• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 //
2 // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to
8 // allocate GL handles.
9 
10 #ifndef LIBGLESV2_HANDLEALLOCATOR_H_
11 #define LIBGLESV2_HANDLEALLOCATOR_H_
12 
13 #include <GLES3/gl3.h>
14 #include <GLES2/gl2.h>
15 
16 #include <vector>
17 
18 #include "common/angleutils.h"
19 
20 namespace gl
21 {
22 
23 class HandleAllocator
24 {
25   public:
26     HandleAllocator();
27     virtual ~HandleAllocator();
28 
29     void setBaseHandle(GLuint value);
30 
31     GLuint allocate();
32     void release(GLuint handle);
33 
34   private:
35     DISALLOW_COPY_AND_ASSIGN(HandleAllocator);
36 
37     GLuint mBaseValue;
38     GLuint mNextValue;
39     typedef std::vector<GLuint> HandleList;
40     HandleList mFreeValues;
41 };
42 
43 }
44 
45 #endif   // LIBGLESV2_HANDLEALLOCATOR_H_
46