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1 /*
2  * Copyright (C) 2012, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1.  Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2.  Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16  * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
17  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
18  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
19  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
20  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
21  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
22  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23  */
24 
25 #ifndef MediaStreamAudioDestinationNode_h
26 #define MediaStreamAudioDestinationNode_h
27 
28 #if ENABLE(WEB_AUDIO)
29 
30 #include "platform/audio/AudioBus.h"
31 #include "modules/mediastream/MediaStream.h"
32 #include "modules/webaudio/AudioBasicInspectorNode.h"
33 #include "wtf/OwnPtr.h"
34 #include "wtf/PassRefPtr.h"
35 
36 namespace WebCore {
37 
38 class AudioContext;
39 
40 class MediaStreamAudioDestinationNode FINAL : public AudioBasicInspectorNode {
41 public:
42     static PassRefPtrWillBeRawPtr<MediaStreamAudioDestinationNode> create(AudioContext*, size_t numberOfChannels);
43 
44     virtual ~MediaStreamAudioDestinationNode();
45 
stream()46     MediaStream* stream() { return m_stream.get(); }
47 
48     // AudioNode.
49     virtual void process(size_t framesToProcess) OVERRIDE;
50 
51 private:
52     MediaStreamAudioDestinationNode(AudioContext*, size_t numberOfChannels);
53 
tailTime()54     virtual double tailTime() const OVERRIDE { return 0; }
latencyTime()55     virtual double latencyTime() const OVERRIDE { return 0; }
56 
57     // As an audio source, we will never propagate silence.
propagatesSilence()58     virtual bool propagatesSilence() const OVERRIDE { return false; }
59 
60     RefPtr<MediaStream> m_stream;
61     RefPtr<MediaStreamSource> m_source;
62     RefPtr<AudioBus> m_mixBus;
63 };
64 
65 } // namespace WebCore
66 
67 #endif // ENABLE(WEB_AUDIO)
68 
69 #endif // MediaStreamAudioDestinationNode_h
70