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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
18 #define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 
23 #include <utils/Errors.h>
24 #include <utils/RefBase.h>
25 #include <utils/Timers.h>
26 
27 #include <binder/IInterface.h>
28 #include <ui/Rect.h>
29 
30 #include <EGL/egl.h>
31 #include <EGL/eglext.h>
32 
33 namespace android {
34 // ----------------------------------------------------------------------------
35 
36 class Fence;
37 class GraphicBuffer;
38 class IConsumerListener;
39 class NativeHandle;
40 
41 class IGraphicBufferConsumer : public IInterface {
42 
43 public:
44 
45     // public facing structure for BufferSlot
46     class BufferItem : public Flattenable<BufferItem> {
47         friend class Flattenable<BufferItem>;
48         size_t getPodSize() const;
49         size_t getFlattenedSize() const;
50         size_t getFdCount() const;
51         status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
52         status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
53 
54     public:
55         // The default value of mBuf, used to indicate this doesn't correspond to a slot.
56         enum { INVALID_BUFFER_SLOT = -1 };
57         BufferItem();
58 
59         // mGraphicBuffer points to the buffer allocated for this slot, or is NULL
60         // if the buffer in this slot has been acquired in the past (see
61         // BufferSlot.mAcquireCalled).
62         sp<GraphicBuffer> mGraphicBuffer;
63 
64         // mFence is a fence that will signal when the buffer is idle.
65         sp<Fence> mFence;
66 
67         // mCrop is the current crop rectangle for this buffer slot.
68         Rect mCrop;
69 
70         // mTransform is the current transform flags for this buffer slot.
71         // refer to NATIVE_WINDOW_TRANSFORM_* in <window.h>
72         uint32_t mTransform;
73 
74         // mScalingMode is the current scaling mode for this buffer slot.
75         // refer to NATIVE_WINDOW_SCALING_* in <window.h>
76         uint32_t mScalingMode;
77 
78         // mTimestamp is the current timestamp for this buffer slot. This gets
79         // to set by queueBuffer each time this slot is queued. This value
80         // is guaranteed to be monotonically increasing for each newly
81         // acquired buffer.
82         int64_t mTimestamp;
83 
84         // mIsAutoTimestamp indicates whether mTimestamp was generated
85         // automatically when the buffer was queued.
86         bool mIsAutoTimestamp;
87 
88         // mFrameNumber is the number of the queued frame for this slot.
89         uint64_t mFrameNumber;
90 
91         // mBuf is the slot index of this buffer (default INVALID_BUFFER_SLOT).
92         int mBuf;
93 
94         // mIsDroppable whether this buffer was queued with the
95         // property that it can be replaced by a new buffer for the purpose of
96         // making sure dequeueBuffer() won't block.
97         // i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
98         // was queued.
99         bool mIsDroppable;
100 
101         // Indicates whether this buffer has been seen by a consumer yet
102         bool mAcquireCalled;
103 
104         // Indicates this buffer must be transformed by the inverse transform of the screen
105         // it is displayed onto. This is applied after mTransform.
106         bool mTransformToDisplayInverse;
107     };
108 
109     enum {
110         // Returned by releaseBuffer, after which the consumer must
111         // free any references to the just-released buffer that it might have.
112         STALE_BUFFER_SLOT = 1,
113         // Returned by dequeueBuffer if there are no pending buffers available.
114         NO_BUFFER_AVAILABLE,
115         // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
116         PRESENT_LATER,
117     };
118 
119     // acquireBuffer attempts to acquire ownership of the next pending buffer in
120     // the BufferQueue.  If no buffer is pending then it returns
121     // NO_BUFFER_AVAILABLE.  If a buffer is successfully acquired, the
122     // information about the buffer is returned in BufferItem.
123     //
124     // If the buffer returned had previously been
125     // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
126     // NULL and it is assumed that the consumer still holds a reference to the
127     // buffer.
128     //
129     // If presentWhen is non-zero, it indicates the time when the buffer will
130     // be displayed on screen.  If the buffer's timestamp is farther in the
131     // future, the buffer won't be acquired, and PRESENT_LATER will be
132     // returned.  The presentation time is in nanoseconds, and the time base
133     // is CLOCK_MONOTONIC.
134     //
135     // Return of NO_ERROR means the operation completed as normal.
136     //
137     // Return of a positive value means the operation could not be completed
138     //    at this time, but the user should try again later:
139     // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
140     // * PRESENT_LATER - the buffer's timestamp is farther in the future
141     //
142     // Return of a negative value means an error has occurred:
143     // * INVALID_OPERATION - too many buffers have been acquired
144     virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen) = 0;
145 
146     // detachBuffer attempts to remove all ownership of the buffer in the given
147     // slot from the buffer queue. If this call succeeds, the slot will be
148     // freed, and there will be no way to obtain the buffer from this interface.
149     // The freed slot will remain unallocated until either it is selected to
150     // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
151     // to the slot. The buffer must have already been acquired.
152     //
153     // Return of a value other than NO_ERROR means an error has occurred:
154     // * BAD_VALUE - the given slot number is invalid, either because it is
155     //               out of the range [0, NUM_BUFFER_SLOTS) or because the slot
156     //               it refers to is not currently acquired.
157     virtual status_t detachBuffer(int slot) = 0;
158 
159     // attachBuffer attempts to transfer ownership of a buffer to the buffer
160     // queue. If this call succeeds, it will be as if this buffer was acquired
161     // from the returned slot number. As such, this call will fail if attaching
162     // this buffer would cause too many buffers to be simultaneously acquired.
163     //
164     // If the buffer is successfully attached, its frameNumber is initialized
165     // to 0. This must be passed into the releaseBuffer call or else the buffer
166     // will be deallocated as stale.
167     //
168     // Return of a value other than NO_ERROR means an error has occurred:
169     // * BAD_VALUE - outSlot or buffer were NULL
170     // * INVALID_OPERATION - cannot attach the buffer because it would cause too
171     //                       many buffers to be acquired.
172     // * NO_MEMORY - no free slots available
173     virtual status_t attachBuffer(int *outSlot,
174             const sp<GraphicBuffer>& buffer) = 0;
175 
176     // releaseBuffer releases a buffer slot from the consumer back to the
177     // BufferQueue.  This may be done while the buffer's contents are still
178     // being accessed.  The fence will signal when the buffer is no longer
179     // in use. frameNumber is used to indentify the exact buffer returned.
180     //
181     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
182     // any references to the just-released buffer that it might have, as if it
183     // had received a onBuffersReleased() call with a mask set for the released
184     // buffer.
185     //
186     // Note that the dependencies on EGL will be removed once we switch to using
187     // the Android HW Sync HAL.
188     //
189     // Return of NO_ERROR means the operation completed as normal.
190     //
191     // Return of a positive value means the operation could not be completed
192     //    at this time, but the user should try again later:
193     // * STALE_BUFFER_SLOT - see above (second paragraph)
194     //
195     // Return of a negative value means an error has occurred:
196     // * BAD_VALUE - one of the following could've happened:
197     //               * the buffer slot was invalid
198     //               * the fence was NULL
199     //               * the buffer slot specified is not in the acquired state
200     virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
201             EGLDisplay display, EGLSyncKHR fence,
202             const sp<Fence>& releaseFence) = 0;
203 
204     // consumerConnect connects a consumer to the BufferQueue.  Only one
205     // consumer may be connected, and when that consumer disconnects the
206     // BufferQueue is placed into the "abandoned" state, causing most
207     // interactions with the BufferQueue by the producer to fail.
208     // controlledByApp indicates whether the consumer is controlled by
209     // the application.
210     //
211     // consumer may not be NULL.
212     //
213     // Return of a value other than NO_ERROR means an error has occurred:
214     // * NO_INIT - the buffer queue has been abandoned
215     // * BAD_VALUE - a NULL consumer was provided
216     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
217 
218     // consumerDisconnect disconnects a consumer from the BufferQueue. All
219     // buffers will be freed and the BufferQueue is placed in the "abandoned"
220     // state, causing most interactions with the BufferQueue by the producer to
221     // fail.
222     //
223     // Return of a value other than NO_ERROR means an error has occurred:
224     // * BAD_VALUE - no consumer is currently connected
225     virtual status_t consumerDisconnect() = 0;
226 
227     // getReleasedBuffers sets the value pointed to by slotMask to a bit set.
228     // Each bit index with a 1 corresponds to a released buffer slot with that
229     // index value.  In particular, a released buffer is one that has
230     // been released by the BufferQueue but have not yet been released by the consumer.
231     //
232     // This should be called from the onBuffersReleased() callback.
233     //
234     // Return of a value other than NO_ERROR means an error has occurred:
235     // * NO_INIT - the buffer queue has been abandoned.
236     virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
237 
238     // setDefaultBufferSize is used to set the size of buffers returned by
239     // dequeueBuffer when a width and height of zero is requested.  Default
240     // is 1x1.
241     //
242     // Return of a value other than NO_ERROR means an error has occurred:
243     // * BAD_VALUE - either w or h was zero
244     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
245 
246     // setDefaultMaxBufferCount sets the default value for the maximum buffer
247     // count (the initial default is 2). If the producer has requested a
248     // buffer count using setBufferCount, the default buffer count will only
249     // take effect if the producer sets the count back to zero.
250     //
251     // The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
252     //
253     // Return of a value other than NO_ERROR means an error has occurred:
254     // * BAD_VALUE - bufferCount was out of range (see above).
255     virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
256 
257     // disableAsyncBuffer disables the extra buffer used in async mode
258     // (when both producer and consumer have set their "isControlledByApp"
259     // flag) and has dequeueBuffer() return WOULD_BLOCK instead.
260     //
261     // This can only be called before consumerConnect().
262     //
263     // Return of a value other than NO_ERROR means an error has occurred:
264     // * INVALID_OPERATION - attempting to call this after consumerConnect.
265     virtual status_t disableAsyncBuffer() = 0;
266 
267     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
268     // be acquired by the consumer at one time (default 1).  This call will
269     // fail if a producer is connected to the BufferQueue.
270     //
271     // maxAcquiredBuffers must be (inclusive) between 1 and MAX_MAX_ACQUIRED_BUFFERS.
272     //
273     // Return of a value other than NO_ERROR means an error has occurred:
274     // * BAD_VALUE - maxAcquiredBuffers was out of range (see above).
275     // * INVALID_OPERATION - attempting to call this after a producer connected.
276     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
277 
278     // setConsumerName sets the name used in logging
279     virtual void setConsumerName(const String8& name) = 0;
280 
281     // setDefaultBufferFormat allows the BufferQueue to create
282     // GraphicBuffers of a defaultFormat if no format is specified
283     // in dequeueBuffer.  Formats are enumerated in graphics.h; the
284     // initial default is HAL_PIXEL_FORMAT_RGBA_8888.
285     //
286     // Return of a value other than NO_ERROR means an unknown error has occurred.
287     virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
288 
289     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
290     // These are merged with the bits passed to dequeueBuffer.  The values are
291     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
292     //
293     // Return of a value other than NO_ERROR means an unknown error has occurred.
294     virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
295 
296     // setTransformHint bakes in rotation to buffers so overlays can be used.
297     // The values are enumerated in window.h, e.g.
298     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
299     //
300     // Return of a value other than NO_ERROR means an unknown error has occurred.
301     virtual status_t setTransformHint(uint32_t hint) = 0;
302 
303     // Retrieve the sideband buffer stream, if any.
304     virtual sp<NativeHandle> getSidebandStream() const = 0;
305 
306     // dump state into a string
307     virtual void dump(String8& result, const char* prefix) const = 0;
308 
309 public:
310     DECLARE_META_INTERFACE(GraphicBufferConsumer);
311 };
312 
313 // ----------------------------------------------------------------------------
314 
315 class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
316 {
317 public:
318     virtual status_t    onTransact( uint32_t code,
319                                     const Parcel& data,
320                                     Parcel* reply,
321                                     uint32_t flags = 0);
322 };
323 
324 // ----------------------------------------------------------------------------
325 }; // namespace android
326 
327 #endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
328