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1 /*
2  * Copyright (C) 2010, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #ifndef ConvolverNode_h
26 #define ConvolverNode_h
27 
28 #include "modules/webaudio/AudioNode.h"
29 #include "wtf/OwnPtr.h"
30 #include "wtf/RefPtr.h"
31 #include "wtf/ThreadingPrimitives.h"
32 
33 namespace WebCore {
34 
35 class AudioBuffer;
36 class ExceptionState;
37 class Reverb;
38 
39 class ConvolverNode FINAL : public AudioNode {
40 public:
create(AudioContext * context,float sampleRate)41     static PassRefPtrWillBeRawPtr<ConvolverNode> create(AudioContext* context, float sampleRate)
42     {
43         return adoptRefWillBeNoop(new ConvolverNode(context, sampleRate));
44     }
45 
46     virtual ~ConvolverNode();
47 
48     // AudioNode
49     virtual void process(size_t framesToProcess) OVERRIDE;
50     virtual void initialize() OVERRIDE;
51     virtual void uninitialize() OVERRIDE;
52 
53     // Impulse responses
54     void setBuffer(AudioBuffer*, ExceptionState&);
55     AudioBuffer* buffer();
56 
normalize()57     bool normalize() const { return m_normalize; }
setNormalize(bool normalize)58     void setNormalize(bool normalize) { m_normalize = normalize; }
59 
60     virtual void trace(Visitor*) OVERRIDE;
61 
62 private:
63     ConvolverNode(AudioContext*, float sampleRate);
64 
65     virtual double tailTime() const OVERRIDE;
66     virtual double latencyTime() const OVERRIDE;
67 
68     OwnPtr<Reverb> m_reverb;
69     RefPtrWillBeMember<AudioBuffer> m_buffer;
70 
71     // This synchronizes dynamic changes to the convolution impulse response with process().
72     mutable Mutex m_processLock;
73 
74     // Normalize the impulse response or not. Must default to true.
75     bool m_normalize;
76 };
77 
78 } // namespace WebCore
79 
80 #endif // ConvolverNode_h
81