1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H 18 #define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <utils/Errors.h> 24 #include <utils/RefBase.h> 25 #include <utils/Timers.h> 26 27 #include <binder/IInterface.h> 28 #include <ui/Rect.h> 29 30 #include <EGL/egl.h> 31 #include <EGL/eglext.h> 32 33 namespace android { 34 // ---------------------------------------------------------------------------- 35 36 class Fence; 37 class GraphicBuffer; 38 class IConsumerListener; 39 class NativeHandle; 40 41 class IGraphicBufferConsumer : public IInterface { 42 43 public: 44 45 // public facing structure for BufferSlot 46 class BufferItem : public Flattenable<BufferItem> { 47 friend class Flattenable<BufferItem>; 48 size_t getPodSize() const; 49 size_t getFlattenedSize() const; 50 size_t getFdCount() const; 51 status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; 52 status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); 53 54 public: 55 // The default value of mBuf, used to indicate this doesn't correspond to a slot. 56 enum { INVALID_BUFFER_SLOT = -1 }; 57 BufferItem(); 58 59 // mGraphicBuffer points to the buffer allocated for this slot, or is NULL 60 // if the buffer in this slot has been acquired in the past (see 61 // BufferSlot.mAcquireCalled). 62 sp<GraphicBuffer> mGraphicBuffer; 63 64 // mFence is a fence that will signal when the buffer is idle. 65 sp<Fence> mFence; 66 67 // mCrop is the current crop rectangle for this buffer slot. 68 Rect mCrop; 69 70 // mTransform is the current transform flags for this buffer slot. 71 // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h> 72 uint32_t mTransform; 73 74 // mScalingMode is the current scaling mode for this buffer slot. 75 // refer to NATIVE_WINDOW_SCALING_* in <window.h> 76 uint32_t mScalingMode; 77 78 // mTimestamp is the current timestamp for this buffer slot. This gets 79 // to set by queueBuffer each time this slot is queued. This value 80 // is guaranteed to be monotonically increasing for each newly 81 // acquired buffer. 82 int64_t mTimestamp; 83 84 // mIsAutoTimestamp indicates whether mTimestamp was generated 85 // automatically when the buffer was queued. 86 bool mIsAutoTimestamp; 87 88 // mFrameNumber is the number of the queued frame for this slot. 89 uint64_t mFrameNumber; 90 91 // mBuf is the slot index of this buffer (default INVALID_BUFFER_SLOT). 92 int mBuf; 93 94 // mIsDroppable whether this buffer was queued with the 95 // property that it can be replaced by a new buffer for the purpose of 96 // making sure dequeueBuffer() won't block. 97 // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer 98 // was queued. 99 bool mIsDroppable; 100 101 // Indicates whether this buffer has been seen by a consumer yet 102 bool mAcquireCalled; 103 104 // Indicates this buffer must be transformed by the inverse transform of the screen 105 // it is displayed onto. This is applied after mTransform. 106 bool mTransformToDisplayInverse; 107 }; 108 109 enum { 110 // Returned by releaseBuffer, after which the consumer must 111 // free any references to the just-released buffer that it might have. 112 STALE_BUFFER_SLOT = 1, 113 // Returned by dequeueBuffer if there are no pending buffers available. 114 NO_BUFFER_AVAILABLE, 115 // Returned by dequeueBuffer if it's too early for the buffer to be acquired. 116 PRESENT_LATER, 117 }; 118 119 // acquireBuffer attempts to acquire ownership of the next pending buffer in 120 // the BufferQueue. If no buffer is pending then it returns 121 // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the 122 // information about the buffer is returned in BufferItem. 123 // 124 // If the buffer returned had previously been 125 // acquired then the BufferItem::mGraphicBuffer field of buffer is set to 126 // NULL and it is assumed that the consumer still holds a reference to the 127 // buffer. 128 // 129 // If presentWhen is non-zero, it indicates the time when the buffer will 130 // be displayed on screen. If the buffer's timestamp is farther in the 131 // future, the buffer won't be acquired, and PRESENT_LATER will be 132 // returned. The presentation time is in nanoseconds, and the time base 133 // is CLOCK_MONOTONIC. 134 // 135 // Return of NO_ERROR means the operation completed as normal. 136 // 137 // Return of a positive value means the operation could not be completed 138 // at this time, but the user should try again later: 139 // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer) 140 // * PRESENT_LATER - the buffer's timestamp is farther in the future 141 // 142 // Return of a negative value means an error has occurred: 143 // * INVALID_OPERATION - too many buffers have been acquired 144 virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) = 0; 145 146 // detachBuffer attempts to remove all ownership of the buffer in the given 147 // slot from the buffer queue. If this call succeeds, the slot will be 148 // freed, and there will be no way to obtain the buffer from this interface. 149 // The freed slot will remain unallocated until either it is selected to 150 // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached 151 // to the slot. The buffer must have already been acquired. 152 // 153 // Return of a value other than NO_ERROR means an error has occurred: 154 // * BAD_VALUE - the given slot number is invalid, either because it is 155 // out of the range [0, NUM_BUFFER_SLOTS) or because the slot 156 // it refers to is not currently acquired. 157 virtual status_t detachBuffer(int slot) = 0; 158 159 // attachBuffer attempts to transfer ownership of a buffer to the buffer 160 // queue. If this call succeeds, it will be as if this buffer was acquired 161 // from the returned slot number. As such, this call will fail if attaching 162 // this buffer would cause too many buffers to be simultaneously acquired. 163 // 164 // If the buffer is successfully attached, its frameNumber is initialized 165 // to 0. This must be passed into the releaseBuffer call or else the buffer 166 // will be deallocated as stale. 167 // 168 // Return of a value other than NO_ERROR means an error has occurred: 169 // * BAD_VALUE - outSlot or buffer were NULL 170 // * INVALID_OPERATION - cannot attach the buffer because it would cause too 171 // many buffers to be acquired. 172 // * NO_MEMORY - no free slots available 173 virtual status_t attachBuffer(int *outSlot, 174 const sp<GraphicBuffer>& buffer) = 0; 175 176 // releaseBuffer releases a buffer slot from the consumer back to the 177 // BufferQueue. This may be done while the buffer's contents are still 178 // being accessed. The fence will signal when the buffer is no longer 179 // in use. frameNumber is used to indentify the exact buffer returned. 180 // 181 // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free 182 // any references to the just-released buffer that it might have, as if it 183 // had received a onBuffersReleased() call with a mask set for the released 184 // buffer. 185 // 186 // Note that the dependencies on EGL will be removed once we switch to using 187 // the Android HW Sync HAL. 188 // 189 // Return of NO_ERROR means the operation completed as normal. 190 // 191 // Return of a positive value means the operation could not be completed 192 // at this time, but the user should try again later: 193 // * STALE_BUFFER_SLOT - see above (second paragraph) 194 // 195 // Return of a negative value means an error has occurred: 196 // * BAD_VALUE - one of the following could've happened: 197 // * the buffer slot was invalid 198 // * the fence was NULL 199 // * the buffer slot specified is not in the acquired state 200 virtual status_t releaseBuffer(int buf, uint64_t frameNumber, 201 EGLDisplay display, EGLSyncKHR fence, 202 const sp<Fence>& releaseFence) = 0; 203 204 // consumerConnect connects a consumer to the BufferQueue. Only one 205 // consumer may be connected, and when that consumer disconnects the 206 // BufferQueue is placed into the "abandoned" state, causing most 207 // interactions with the BufferQueue by the producer to fail. 208 // controlledByApp indicates whether the consumer is controlled by 209 // the application. 210 // 211 // consumer may not be NULL. 212 // 213 // Return of a value other than NO_ERROR means an error has occurred: 214 // * NO_INIT - the buffer queue has been abandoned 215 // * BAD_VALUE - a NULL consumer was provided 216 virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0; 217 218 // consumerDisconnect disconnects a consumer from the BufferQueue. All 219 // buffers will be freed and the BufferQueue is placed in the "abandoned" 220 // state, causing most interactions with the BufferQueue by the producer to 221 // fail. 222 // 223 // Return of a value other than NO_ERROR means an error has occurred: 224 // * BAD_VALUE - no consumer is currently connected 225 virtual status_t consumerDisconnect() = 0; 226 227 // getReleasedBuffers sets the value pointed to by slotMask to a bit set. 228 // Each bit index with a 1 corresponds to a released buffer slot with that 229 // index value. In particular, a released buffer is one that has 230 // been released by the BufferQueue but have not yet been released by the consumer. 231 // 232 // This should be called from the onBuffersReleased() callback. 233 // 234 // Return of a value other than NO_ERROR means an error has occurred: 235 // * NO_INIT - the buffer queue has been abandoned. 236 virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0; 237 238 // setDefaultBufferSize is used to set the size of buffers returned by 239 // dequeueBuffer when a width and height of zero is requested. Default 240 // is 1x1. 241 // 242 // Return of a value other than NO_ERROR means an error has occurred: 243 // * BAD_VALUE - either w or h was zero 244 virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0; 245 246 // setDefaultMaxBufferCount sets the default value for the maximum buffer 247 // count (the initial default is 2). If the producer has requested a 248 // buffer count using setBufferCount, the default buffer count will only 249 // take effect if the producer sets the count back to zero. 250 // 251 // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. 252 // 253 // Return of a value other than NO_ERROR means an error has occurred: 254 // * BAD_VALUE - bufferCount was out of range (see above). 255 virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0; 256 257 // disableAsyncBuffer disables the extra buffer used in async mode 258 // (when both producer and consumer have set their "isControlledByApp" 259 // flag) and has dequeueBuffer() return WOULD_BLOCK instead. 260 // 261 // This can only be called before consumerConnect(). 262 // 263 // Return of a value other than NO_ERROR means an error has occurred: 264 // * INVALID_OPERATION - attempting to call this after consumerConnect. 265 virtual status_t disableAsyncBuffer() = 0; 266 267 // setMaxAcquiredBufferCount sets the maximum number of buffers that can 268 // be acquired by the consumer at one time (default 1). This call will 269 // fail if a producer is connected to the BufferQueue. 270 // 271 // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS. 272 // 273 // Return of a value other than NO_ERROR means an error has occurred: 274 // * BAD_VALUE - maxAcquiredBuffers was out of range (see above). 275 // * INVALID_OPERATION - attempting to call this after a producer connected. 276 virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0; 277 278 // setConsumerName sets the name used in logging 279 virtual void setConsumerName(const String8& name) = 0; 280 281 // setDefaultBufferFormat allows the BufferQueue to create 282 // GraphicBuffers of a defaultFormat if no format is specified 283 // in dequeueBuffer. Formats are enumerated in graphics.h; the 284 // initial default is HAL_PIXEL_FORMAT_RGBA_8888. 285 // 286 // Return of a value other than NO_ERROR means an unknown error has occurred. 287 virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0; 288 289 // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer. 290 // These are merged with the bits passed to dequeueBuffer. The values are 291 // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0. 292 // 293 // Return of a value other than NO_ERROR means an unknown error has occurred. 294 virtual status_t setConsumerUsageBits(uint32_t usage) = 0; 295 296 // setTransformHint bakes in rotation to buffers so overlays can be used. 297 // The values are enumerated in window.h, e.g. 298 // NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform). 299 // 300 // Return of a value other than NO_ERROR means an unknown error has occurred. 301 virtual status_t setTransformHint(uint32_t hint) = 0; 302 303 // Retrieve the sideband buffer stream, if any. 304 virtual sp<NativeHandle> getSidebandStream() const = 0; 305 306 // dump state into a string 307 virtual void dump(String8& result, const char* prefix) const = 0; 308 309 public: 310 DECLARE_META_INTERFACE(GraphicBufferConsumer); 311 }; 312 313 // ---------------------------------------------------------------------------- 314 315 class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer> 316 { 317 public: 318 virtual status_t onTransact( uint32_t code, 319 const Parcel& data, 320 Parcel* reply, 321 uint32_t flags = 0); 322 }; 323 324 // ---------------------------------------------------------------------------- 325 }; // namespace android 326 327 #endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H 328