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1;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s -check-prefix=EG -check-prefix=FUNC
2;RUN: llc < %s -march=r600 -mcpu=SI | FileCheck %s -check-prefix=SI -check-prefix=FUNC
3
4;FUNC-LABEL: test
5;EG: MULADD_IEEE *
6;EG: FRACT *
7;EG: ADD *
8;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
9;EG-NOT: SIN
10;SI: V_MUL_F32
11;SI: V_SIN_F32
12;SI-NOT: V_SIN_F32
13
14define void @test(float addrspace(1)* %out, float %x) #1 {
15   %sin = call float @llvm.sin.f32(float %x)
16   store float %sin, float addrspace(1)* %out
17   ret void
18}
19
20;FUNC-LABEL: testv
21;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
22;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
23;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
24;EG: SIN * T{{[0-9]+\.[XYZW], PV\.[XYZW]}}
25;EG-NOT: SIN
26;SI: V_SIN_F32
27;SI: V_SIN_F32
28;SI: V_SIN_F32
29;SI: V_SIN_F32
30;SI-NOT: V_SIN_F32
31
32define void @testv(<4 x float> addrspace(1)* %out, <4 x float> %vx) #1 {
33   %sin = call <4 x float> @llvm.sin.v4f32( <4 x float> %vx)
34   store <4 x float> %sin, <4 x float> addrspace(1)* %out
35   ret void
36}
37
38declare float @llvm.sin.f32(float) readnone
39declare <4 x float> @llvm.sin.v4f32(<4 x float>) readnone
40
41attributes #0 = { "ShaderType"="0" }
42