1 /* 2 // Copyright (c) 2014 Intel Corporation 3 // 4 // Licensed under the Apache License, Version 2.0 (the "License"); 5 // you may not use this file except in compliance with the License. 6 // You may obtain a copy of the License at 7 // 8 // http://www.apache.org/licenses/LICENSE-2.0 9 // 10 // Unless required by applicable law or agreed to in writing, software 11 // distributed under the License is distributed on an "AS IS" BASIS, 12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 // See the License for the specific language governing permissions and 14 // limitations under the License. 15 */ 16 #ifndef SPRITE_PLANE_BASE_H 17 #define SPRITE_PLANE_BASE_H 18 19 #include <utils/KeyedVector.h> 20 #include <common/buffers/BufferCache.h> 21 #include <DisplayPlane.h> 22 23 namespace android { 24 namespace intel { 25 26 class SpritePlaneBase : public DisplayPlane { 27 public: 28 SpritePlaneBase(int index, int disp); 29 virtual ~SpritePlaneBase(); 30 public: 31 // hardware operations 32 virtual bool flip(void *ctx); 33 virtual bool enable(); 34 virtual bool disable(); 35 virtual bool isDisabled() = 0; 36 37 // display device 38 virtual void* getContext() const = 0; 39 protected: 40 virtual bool setDataBuffer(BufferMapper& mapper) = 0; 41 virtual bool enablePlane(bool enabled) = 0; 42 protected: 43 bool mForceBottom; 44 bool mAbovePrimary; 45 }; 46 47 } // namespace intel 48 } // namespace android 49 50 #endif /* SPRITE_PLANE_BASE_H */ 51 52