1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 */ 4gl->cullFace = (glCullFaceFunc) loader->get("glCullFace"); 5gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace"); 6gl->hint = (glHintFunc) loader->get("glHint"); 7gl->lineWidth = (glLineWidthFunc) loader->get("glLineWidth"); 8gl->pointSize = (glPointSizeFunc) loader->get("glPointSize"); 9gl->polygonMode = (glPolygonModeFunc) loader->get("glPolygonMode"); 10gl->scissor = (glScissorFunc) loader->get("glScissor"); 11gl->texParameterf = (glTexParameterfFunc) loader->get("glTexParameterf"); 12gl->texParameterfv = (glTexParameterfvFunc) loader->get("glTexParameterfv"); 13gl->texParameteri = (glTexParameteriFunc) loader->get("glTexParameteri"); 14gl->texParameteriv = (glTexParameterivFunc) loader->get("glTexParameteriv"); 15gl->texImage1D = (glTexImage1DFunc) loader->get("glTexImage1D"); 16gl->texImage2D = (glTexImage2DFunc) loader->get("glTexImage2D"); 17gl->drawBuffer = (glDrawBufferFunc) loader->get("glDrawBuffer"); 18gl->clear = (glClearFunc) loader->get("glClear"); 19gl->clearColor = (glClearColorFunc) loader->get("glClearColor"); 20gl->clearStencil = (glClearStencilFunc) loader->get("glClearStencil"); 21gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth"); 22gl->stencilMask = (glStencilMaskFunc) loader->get("glStencilMask"); 23gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); 24gl->depthMask = (glDepthMaskFunc) loader->get("glDepthMask"); 25gl->disable = (glDisableFunc) loader->get("glDisable"); 26gl->enable = (glEnableFunc) loader->get("glEnable"); 27gl->finish = (glFinishFunc) loader->get("glFinish"); 28gl->flush = (glFlushFunc) loader->get("glFlush"); 29gl->blendFunc = (glBlendFuncFunc) loader->get("glBlendFunc"); 30gl->logicOp = (glLogicOpFunc) loader->get("glLogicOp"); 31gl->stencilFunc = (glStencilFuncFunc) loader->get("glStencilFunc"); 32gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp"); 33gl->depthFunc = (glDepthFuncFunc) loader->get("glDepthFunc"); 34gl->pixelStoref = (glPixelStorefFunc) loader->get("glPixelStoref"); 35gl->pixelStorei = (glPixelStoreiFunc) loader->get("glPixelStorei"); 36gl->readBuffer = (glReadBufferFunc) loader->get("glReadBuffer"); 37gl->readPixels = (glReadPixelsFunc) loader->get("glReadPixels"); 38gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv"); 39gl->getDoublev = (glGetDoublevFunc) loader->get("glGetDoublev"); 40gl->getError = (glGetErrorFunc) loader->get("glGetError"); 41gl->getFloatv = (glGetFloatvFunc) loader->get("glGetFloatv"); 42gl->getIntegerv = (glGetIntegervFunc) loader->get("glGetIntegerv"); 43gl->getString = (glGetStringFunc) loader->get("glGetString"); 44gl->getTexImage = (glGetTexImageFunc) loader->get("glGetTexImage"); 45gl->getTexParameterfv = (glGetTexParameterfvFunc) loader->get("glGetTexParameterfv"); 46gl->getTexParameteriv = (glGetTexParameterivFunc) loader->get("glGetTexParameteriv"); 47gl->getTexLevelParameterfv = (glGetTexLevelParameterfvFunc) loader->get("glGetTexLevelParameterfv"); 48gl->getTexLevelParameteriv = (glGetTexLevelParameterivFunc) loader->get("glGetTexLevelParameteriv"); 49gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled"); 50gl->depthRange = (glDepthRangeFunc) loader->get("glDepthRange"); 51gl->viewport = (glViewportFunc) loader->get("glViewport"); 52gl->drawArrays = (glDrawArraysFunc) loader->get("glDrawArrays"); 53gl->drawElements = (glDrawElementsFunc) loader->get("glDrawElements"); 54gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointerv"); 55gl->polygonOffset = (glPolygonOffsetFunc) loader->get("glPolygonOffset"); 56gl->copyTexImage1D = (glCopyTexImage1DFunc) loader->get("glCopyTexImage1D"); 57gl->copyTexImage2D = (glCopyTexImage2DFunc) loader->get("glCopyTexImage2D"); 58gl->copyTexSubImage1D = (glCopyTexSubImage1DFunc) loader->get("glCopyTexSubImage1D"); 59gl->copyTexSubImage2D = (glCopyTexSubImage2DFunc) loader->get("glCopyTexSubImage2D"); 60gl->texSubImage1D = (glTexSubImage1DFunc) loader->get("glTexSubImage1D"); 61gl->texSubImage2D = (glTexSubImage2DFunc) loader->get("glTexSubImage2D"); 62gl->bindTexture = (glBindTextureFunc) loader->get("glBindTexture"); 63gl->deleteTextures = (glDeleteTexturesFunc) loader->get("glDeleteTextures"); 64gl->genTextures = (glGenTexturesFunc) loader->get("glGenTextures"); 65gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture"); 66gl->blendColor = (glBlendColorFunc) loader->get("glBlendColor"); 67gl->blendEquation = (glBlendEquationFunc) loader->get("glBlendEquation"); 68gl->drawRangeElements = (glDrawRangeElementsFunc) loader->get("glDrawRangeElements"); 69gl->texImage3D = (glTexImage3DFunc) loader->get("glTexImage3D"); 70gl->texSubImage3D = (glTexSubImage3DFunc) loader->get("glTexSubImage3D"); 71gl->copyTexSubImage3D = (glCopyTexSubImage3DFunc) loader->get("glCopyTexSubImage3D"); 72gl->activeTexture = (glActiveTextureFunc) loader->get("glActiveTexture"); 73gl->sampleCoverage = (glSampleCoverageFunc) loader->get("glSampleCoverage"); 74gl->compressedTexImage3D = (glCompressedTexImage3DFunc) loader->get("glCompressedTexImage3D"); 75gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D"); 76gl->compressedTexImage1D = (glCompressedTexImage1DFunc) loader->get("glCompressedTexImage1D"); 77gl->compressedTexSubImage3D = (glCompressedTexSubImage3DFunc) loader->get("glCompressedTexSubImage3D"); 78gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); 79gl->compressedTexSubImage1D = (glCompressedTexSubImage1DFunc) loader->get("glCompressedTexSubImage1D"); 80gl->getCompressedTexImage = (glGetCompressedTexImageFunc) loader->get("glGetCompressedTexImage"); 81gl->blendFuncSeparate = (glBlendFuncSeparateFunc) loader->get("glBlendFuncSeparate"); 82gl->multiDrawArrays = (glMultiDrawArraysFunc) loader->get("glMultiDrawArrays"); 83gl->multiDrawElements = (glMultiDrawElementsFunc) loader->get("glMultiDrawElements"); 84gl->pointParameterf = (glPointParameterfFunc) loader->get("glPointParameterf"); 85gl->pointParameterfv = (glPointParameterfvFunc) loader->get("glPointParameterfv"); 86gl->pointParameteri = (glPointParameteriFunc) loader->get("glPointParameteri"); 87gl->pointParameteriv = (glPointParameterivFunc) loader->get("glPointParameteriv"); 88gl->genQueries = (glGenQueriesFunc) loader->get("glGenQueries"); 89gl->deleteQueries = (glDeleteQueriesFunc) loader->get("glDeleteQueries"); 90gl->isQuery = (glIsQueryFunc) loader->get("glIsQuery"); 91gl->beginQuery = (glBeginQueryFunc) loader->get("glBeginQuery"); 92gl->endQuery = (glEndQueryFunc) loader->get("glEndQuery"); 93gl->getQueryiv = (glGetQueryivFunc) loader->get("glGetQueryiv"); 94gl->getQueryObjectiv = (glGetQueryObjectivFunc) loader->get("glGetQueryObjectiv"); 95gl->getQueryObjectuiv = (glGetQueryObjectuivFunc) loader->get("glGetQueryObjectuiv"); 96gl->bindBuffer = (glBindBufferFunc) loader->get("glBindBuffer"); 97gl->deleteBuffers = (glDeleteBuffersFunc) loader->get("glDeleteBuffers"); 98gl->genBuffers = (glGenBuffersFunc) loader->get("glGenBuffers"); 99gl->isBuffer = (glIsBufferFunc) loader->get("glIsBuffer"); 100gl->bufferData = (glBufferDataFunc) loader->get("glBufferData"); 101gl->bufferSubData = (glBufferSubDataFunc) loader->get("glBufferSubData"); 102gl->getBufferSubData = (glGetBufferSubDataFunc) loader->get("glGetBufferSubData"); 103gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer"); 104gl->unmapBuffer = (glUnmapBufferFunc) loader->get("glUnmapBuffer"); 105gl->getBufferParameteriv = (glGetBufferParameterivFunc) loader->get("glGetBufferParameteriv"); 106gl->getBufferPointerv = (glGetBufferPointervFunc) loader->get("glGetBufferPointerv"); 107gl->blendEquationSeparate = (glBlendEquationSeparateFunc) loader->get("glBlendEquationSeparate"); 108gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers"); 109gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate"); 110gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate"); 111gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate"); 112gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader"); 113gl->bindAttribLocation = (glBindAttribLocationFunc) loader->get("glBindAttribLocation"); 114gl->compileShader = (glCompileShaderFunc) loader->get("glCompileShader"); 115gl->createProgram = (glCreateProgramFunc) loader->get("glCreateProgram"); 116gl->createShader = (glCreateShaderFunc) loader->get("glCreateShader"); 117gl->deleteProgram = (glDeleteProgramFunc) loader->get("glDeleteProgram"); 118gl->deleteShader = (glDeleteShaderFunc) loader->get("glDeleteShader"); 119gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader"); 120gl->disableVertexAttribArray = (glDisableVertexAttribArrayFunc) loader->get("glDisableVertexAttribArray"); 121gl->enableVertexAttribArray = (glEnableVertexAttribArrayFunc) loader->get("glEnableVertexAttribArray"); 122gl->getActiveAttrib = (glGetActiveAttribFunc) loader->get("glGetActiveAttrib"); 123gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform"); 124gl->getAttachedShaders = (glGetAttachedShadersFunc) loader->get("glGetAttachedShaders"); 125gl->getAttribLocation = (glGetAttribLocationFunc) loader->get("glGetAttribLocation"); 126gl->getProgramiv = (glGetProgramivFunc) loader->get("glGetProgramiv"); 127gl->getProgramInfoLog = (glGetProgramInfoLogFunc) loader->get("glGetProgramInfoLog"); 128gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv"); 129gl->getShaderInfoLog = (glGetShaderInfoLogFunc) loader->get("glGetShaderInfoLog"); 130gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource"); 131gl->getUniformLocation = (glGetUniformLocationFunc) loader->get("glGetUniformLocation"); 132gl->getUniformfv = (glGetUniformfvFunc) loader->get("glGetUniformfv"); 133gl->getUniformiv = (glGetUniformivFunc) loader->get("glGetUniformiv"); 134gl->getVertexAttribdv = (glGetVertexAttribdvFunc) loader->get("glGetVertexAttribdv"); 135gl->getVertexAttribfv = (glGetVertexAttribfvFunc) loader->get("glGetVertexAttribfv"); 136gl->getVertexAttribiv = (glGetVertexAttribivFunc) loader->get("glGetVertexAttribiv"); 137gl->getVertexAttribPointerv = (glGetVertexAttribPointervFunc) loader->get("glGetVertexAttribPointerv"); 138gl->isProgram = (glIsProgramFunc) loader->get("glIsProgram"); 139gl->isShader = (glIsShaderFunc) loader->get("glIsShader"); 140gl->linkProgram = (glLinkProgramFunc) loader->get("glLinkProgram"); 141gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); 142gl->useProgram = (glUseProgramFunc) loader->get("glUseProgram"); 143gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f"); 144gl->uniform2f = (glUniform2fFunc) loader->get("glUniform2f"); 145gl->uniform3f = (glUniform3fFunc) loader->get("glUniform3f"); 146gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f"); 147gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i"); 148gl->uniform2i = (glUniform2iFunc) loader->get("glUniform2i"); 149gl->uniform3i = (glUniform3iFunc) loader->get("glUniform3i"); 150gl->uniform4i = (glUniform4iFunc) loader->get("glUniform4i"); 151gl->uniform1fv = (glUniform1fvFunc) loader->get("glUniform1fv"); 152gl->uniform2fv = (glUniform2fvFunc) loader->get("glUniform2fv"); 153gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv"); 154gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv"); 155gl->uniform1iv = (glUniform1ivFunc) loader->get("glUniform1iv"); 156gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv"); 157gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv"); 158gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv"); 159gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv"); 160gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); 161gl->uniformMatrix4fv = (glUniformMatrix4fvFunc) loader->get("glUniformMatrix4fv"); 162gl->validateProgram = (glValidateProgramFunc) loader->get("glValidateProgram"); 163gl->vertexAttrib1d = (glVertexAttrib1dFunc) loader->get("glVertexAttrib1d"); 164gl->vertexAttrib1dv = (glVertexAttrib1dvFunc) loader->get("glVertexAttrib1dv"); 165gl->vertexAttrib1f = (glVertexAttrib1fFunc) loader->get("glVertexAttrib1f"); 166gl->vertexAttrib1fv = (glVertexAttrib1fvFunc) loader->get("glVertexAttrib1fv"); 167gl->vertexAttrib1s = (glVertexAttrib1sFunc) loader->get("glVertexAttrib1s"); 168gl->vertexAttrib1sv = (glVertexAttrib1svFunc) loader->get("glVertexAttrib1sv"); 169gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d"); 170gl->vertexAttrib2dv = (glVertexAttrib2dvFunc) loader->get("glVertexAttrib2dv"); 171gl->vertexAttrib2f = (glVertexAttrib2fFunc) loader->get("glVertexAttrib2f"); 172gl->vertexAttrib2fv = (glVertexAttrib2fvFunc) loader->get("glVertexAttrib2fv"); 173gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s"); 174gl->vertexAttrib2sv = (glVertexAttrib2svFunc) loader->get("glVertexAttrib2sv"); 175gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d"); 176gl->vertexAttrib3dv = (glVertexAttrib3dvFunc) loader->get("glVertexAttrib3dv"); 177gl->vertexAttrib3f = (glVertexAttrib3fFunc) loader->get("glVertexAttrib3f"); 178gl->vertexAttrib3fv = (glVertexAttrib3fvFunc) loader->get("glVertexAttrib3fv"); 179gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s"); 180gl->vertexAttrib3sv = (glVertexAttrib3svFunc) loader->get("glVertexAttrib3sv"); 181gl->vertexAttrib4Nbv = (glVertexAttrib4NbvFunc) loader->get("glVertexAttrib4Nbv"); 182gl->vertexAttrib4Niv = (glVertexAttrib4NivFunc) loader->get("glVertexAttrib4Niv"); 183gl->vertexAttrib4Nsv = (glVertexAttrib4NsvFunc) loader->get("glVertexAttrib4Nsv"); 184gl->vertexAttrib4Nub = (glVertexAttrib4NubFunc) loader->get("glVertexAttrib4Nub"); 185gl->vertexAttrib4Nubv = (glVertexAttrib4NubvFunc) loader->get("glVertexAttrib4Nubv"); 186gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv"); 187gl->vertexAttrib4Nusv = (glVertexAttrib4NusvFunc) loader->get("glVertexAttrib4Nusv"); 188gl->vertexAttrib4bv = (glVertexAttrib4bvFunc) loader->get("glVertexAttrib4bv"); 189gl->vertexAttrib4d = (glVertexAttrib4dFunc) loader->get("glVertexAttrib4d"); 190gl->vertexAttrib4dv = (glVertexAttrib4dvFunc) loader->get("glVertexAttrib4dv"); 191gl->vertexAttrib4f = (glVertexAttrib4fFunc) loader->get("glVertexAttrib4f"); 192gl->vertexAttrib4fv = (glVertexAttrib4fvFunc) loader->get("glVertexAttrib4fv"); 193gl->vertexAttrib4iv = (glVertexAttrib4ivFunc) loader->get("glVertexAttrib4iv"); 194gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s"); 195gl->vertexAttrib4sv = (glVertexAttrib4svFunc) loader->get("glVertexAttrib4sv"); 196gl->vertexAttrib4ubv = (glVertexAttrib4ubvFunc) loader->get("glVertexAttrib4ubv"); 197gl->vertexAttrib4uiv = (glVertexAttrib4uivFunc) loader->get("glVertexAttrib4uiv"); 198gl->vertexAttrib4usv = (glVertexAttrib4usvFunc) loader->get("glVertexAttrib4usv"); 199gl->vertexAttribPointer = (glVertexAttribPointerFunc) loader->get("glVertexAttribPointer"); 200gl->uniformMatrix2x3fv = (glUniformMatrix2x3fvFunc) loader->get("glUniformMatrix2x3fv"); 201gl->uniformMatrix3x2fv = (glUniformMatrix3x2fvFunc) loader->get("glUniformMatrix3x2fv"); 202gl->uniformMatrix2x4fv = (glUniformMatrix2x4fvFunc) loader->get("glUniformMatrix2x4fv"); 203gl->uniformMatrix4x2fv = (glUniformMatrix4x2fvFunc) loader->get("glUniformMatrix4x2fv"); 204gl->uniformMatrix3x4fv = (glUniformMatrix3x4fvFunc) loader->get("glUniformMatrix3x4fv"); 205gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv"); 206gl->colorMaski = (glColorMaskiFunc) loader->get("glColorMaski"); 207gl->getBooleani_v = (glGetBooleani_vFunc) loader->get("glGetBooleani_v"); 208gl->getIntegeri_v = (glGetIntegeri_vFunc) loader->get("glGetIntegeri_v"); 209gl->enablei = (glEnableiFunc) loader->get("glEnablei"); 210gl->disablei = (glDisableiFunc) loader->get("glDisablei"); 211gl->isEnabledi = (glIsEnablediFunc) loader->get("glIsEnabledi"); 212gl->beginTransformFeedback = (glBeginTransformFeedbackFunc) loader->get("glBeginTransformFeedback"); 213gl->endTransformFeedback = (glEndTransformFeedbackFunc) loader->get("glEndTransformFeedback"); 214gl->bindBufferRange = (glBindBufferRangeFunc) loader->get("glBindBufferRange"); 215gl->bindBufferBase = (glBindBufferBaseFunc) loader->get("glBindBufferBase"); 216gl->transformFeedbackVaryings = (glTransformFeedbackVaryingsFunc) loader->get("glTransformFeedbackVaryings"); 217gl->getTransformFeedbackVarying = (glGetTransformFeedbackVaryingFunc) loader->get("glGetTransformFeedbackVarying"); 218gl->clampColor = (glClampColorFunc) loader->get("glClampColor"); 219gl->beginConditionalRender = (glBeginConditionalRenderFunc) loader->get("glBeginConditionalRender"); 220gl->endConditionalRender = (glEndConditionalRenderFunc) loader->get("glEndConditionalRender"); 221gl->vertexAttribIPointer = (glVertexAttribIPointerFunc) loader->get("glVertexAttribIPointer"); 222gl->getVertexAttribIiv = (glGetVertexAttribIivFunc) loader->get("glGetVertexAttribIiv"); 223gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv"); 224gl->vertexAttribI1i = (glVertexAttribI1iFunc) loader->get("glVertexAttribI1i"); 225gl->vertexAttribI2i = (glVertexAttribI2iFunc) loader->get("glVertexAttribI2i"); 226gl->vertexAttribI3i = (glVertexAttribI3iFunc) loader->get("glVertexAttribI3i"); 227gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i"); 228gl->vertexAttribI1ui = (glVertexAttribI1uiFunc) loader->get("glVertexAttribI1ui"); 229gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui"); 230gl->vertexAttribI3ui = (glVertexAttribI3uiFunc) loader->get("glVertexAttribI3ui"); 231gl->vertexAttribI4ui = (glVertexAttribI4uiFunc) loader->get("glVertexAttribI4ui"); 232gl->vertexAttribI1iv = (glVertexAttribI1ivFunc) loader->get("glVertexAttribI1iv"); 233gl->vertexAttribI2iv = (glVertexAttribI2ivFunc) loader->get("glVertexAttribI2iv"); 234gl->vertexAttribI3iv = (glVertexAttribI3ivFunc) loader->get("glVertexAttribI3iv"); 235gl->vertexAttribI4iv = (glVertexAttribI4ivFunc) loader->get("glVertexAttribI4iv"); 236gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv"); 237gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv"); 238gl->vertexAttribI3uiv = (glVertexAttribI3uivFunc) loader->get("glVertexAttribI3uiv"); 239gl->vertexAttribI4uiv = (glVertexAttribI4uivFunc) loader->get("glVertexAttribI4uiv"); 240gl->vertexAttribI4bv = (glVertexAttribI4bvFunc) loader->get("glVertexAttribI4bv"); 241gl->vertexAttribI4sv = (glVertexAttribI4svFunc) loader->get("glVertexAttribI4sv"); 242gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv"); 243gl->vertexAttribI4usv = (glVertexAttribI4usvFunc) loader->get("glVertexAttribI4usv"); 244gl->getUniformuiv = (glGetUniformuivFunc) loader->get("glGetUniformuiv"); 245gl->bindFragDataLocation = (glBindFragDataLocationFunc) loader->get("glBindFragDataLocation"); 246gl->getFragDataLocation = (glGetFragDataLocationFunc) loader->get("glGetFragDataLocation"); 247gl->uniform1ui = (glUniform1uiFunc) loader->get("glUniform1ui"); 248gl->uniform2ui = (glUniform2uiFunc) loader->get("glUniform2ui"); 249gl->uniform3ui = (glUniform3uiFunc) loader->get("glUniform3ui"); 250gl->uniform4ui = (glUniform4uiFunc) loader->get("glUniform4ui"); 251gl->uniform1uiv = (glUniform1uivFunc) loader->get("glUniform1uiv"); 252gl->uniform2uiv = (glUniform2uivFunc) loader->get("glUniform2uiv"); 253gl->uniform3uiv = (glUniform3uivFunc) loader->get("glUniform3uiv"); 254gl->uniform4uiv = (glUniform4uivFunc) loader->get("glUniform4uiv"); 255gl->texParameterIiv = (glTexParameterIivFunc) loader->get("glTexParameterIiv"); 256gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuiv"); 257gl->getTexParameterIiv = (glGetTexParameterIivFunc) loader->get("glGetTexParameterIiv"); 258gl->getTexParameterIuiv = (glGetTexParameterIuivFunc) loader->get("glGetTexParameterIuiv"); 259gl->clearBufferiv = (glClearBufferivFunc) loader->get("glClearBufferiv"); 260gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv"); 261gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv"); 262gl->clearBufferfi = (glClearBufferfiFunc) loader->get("glClearBufferfi"); 263gl->getStringi = (glGetStringiFunc) loader->get("glGetStringi"); 264gl->isRenderbuffer = (glIsRenderbufferFunc) loader->get("glIsRenderbuffer"); 265gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer"); 266gl->deleteRenderbuffers = (glDeleteRenderbuffersFunc) loader->get("glDeleteRenderbuffers"); 267gl->genRenderbuffers = (glGenRenderbuffersFunc) loader->get("glGenRenderbuffers"); 268gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage"); 269gl->getRenderbufferParameteriv = (glGetRenderbufferParameterivFunc) loader->get("glGetRenderbufferParameteriv"); 270gl->isFramebuffer = (glIsFramebufferFunc) loader->get("glIsFramebuffer"); 271gl->bindFramebuffer = (glBindFramebufferFunc) loader->get("glBindFramebuffer"); 272gl->deleteFramebuffers = (glDeleteFramebuffersFunc) loader->get("glDeleteFramebuffers"); 273gl->genFramebuffers = (glGenFramebuffersFunc) loader->get("glGenFramebuffers"); 274gl->checkFramebufferStatus = (glCheckFramebufferStatusFunc) loader->get("glCheckFramebufferStatus"); 275gl->framebufferTexture1D = (glFramebufferTexture1DFunc) loader->get("glFramebufferTexture1D"); 276gl->framebufferTexture2D = (glFramebufferTexture2DFunc) loader->get("glFramebufferTexture2D"); 277gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"); 278gl->framebufferRenderbuffer = (glFramebufferRenderbufferFunc) loader->get("glFramebufferRenderbuffer"); 279gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc) loader->get("glGetFramebufferAttachmentParameteriv"); 280gl->generateMipmap = (glGenerateMipmapFunc) loader->get("glGenerateMipmap"); 281gl->blitFramebuffer = (glBlitFramebufferFunc) loader->get("glBlitFramebuffer"); 282gl->renderbufferStorageMultisample = (glRenderbufferStorageMultisampleFunc) loader->get("glRenderbufferStorageMultisample"); 283gl->framebufferTextureLayer = (glFramebufferTextureLayerFunc) loader->get("glFramebufferTextureLayer"); 284gl->mapBufferRange = (glMapBufferRangeFunc) loader->get("glMapBufferRange"); 285gl->flushMappedBufferRange = (glFlushMappedBufferRangeFunc) loader->get("glFlushMappedBufferRange"); 286gl->bindVertexArray = (glBindVertexArrayFunc) loader->get("glBindVertexArray"); 287gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays"); 288gl->genVertexArrays = (glGenVertexArraysFunc) loader->get("glGenVertexArrays"); 289gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray"); 290gl->texBuffer = (glTexBufferFunc) loader->get("glTexBuffer"); 291gl->primitiveRestartIndex = (glPrimitiveRestartIndexFunc) loader->get("glPrimitiveRestartIndex"); 292gl->copyBufferSubData = (glCopyBufferSubDataFunc) loader->get("glCopyBufferSubData"); 293gl->drawArraysInstanced = (glDrawArraysInstancedFunc) loader->get("glDrawArraysInstanced"); 294gl->drawElementsInstanced = (glDrawElementsInstancedFunc) loader->get("glDrawElementsInstanced"); 295gl->getUniformIndices = (glGetUniformIndicesFunc) loader->get("glGetUniformIndices"); 296gl->getActiveUniformsiv = (glGetActiveUniformsivFunc) loader->get("glGetActiveUniformsiv"); 297gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"); 298gl->getUniformBlockIndex = (glGetUniformBlockIndexFunc) loader->get("glGetUniformBlockIndex"); 299gl->getActiveUniformBlockiv = (glGetActiveUniformBlockivFunc) loader->get("glGetActiveUniformBlockiv"); 300gl->getActiveUniformBlockName = (glGetActiveUniformBlockNameFunc) loader->get("glGetActiveUniformBlockName"); 301gl->uniformBlockBinding = (glUniformBlockBindingFunc) loader->get("glUniformBlockBinding"); 302gl->getInteger64i_v = (glGetInteger64i_vFunc) loader->get("glGetInteger64i_v"); 303gl->getBufferParameteri64v = (glGetBufferParameteri64vFunc) loader->get("glGetBufferParameteri64v"); 304gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture"); 305gl->drawElementsBaseVertex = (glDrawElementsBaseVertexFunc) loader->get("glDrawElementsBaseVertex"); 306gl->drawRangeElementsBaseVertex = (glDrawRangeElementsBaseVertexFunc) loader->get("glDrawRangeElementsBaseVertex"); 307gl->drawElementsInstancedBaseVertex = (glDrawElementsInstancedBaseVertexFunc) loader->get("glDrawElementsInstancedBaseVertex"); 308gl->multiDrawElementsBaseVertex = (glMultiDrawElementsBaseVertexFunc) loader->get("glMultiDrawElementsBaseVertex"); 309gl->provokingVertex = (glProvokingVertexFunc) loader->get("glProvokingVertex"); 310gl->fenceSync = (glFenceSyncFunc) loader->get("glFenceSync"); 311gl->isSync = (glIsSyncFunc) loader->get("glIsSync"); 312gl->deleteSync = (glDeleteSyncFunc) loader->get("glDeleteSync"); 313gl->clientWaitSync = (glClientWaitSyncFunc) loader->get("glClientWaitSync"); 314gl->waitSync = (glWaitSyncFunc) loader->get("glWaitSync"); 315gl->getInteger64v = (glGetInteger64vFunc) loader->get("glGetInteger64v"); 316gl->getSynciv = (glGetSyncivFunc) loader->get("glGetSynciv"); 317gl->texImage2DMultisample = (glTexImage2DMultisampleFunc) loader->get("glTexImage2DMultisample"); 318gl->texImage3DMultisample = (glTexImage3DMultisampleFunc) loader->get("glTexImage3DMultisample"); 319gl->getMultisamplefv = (glGetMultisamplefvFunc) loader->get("glGetMultisamplefv"); 320gl->sampleMaski = (glSampleMaskiFunc) loader->get("glSampleMaski"); 321gl->vertexAttribDivisor = (glVertexAttribDivisorFunc) loader->get("glVertexAttribDivisor"); 322gl->bindFragDataLocationIndexed = (glBindFragDataLocationIndexedFunc) loader->get("glBindFragDataLocationIndexed"); 323gl->getFragDataIndex = (glGetFragDataIndexFunc) loader->get("glGetFragDataIndex"); 324gl->genSamplers = (glGenSamplersFunc) loader->get("glGenSamplers"); 325gl->deleteSamplers = (glDeleteSamplersFunc) loader->get("glDeleteSamplers"); 326gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler"); 327gl->bindSampler = (glBindSamplerFunc) loader->get("glBindSampler"); 328gl->samplerParameteri = (glSamplerParameteriFunc) loader->get("glSamplerParameteri"); 329gl->samplerParameteriv = (glSamplerParameterivFunc) loader->get("glSamplerParameteriv"); 330gl->samplerParameterf = (glSamplerParameterfFunc) loader->get("glSamplerParameterf"); 331gl->samplerParameterfv = (glSamplerParameterfvFunc) loader->get("glSamplerParameterfv"); 332gl->samplerParameterIiv = (glSamplerParameterIivFunc) loader->get("glSamplerParameterIiv"); 333gl->samplerParameterIuiv = (glSamplerParameterIuivFunc) loader->get("glSamplerParameterIuiv"); 334gl->getSamplerParameteriv = (glGetSamplerParameterivFunc) loader->get("glGetSamplerParameteriv"); 335gl->getSamplerParameterIiv = (glGetSamplerParameterIivFunc) loader->get("glGetSamplerParameterIiv"); 336gl->getSamplerParameterfv = (glGetSamplerParameterfvFunc) loader->get("glGetSamplerParameterfv"); 337gl->getSamplerParameterIuiv = (glGetSamplerParameterIuivFunc) loader->get("glGetSamplerParameterIuiv"); 338gl->queryCounter = (glQueryCounterFunc) loader->get("glQueryCounter"); 339gl->getQueryObjecti64v = (glGetQueryObjecti64vFunc) loader->get("glGetQueryObjecti64v"); 340gl->getQueryObjectui64v = (glGetQueryObjectui64vFunc) loader->get("glGetQueryObjectui64v"); 341gl->vertexAttribP1ui = (glVertexAttribP1uiFunc) loader->get("glVertexAttribP1ui"); 342gl->vertexAttribP1uiv = (glVertexAttribP1uivFunc) loader->get("glVertexAttribP1uiv"); 343gl->vertexAttribP2ui = (glVertexAttribP2uiFunc) loader->get("glVertexAttribP2ui"); 344gl->vertexAttribP2uiv = (glVertexAttribP2uivFunc) loader->get("glVertexAttribP2uiv"); 345gl->vertexAttribP3ui = (glVertexAttribP3uiFunc) loader->get("glVertexAttribP3ui"); 346gl->vertexAttribP3uiv = (glVertexAttribP3uivFunc) loader->get("glVertexAttribP3uiv"); 347gl->vertexAttribP4ui = (glVertexAttribP4uiFunc) loader->get("glVertexAttribP4ui"); 348gl->vertexAttribP4uiv = (glVertexAttribP4uivFunc) loader->get("glVertexAttribP4uiv"); 349gl->blendEquationi = (glBlendEquationiFunc) loader->get("glBlendEquationi"); 350gl->blendEquationSeparatei = (glBlendEquationSeparateiFunc) loader->get("glBlendEquationSeparatei"); 351gl->blendFunci = (glBlendFunciFunc) loader->get("glBlendFunci"); 352gl->blendFuncSeparatei = (glBlendFuncSeparateiFunc) loader->get("glBlendFuncSeparatei"); 353gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect"); 354gl->drawElementsIndirect = (glDrawElementsIndirectFunc) loader->get("glDrawElementsIndirect"); 355gl->uniform1d = (glUniform1dFunc) loader->get("glUniform1d"); 356gl->uniform2d = (glUniform2dFunc) loader->get("glUniform2d"); 357gl->uniform3d = (glUniform3dFunc) loader->get("glUniform3d"); 358gl->uniform4d = (glUniform4dFunc) loader->get("glUniform4d"); 359gl->uniform1dv = (glUniform1dvFunc) loader->get("glUniform1dv"); 360gl->uniform2dv = (glUniform2dvFunc) loader->get("glUniform2dv"); 361gl->uniform3dv = (glUniform3dvFunc) loader->get("glUniform3dv"); 362gl->uniform4dv = (glUniform4dvFunc) loader->get("glUniform4dv"); 363gl->uniformMatrix2dv = (glUniformMatrix2dvFunc) loader->get("glUniformMatrix2dv"); 364gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv"); 365gl->uniformMatrix4dv = (glUniformMatrix4dvFunc) loader->get("glUniformMatrix4dv"); 366gl->uniformMatrix2x3dv = (glUniformMatrix2x3dvFunc) loader->get("glUniformMatrix2x3dv"); 367gl->uniformMatrix2x4dv = (glUniformMatrix2x4dvFunc) loader->get("glUniformMatrix2x4dv"); 368gl->uniformMatrix3x2dv = (glUniformMatrix3x2dvFunc) loader->get("glUniformMatrix3x2dv"); 369gl->uniformMatrix3x4dv = (glUniformMatrix3x4dvFunc) loader->get("glUniformMatrix3x4dv"); 370gl->uniformMatrix4x2dv = (glUniformMatrix4x2dvFunc) loader->get("glUniformMatrix4x2dv"); 371gl->uniformMatrix4x3dv = (glUniformMatrix4x3dvFunc) loader->get("glUniformMatrix4x3dv"); 372gl->getUniformdv = (glGetUniformdvFunc) loader->get("glGetUniformdv"); 373gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShading"); 374gl->getSubroutineUniformLocation = (glGetSubroutineUniformLocationFunc) loader->get("glGetSubroutineUniformLocation"); 375gl->getSubroutineIndex = (glGetSubroutineIndexFunc) loader->get("glGetSubroutineIndex"); 376gl->getActiveSubroutineUniformiv = (glGetActiveSubroutineUniformivFunc) loader->get("glGetActiveSubroutineUniformiv"); 377gl->getActiveSubroutineUniformName = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName"); 378gl->getActiveSubroutineName = (glGetActiveSubroutineNameFunc) loader->get("glGetActiveSubroutineName"); 379gl->uniformSubroutinesuiv = (glUniformSubroutinesuivFunc) loader->get("glUniformSubroutinesuiv"); 380gl->getUniformSubroutineuiv = (glGetUniformSubroutineuivFunc) loader->get("glGetUniformSubroutineuiv"); 381gl->getProgramStageiv = (glGetProgramStageivFunc) loader->get("glGetProgramStageiv"); 382gl->patchParameteri = (glPatchParameteriFunc) loader->get("glPatchParameteri"); 383gl->patchParameterfv = (glPatchParameterfvFunc) loader->get("glPatchParameterfv"); 384gl->bindTransformFeedback = (glBindTransformFeedbackFunc) loader->get("glBindTransformFeedback"); 385gl->deleteTransformFeedbacks = (glDeleteTransformFeedbacksFunc) loader->get("glDeleteTransformFeedbacks"); 386gl->genTransformFeedbacks = (glGenTransformFeedbacksFunc) loader->get("glGenTransformFeedbacks"); 387gl->isTransformFeedback = (glIsTransformFeedbackFunc) loader->get("glIsTransformFeedback"); 388gl->pauseTransformFeedback = (glPauseTransformFeedbackFunc) loader->get("glPauseTransformFeedback"); 389gl->resumeTransformFeedback = (glResumeTransformFeedbackFunc) loader->get("glResumeTransformFeedback"); 390gl->drawTransformFeedback = (glDrawTransformFeedbackFunc) loader->get("glDrawTransformFeedback"); 391gl->drawTransformFeedbackStream = (glDrawTransformFeedbackStreamFunc) loader->get("glDrawTransformFeedbackStream"); 392gl->beginQueryIndexed = (glBeginQueryIndexedFunc) loader->get("glBeginQueryIndexed"); 393gl->endQueryIndexed = (glEndQueryIndexedFunc) loader->get("glEndQueryIndexed"); 394gl->getQueryIndexediv = (glGetQueryIndexedivFunc) loader->get("glGetQueryIndexediv"); 395gl->releaseShaderCompiler = (glReleaseShaderCompilerFunc) loader->get("glReleaseShaderCompiler"); 396gl->shaderBinary = (glShaderBinaryFunc) loader->get("glShaderBinary"); 397gl->getShaderPrecisionFormat = (glGetShaderPrecisionFormatFunc) loader->get("glGetShaderPrecisionFormat"); 398gl->depthRangef = (glDepthRangefFunc) loader->get("glDepthRangef"); 399gl->clearDepthf = (glClearDepthfFunc) loader->get("glClearDepthf"); 400gl->getProgramBinary = (glGetProgramBinaryFunc) loader->get("glGetProgramBinary"); 401gl->programBinary = (glProgramBinaryFunc) loader->get("glProgramBinary"); 402gl->programParameteri = (glProgramParameteriFunc) loader->get("glProgramParameteri"); 403gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages"); 404gl->activeShaderProgram = (glActiveShaderProgramFunc) loader->get("glActiveShaderProgram"); 405gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"); 406gl->bindProgramPipeline = (glBindProgramPipelineFunc) loader->get("glBindProgramPipeline"); 407gl->deleteProgramPipelines = (glDeleteProgramPipelinesFunc) loader->get("glDeleteProgramPipelines"); 408gl->genProgramPipelines = (glGenProgramPipelinesFunc) loader->get("glGenProgramPipelines"); 409gl->isProgramPipeline = (glIsProgramPipelineFunc) loader->get("glIsProgramPipeline"); 410gl->getProgramPipelineiv = (glGetProgramPipelineivFunc) loader->get("glGetProgramPipelineiv"); 411gl->programUniform1i = (glProgramUniform1iFunc) loader->get("glProgramUniform1i"); 412gl->programUniform1iv = (glProgramUniform1ivFunc) loader->get("glProgramUniform1iv"); 413gl->programUniform1f = (glProgramUniform1fFunc) loader->get("glProgramUniform1f"); 414gl->programUniform1fv = (glProgramUniform1fvFunc) loader->get("glProgramUniform1fv"); 415gl->programUniform1d = (glProgramUniform1dFunc) loader->get("glProgramUniform1d"); 416gl->programUniform1dv = (glProgramUniform1dvFunc) loader->get("glProgramUniform1dv"); 417gl->programUniform1ui = (glProgramUniform1uiFunc) loader->get("glProgramUniform1ui"); 418gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv"); 419gl->programUniform2i = (glProgramUniform2iFunc) loader->get("glProgramUniform2i"); 420gl->programUniform2iv = (glProgramUniform2ivFunc) loader->get("glProgramUniform2iv"); 421gl->programUniform2f = (glProgramUniform2fFunc) loader->get("glProgramUniform2f"); 422gl->programUniform2fv = (glProgramUniform2fvFunc) loader->get("glProgramUniform2fv"); 423gl->programUniform2d = (glProgramUniform2dFunc) loader->get("glProgramUniform2d"); 424gl->programUniform2dv = (glProgramUniform2dvFunc) loader->get("glProgramUniform2dv"); 425gl->programUniform2ui = (glProgramUniform2uiFunc) loader->get("glProgramUniform2ui"); 426gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv"); 427gl->programUniform3i = (glProgramUniform3iFunc) loader->get("glProgramUniform3i"); 428gl->programUniform3iv = (glProgramUniform3ivFunc) loader->get("glProgramUniform3iv"); 429gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f"); 430gl->programUniform3fv = (glProgramUniform3fvFunc) loader->get("glProgramUniform3fv"); 431gl->programUniform3d = (glProgramUniform3dFunc) loader->get("glProgramUniform3d"); 432gl->programUniform3dv = (glProgramUniform3dvFunc) loader->get("glProgramUniform3dv"); 433gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui"); 434gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv"); 435gl->programUniform4i = (glProgramUniform4iFunc) loader->get("glProgramUniform4i"); 436gl->programUniform4iv = (glProgramUniform4ivFunc) loader->get("glProgramUniform4iv"); 437gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f"); 438gl->programUniform4fv = (glProgramUniform4fvFunc) loader->get("glProgramUniform4fv"); 439gl->programUniform4d = (glProgramUniform4dFunc) loader->get("glProgramUniform4d"); 440gl->programUniform4dv = (glProgramUniform4dvFunc) loader->get("glProgramUniform4dv"); 441gl->programUniform4ui = (glProgramUniform4uiFunc) loader->get("glProgramUniform4ui"); 442gl->programUniform4uiv = (glProgramUniform4uivFunc) loader->get("glProgramUniform4uiv"); 443gl->programUniformMatrix2fv = (glProgramUniformMatrix2fvFunc) loader->get("glProgramUniformMatrix2fv"); 444gl->programUniformMatrix3fv = (glProgramUniformMatrix3fvFunc) loader->get("glProgramUniformMatrix3fv"); 445gl->programUniformMatrix4fv = (glProgramUniformMatrix4fvFunc) loader->get("glProgramUniformMatrix4fv"); 446gl->programUniformMatrix2dv = (glProgramUniformMatrix2dvFunc) loader->get("glProgramUniformMatrix2dv"); 447gl->programUniformMatrix3dv = (glProgramUniformMatrix3dvFunc) loader->get("glProgramUniformMatrix3dv"); 448gl->programUniformMatrix4dv = (glProgramUniformMatrix4dvFunc) loader->get("glProgramUniformMatrix4dv"); 449gl->programUniformMatrix2x3fv = (glProgramUniformMatrix2x3fvFunc) loader->get("glProgramUniformMatrix2x3fv"); 450gl->programUniformMatrix3x2fv = (glProgramUniformMatrix3x2fvFunc) loader->get("glProgramUniformMatrix3x2fv"); 451gl->programUniformMatrix2x4fv = (glProgramUniformMatrix2x4fvFunc) loader->get("glProgramUniformMatrix2x4fv"); 452gl->programUniformMatrix4x2fv = (glProgramUniformMatrix4x2fvFunc) loader->get("glProgramUniformMatrix4x2fv"); 453gl->programUniformMatrix3x4fv = (glProgramUniformMatrix3x4fvFunc) loader->get("glProgramUniformMatrix3x4fv"); 454gl->programUniformMatrix4x3fv = (glProgramUniformMatrix4x3fvFunc) loader->get("glProgramUniformMatrix4x3fv"); 455gl->programUniformMatrix2x3dv = (glProgramUniformMatrix2x3dvFunc) loader->get("glProgramUniformMatrix2x3dv"); 456gl->programUniformMatrix3x2dv = (glProgramUniformMatrix3x2dvFunc) loader->get("glProgramUniformMatrix3x2dv"); 457gl->programUniformMatrix2x4dv = (glProgramUniformMatrix2x4dvFunc) loader->get("glProgramUniformMatrix2x4dv"); 458gl->programUniformMatrix4x2dv = (glProgramUniformMatrix4x2dvFunc) loader->get("glProgramUniformMatrix4x2dv"); 459gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUniformMatrix3x4dv"); 460gl->programUniformMatrix4x3dv = (glProgramUniformMatrix4x3dvFunc) loader->get("glProgramUniformMatrix4x3dv"); 461gl->validateProgramPipeline = (glValidateProgramPipelineFunc) loader->get("glValidateProgramPipeline"); 462gl->getProgramPipelineInfoLog = (glGetProgramPipelineInfoLogFunc) loader->get("glGetProgramPipelineInfoLog"); 463gl->vertexAttribL1d = (glVertexAttribL1dFunc) loader->get("glVertexAttribL1d"); 464gl->vertexAttribL2d = (glVertexAttribL2dFunc) loader->get("glVertexAttribL2d"); 465gl->vertexAttribL3d = (glVertexAttribL3dFunc) loader->get("glVertexAttribL3d"); 466gl->vertexAttribL4d = (glVertexAttribL4dFunc) loader->get("glVertexAttribL4d"); 467gl->vertexAttribL1dv = (glVertexAttribL1dvFunc) loader->get("glVertexAttribL1dv"); 468gl->vertexAttribL2dv = (glVertexAttribL2dvFunc) loader->get("glVertexAttribL2dv"); 469gl->vertexAttribL3dv = (glVertexAttribL3dvFunc) loader->get("glVertexAttribL3dv"); 470gl->vertexAttribL4dv = (glVertexAttribL4dvFunc) loader->get("glVertexAttribL4dv"); 471gl->vertexAttribLPointer = (glVertexAttribLPointerFunc) loader->get("glVertexAttribLPointer"); 472gl->getVertexAttribLdv = (glGetVertexAttribLdvFunc) loader->get("glGetVertexAttribLdv"); 473gl->viewportArrayv = (glViewportArrayvFunc) loader->get("glViewportArrayv"); 474gl->viewportIndexedf = (glViewportIndexedfFunc) loader->get("glViewportIndexedf"); 475gl->viewportIndexedfv = (glViewportIndexedfvFunc) loader->get("glViewportIndexedfv"); 476gl->scissorArrayv = (glScissorArrayvFunc) loader->get("glScissorArrayv"); 477gl->scissorIndexed = (glScissorIndexedFunc) loader->get("glScissorIndexed"); 478gl->scissorIndexedv = (glScissorIndexedvFunc) loader->get("glScissorIndexedv"); 479gl->depthRangeArrayv = (glDepthRangeArrayvFunc) loader->get("glDepthRangeArrayv"); 480gl->depthRangeIndexed = (glDepthRangeIndexedFunc) loader->get("glDepthRangeIndexed"); 481gl->getFloati_v = (glGetFloati_vFunc) loader->get("glGetFloati_v"); 482gl->getDoublei_v = (glGetDoublei_vFunc) loader->get("glGetDoublei_v"); 483gl->drawArraysInstancedBaseInstance = (glDrawArraysInstancedBaseInstanceFunc) loader->get("glDrawArraysInstancedBaseInstance"); 484gl->drawElementsInstancedBaseInstance = (glDrawElementsInstancedBaseInstanceFunc) loader->get("glDrawElementsInstancedBaseInstance"); 485gl->drawElementsInstancedBaseVertexBaseInstance = (glDrawElementsInstancedBaseVertexBaseInstanceFunc) loader->get("glDrawElementsInstancedBaseVertexBaseInstance"); 486gl->drawTransformFeedbackInstanced = (glDrawTransformFeedbackInstancedFunc) loader->get("glDrawTransformFeedbackInstanced"); 487gl->drawTransformFeedbackStreamInstanced = (glDrawTransformFeedbackStreamInstancedFunc) loader->get("glDrawTransformFeedbackStreamInstanced"); 488gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ"); 489gl->getActiveAtomicCounterBufferiv = (glGetActiveAtomicCounterBufferivFunc) loader->get("glGetActiveAtomicCounterBufferiv"); 490gl->bindImageTexture = (glBindImageTextureFunc) loader->get("glBindImageTexture"); 491gl->memoryBarrier = (glMemoryBarrierFunc) loader->get("glMemoryBarrier"); 492gl->texStorage1D = (glTexStorage1DFunc) loader->get("glTexStorage1D"); 493gl->texStorage2D = (glTexStorage2DFunc) loader->get("glTexStorage2D"); 494gl->texStorage3D = (glTexStorage3DFunc) loader->get("glTexStorage3D"); 495