE;
53   virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE;
54   virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE;
55   virtual void SetGetBuffer(int32 shm_id) OVERRIDE;
56   virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size,
57                                                           int32* id) OVERRIDE;
58   virtual void DestroyTransferBuffer(int32 id) OVERRIDE;
59 
60   // gpu::GpuControl implementation:
61   virtual gpu::Capabilities GetCapabilities() OVERRIDE;
62   virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(size_t width,
63                                                       size_t height,
64                                                       unsigned internalformat,
65                                                       unsigned usage,
66                                                       int32* id) OVERRIDE;
67   virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE;
68   virtual uint32 InsertSyncPoint() OVERRIDE;
69   virtual void SignalSyncPoint(uint32 sync_point,
70                                const base::Closure& callback) OVERRIDE;
71   virtual void SignalQuery(uint32 query,
72                            const base::Closure& callback) OVERRIDE;
73   virtual void SetSurfaceVisible(bool visible) OVERRIDE;
74   virtual void Echo(const base::Closure& callback) OVERRIDE;
75   virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE;
76 
77   void RequestAnimationFrames();
78   void CancelAnimationFrames();
79 
80  private:
81   // CommandBufferClient implementation:
82   virtual void DidInitialize(bool success) OVERRIDE;
83   virtual void DidMakeProgress(CommandBufferStatePtr state) OVERRIDE;
84   virtual void DidDestroy() OVERRIDE;
85   virtual void LostContext(int32_t lost_reason) OVERRIDE;
86 
87   // ErrorHandler implementation:
88   virtual void OnConnectionError() OVERRIDE;
89 
90   virtual void DrawAnimationFrame() OVERRIDE;
91 
92   void TryUpdateState();
93   void MakeProgressAndUpdateState();
94 
shared_state()95   gpu::CommandBufferSharedState* shared_state() const { return shared_state_; }
96 
97   CommandBufferDelegate* delegate_;
98   CommandBufferPtr command_buffer_;
99   scoped_ptr<SyncDispatcher<CommandBufferSyncClient> > sync_dispatcher_;
100 
101   State last_state_;
102   mojo::ScopedSharedBufferHandle shared_state_handle_;
103   gpu::CommandBufferSharedState* shared_state_;
104   int32 last_put_offset_;
105   int32 next_transfer_buffer_id_;
106 
107   bool initialize_result_;
108   const MojoAsyncWaiter* async_waiter_;
109 };
110 
111 }  // gles2
112 }  // mojo
113 
114 #endif  // MOJO_GLES2_COMMAND_BUFFER_CLIENT_IMPL_H_
115