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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_AUDIO_NULL_AUDIO_SINK_H_
6 #define MEDIA_AUDIO_NULL_AUDIO_SINK_H_
7 
8 #include <string>
9 
10 #include "base/memory/scoped_ptr.h"
11 #include "media/base/audio_renderer_sink.h"
12 
13 namespace base {
14 class SingleThreadTaskRunner;
15 }
16 
17 namespace media {
18 class AudioBus;
19 class AudioHash;
20 class FakeAudioConsumer;
21 
22 class MEDIA_EXPORT NullAudioSink
NON_EXPORTED_BASE(public AudioRendererSink)23     : NON_EXPORTED_BASE(public AudioRendererSink) {
24  public:
25   NullAudioSink(const scoped_refptr<base::SingleThreadTaskRunner>& task_runner);
26 
27   // AudioRendererSink implementation.
28   virtual void Initialize(const AudioParameters& params,
29                           RenderCallback* callback) OVERRIDE;
30   virtual void Start() OVERRIDE;
31   virtual void Stop() OVERRIDE;
32   virtual void Pause() OVERRIDE;
33   virtual void Play() OVERRIDE;
34   virtual bool SetVolume(double volume) OVERRIDE;
35 
36   // Enables audio frame hashing.  Must be called prior to Initialize().
37   void StartAudioHashForTesting();
38 
39   // Returns the hash of all audio frames seen since construction.
40   std::string GetAudioHashForTesting();
41 
42  protected:
43   virtual ~NullAudioSink();
44 
45  private:
46   // Task that periodically calls Render() to consume audio data.
47   void CallRender(AudioBus* audio_bus);
48 
49   bool initialized_;
50   bool playing_;
51   RenderCallback* callback_;
52 
53   // Controls whether or not a running hash is computed for audio frames.
54   scoped_ptr<AudioHash> audio_hash_;
55 
56   scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
57   scoped_ptr<FakeAudioConsumer> fake_consumer_;
58 
59   DISALLOW_COPY_AND_ASSIGN(NullAudioSink);
60 };
61 
62 }  // namespace media
63 
64 #endif  // MEDIA_AUDIO_NULL_AUDIO_SINK_H_
65