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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef IPC_IPC_CHANNEL_POSIX_H_
6 #define IPC_IPC_CHANNEL_POSIX_H_
7 
8 #include "ipc/ipc_channel.h"
9 
10 #include <sys/socket.h>  // for CMSG macros
11 
12 #include <queue>
13 #include <set>
14 #include <string>
15 #include <vector>
16 
17 #include "base/message_loop/message_loop.h"
18 #include "base/process/process.h"
19 #include "ipc/file_descriptor_set_posix.h"
20 #include "ipc/ipc_channel_reader.h"
21 
22 #if !defined(OS_MACOSX)
23 // On Linux, the seccomp sandbox makes it very expensive to call
24 // recvmsg() and sendmsg(). The restriction on calling read() and write(), which
25 // are cheap, is that we can't pass file descriptors over them.
26 //
27 // As we cannot anticipate when the sender will provide us with file
28 // descriptors, we have to make the decision about whether we call read() or
29 // recvmsg() before we actually make the call. The easiest option is to
30 // create a dedicated socketpair() for exchanging file descriptors. Any file
31 // descriptors are split out of a message, with the non-file-descriptor payload
32 // going over the normal connection, and the file descriptors being sent
33 // separately over the other channel. When read()ing from a channel, we'll
34 // notice if the message was supposed to have come with file descriptors and
35 // use recvmsg on the other socketpair to retrieve them and combine them
36 // back with the rest of the message.
37 //
38 // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time
39 // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't
40 // make sense to waste resources on having the separate dedicated socketpair.
41 // It is however useful for debugging between Linux and Mac to be able to turn
42 // this switch 'on' on the Mac as well.
43 //
44 // The HELLO message from the client to the server is always sent using
45 // sendmsg because it will contain the file descriptor that the server
46 // needs to send file descriptors in later messages.
47 #define IPC_USES_READWRITE 1
48 #endif
49 
50 namespace IPC {
51 
52 class IPC_EXPORT ChannelPosix : public Channel,
53                                 public internal::ChannelReader,
54                                 public base::MessageLoopForIO::Watcher {
55  public:
56   ChannelPosix(const IPC::ChannelHandle& channel_handle, Mode mode,
57                Listener* listener);
58   virtual ~ChannelPosix();
59 
60   // Channel implementation
61   virtual bool Connect() OVERRIDE;
62   virtual void Close() OVERRIDE;
63   virtual bool Send(Message* message) OVERRIDE;
64   virtual base::ProcessId GetPeerPID() const OVERRIDE;
65   virtual int GetClientFileDescriptor() const OVERRIDE;
66   virtual int TakeClientFileDescriptor() OVERRIDE;
67 
68   // Returns true if the channel supports listening for connections.
69   bool AcceptsConnections() const;
70 
71   // Returns true if the channel supports listening for connections and is
72   // currently connected.
73   bool HasAcceptedConnection() const;
74 
75   // Closes any currently connected socket, and returns to a listening state
76   // for more connections.
77   void ResetToAcceptingConnectionState();
78 
79   // Returns true if the peer process' effective user id can be determined, in
80   // which case the supplied peer_euid is updated with it.
81   bool GetPeerEuid(uid_t* peer_euid) const;
82 
83   void CloseClientFileDescriptor();
84 
85   static bool IsNamedServerInitialized(const std::string& channel_id);
86 #if defined(OS_LINUX)
87   static void SetGlobalPid(int pid);
88 #endif  // OS_LINUX
89 
90  private:
91   bool CreatePipe(const IPC::ChannelHandle& channel_handle);
92 
93   bool ProcessOutgoingMessages();
94 
95   bool AcceptConnection();
96   void ClosePipeOnError();
97   int GetHelloMessageProcId();
98   void QueueHelloMessage();
99   void CloseFileDescriptors(Message* msg);
100   void QueueCloseFDMessage(int fd, int hops);
101 
102   // ChannelReader implementation.
103   virtual ReadState ReadData(char* buffer,
104                              int buffer_len,
105                              int* bytes_read) OVERRIDE;
106   virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
107   virtual bool DidEmptyInputBuffers() OVERRIDE;
108   virtual void HandleInternalMessage(const Message& msg) OVERRIDE;
109 
110 #if defined(IPC_USES_READWRITE)
111   // Reads the next message from the fd_pipe_ and appends them to the
112   // input_fds_ queue. Returns false if there was a message receiving error.
113   // True means there was a message and it was processed properly, or there was
114   // no messages.
115   bool ReadFileDescriptorsFromFDPipe();
116 #endif
117 
118   // Finds the set of file descriptors in the given message.  On success,
119   // appends the descriptors to the input_fds_ member and returns true
120   //
121   // Returns false if the message was truncated. In this case, any handles that
122   // were sent will be closed.
123   bool ExtractFileDescriptorsFromMsghdr(msghdr* msg);
124 
125   // Closes all handles in the input_fds_ list and clears the list. This is
126   // used to clean up handles in error conditions to avoid leaking the handles.
127   void ClearInputFDs();
128 
129   // MessageLoopForIO::Watcher implementation.
130   virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE;
131   virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE;
132 
133   Mode mode_;
134 
135   base::ProcessId peer_pid_;
136 
137   // After accepting one client connection on our server socket we want to
138   // stop listening.
139   base::MessageLoopForIO::FileDescriptorWatcher
140   server_listen_connection_watcher_;
141   base::MessageLoopForIO::FileDescriptorWatcher read_watcher_;
142   base::MessageLoopForIO::FileDescriptorWatcher write_watcher_;
143 
144   // Indicates whether we're currently blocked waiting for a write to complete.
145   bool is_blocked_on_write_;
146   bool waiting_connect_;
147 
148   // If sending a message blocks then we use this variable
149   // to keep track of where we are.
150   size_t message_send_bytes_written_;
151 
152   // File descriptor we're listening on for new connections if we listen
153   // for connections.
154   int server_listen_pipe_;
155 
156   // The pipe used for communication.
157   int pipe_;
158 
159   // For a server, the client end of our socketpair() -- the other end of our
160   // pipe_ that is passed to the client.
161   int client_pipe_;
162   mutable base::Lock client_pipe_lock_;  // Lock that protects |client_pipe_|.
163 
164 #if defined(IPC_USES_READWRITE)
165   // Linux/BSD use a dedicated socketpair() for passing file descriptors.
166   int fd_pipe_;
167   int remote_fd_pipe_;
168 #endif
169 
170   // The "name" of our pipe.  On Windows this is the global identifier for
171   // the pipe.  On POSIX it's used as a key in a local map of file descriptors.
172   std::string pipe_name_;
173 
174   // Messages to be sent are queued here.
175   std::queue<Message*> output_queue_;
176 
177   // We assume a worst case: kReadBufferSize bytes of messages, where each
178   // message has no payload and a full complement of descriptors.
179   static const size_t kMaxReadFDs =
180       (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) *
181       FileDescriptorSet::kMaxDescriptorsPerMessage;
182 
183   // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros
184   // don't seem to be constant so we have to pick a "large enough" value.
185 #if defined(OS_MACOSX)
186   static const size_t kMaxReadFDBuffer = 1024;
187 #else
188   static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs);
189 #endif
190 
191   // Temporary buffer used to receive the file descriptors from recvmsg.
192   // Code that writes into this should immediately read them out and save
193   // them to input_fds_, since this buffer will be re-used anytime we call
194   // recvmsg.
195   char input_cmsg_buf_[kMaxReadFDBuffer];
196 
197   // File descriptors extracted from messages coming off of the channel. The
198   // handles may span messages and come off different channels from the message
199   // data (in the case of READWRITE), and are processed in FIFO here.
200   // NOTE: The implementation assumes underlying storage here is contiguous, so
201   // don't change to something like std::deque<> without changing the
202   // implementation!
203   std::vector<int> input_fds_;
204 
205 #if defined(OS_MACOSX)
206   // On OSX, sent FDs must not be closed until we get an ack.
207   // Keep track of sent FDs here to make sure the remote is not
208   // trying to bamboozle us.
209   std::set<int> fds_to_close_;
210 #endif
211 
212   // True if we are responsible for unlinking the unix domain socket file.
213   bool must_unlink_;
214 
215 #if defined(OS_LINUX)
216   // If non-zero, overrides the process ID sent in the hello message.
217   static int global_pid_;
218 #endif  // OS_LINUX
219 
220   DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelPosix);
221 };
222 
223 }  // namespace IPC
224 
225 #endif  // IPC_IPC_CHANNEL_POSIX_H_
226