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1 /*
2  * Copyright (C) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #ifndef AudioBasicProcessorNode_h
26 #define AudioBasicProcessorNode_h
27 
28 #include "modules/webaudio/AudioNode.h"
29 #include "wtf/PassRefPtr.h"
30 #include "wtf/RefCounted.h"
31 #include "wtf/Threading.h"
32 
33 namespace WebCore {
34 
35 class AudioBus;
36 class AudioNodeInput;
37 class AudioProcessor;
38 
39 // AudioBasicProcessorNode is an AudioNode with one input and one output where the input and output have the same number of channels.
40 class AudioBasicProcessorNode : public AudioNode {
41 public:
42     AudioBasicProcessorNode(AudioContext*, float sampleRate);
43 
44     // AudioNode
45     virtual void process(size_t framesToProcess) OVERRIDE FINAL;
46     virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL;
47     virtual void initialize() OVERRIDE FINAL;
48     virtual void uninitialize() OVERRIDE FINAL;
49 
50     // Called in the main thread when the number of channels for the input may have changed.
51     virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL;
52 
53     // Returns the number of channels for both the input and the output.
54     unsigned numberOfChannels();
55 
56 protected:
57     virtual double tailTime() const OVERRIDE FINAL;
58     virtual double latencyTime() const OVERRIDE FINAL;
59 
processor()60     AudioProcessor* processor() { return m_processor.get(); }
61     OwnPtr<AudioProcessor> m_processor;
62 };
63 
64 } // namespace WebCore
65 
66 #endif // AudioBasicProcessorNode_h
67