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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_MEMORY_BUFFER_IMPL_SURFACE_TEXTURE_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_MEMORY_BUFFER_IMPL_SURFACE_TEXTURE_H_
7 
8 #include "content/common/gpu/client/gpu_memory_buffer_impl.h"
9 
10 struct ANativeWindow;
11 
12 namespace content {
13 
14 // Implementation of GPU memory buffer based on SurfaceTextures.
15 class GpuMemoryBufferImplSurfaceTexture : public GpuMemoryBufferImpl {
16  public:
17   GpuMemoryBufferImplSurfaceTexture(const gfx::Size& size,
18                                     unsigned internalformat);
19   virtual ~GpuMemoryBufferImplSurfaceTexture();
20 
21   static bool IsFormatSupported(unsigned internalformat);
22   static bool IsUsageSupported(unsigned usage);
23   static bool IsConfigurationSupported(unsigned internalformat, unsigned usage);
24   static int WindowFormat(unsigned internalformat);
25 
26   bool InitializeFromHandle(gfx::GpuMemoryBufferHandle handle);
27 
28   // Overridden from gfx::GpuMemoryBuffer:
29   virtual void* Map() OVERRIDE;
30   virtual void Unmap() OVERRIDE;
31   virtual gfx::GpuMemoryBufferHandle GetHandle() const OVERRIDE;
32   virtual uint32 GetStride() const OVERRIDE;
33 
34  private:
35   gfx::SurfaceTextureId surface_texture_id_;
36   ANativeWindow* native_window_;
37   size_t stride_;
38 
39   DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferImplSurfaceTexture);
40 };
41 
42 }  // namespace content
43 
44 #endif  // CONTENT_COMMON_GPU_CLIENT_GPU_MEMORY_BUFFER_IMPL_SURFACE_TEXTURE_H_
45