• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // QuicTime represents one point in time, stored in microsecond resolution.
6 // QuicTime is monotonically increasing, even across system clock adjustments.
7 // The epoch (time 0) of QuicTime is unspecified.
8 //
9 // This implementation wraps the classes base::TimeTicks and base::TimeDelta.
10 
11 #ifndef NET_QUIC_QUIC_TIME_H_
12 #define NET_QUIC_QUIC_TIME_H_
13 
14 #include "base/basictypes.h"
15 #include "base/time/time.h"
16 #include "net/base/net_export.h"
17 
18 namespace net {
19 
20 static const uint64 kNumMicrosPerSecond = base::Time::kMicrosecondsPerSecond;
21 
22 // A QuicTime is a purely relative time. QuicTime values from different clocks
23 // cannot be compared to each other. If you need an absolute time, see
24 // QuicWallTime, below.
25 class NET_EXPORT_PRIVATE QuicTime {
26  public:
27   // A QuicTime::Delta represents the signed difference between two points in
28   // time, stored in microsecond resolution.
29   class NET_EXPORT_PRIVATE Delta {
30    public:
31     explicit Delta(base::TimeDelta delta);
32 
33     // Create a object with an offset of 0.
34     static Delta Zero();
35 
36     // Create a object with infinite offset time.
37     static Delta Infinite();
38 
39     // Converts a number of seconds to a time offset.
40     static Delta FromSeconds(int64 secs);
41 
42     // Converts a number of milliseconds to a time offset.
43     static Delta FromMilliseconds(int64 ms);
44 
45     // Converts a number of microseconds to a time offset.
46     static Delta FromMicroseconds(int64 us);
47 
48     // Converts the time offset to a rounded number of seconds.
49     int64 ToSeconds() const;
50 
51     // Converts the time offset to a rounded number of milliseconds.
52     int64 ToMilliseconds() const;
53 
54     // Converts the time offset to a rounded number of microseconds.
55     int64 ToMicroseconds() const;
56 
57     Delta Add(const Delta& delta) const;
58 
59     Delta Subtract(const Delta& delta) const;
60 
61     Delta Multiply(int i) const;
62     Delta Multiply(double d) const;
63 
64     // Returns the later delta of time1 and time2.
65     static Delta Max(Delta delta1, Delta delta2);
66 
67     bool IsZero() const;
68 
69     bool IsInfinite() const;
70 
71    private:
72     base::TimeDelta delta_;
73 
74     friend class QuicTime;
75     friend class QuicClock;
76   };
77 
78   explicit QuicTime(base::TimeTicks ticks);
79 
80   // Creates a new QuicTime with an internal value of 0.  IsInitialized()
81   // will return false for these times.
82   static QuicTime Zero();
83 
84   // Returns the later time of time1 and time2.
85   static QuicTime Max(QuicTime time1, QuicTime time2);
86 
87   // Produce the internal value to be used when logging.  This value
88   // represents the number of microseconds since some epoch.  It may
89   // be the UNIX epoch on some platforms.  On others, it may
90   // be a CPU ticks based value.
91   int64 ToDebuggingValue() const;
92 
93   bool IsInitialized() const;
94 
95   QuicTime Add(const Delta& delta) const;
96 
97   QuicTime Subtract(const Delta& delta) const;
98 
99   Delta Subtract(const QuicTime& other) const;
100 
101  private:
102   friend bool operator==(QuicTime lhs, QuicTime rhs);
103   friend bool operator<(QuicTime lhs, QuicTime rhs);
104 
105   friend class QuicClock;
106   friend class QuicClockTest;
107 
108   base::TimeTicks ticks_;
109 };
110 
111 // A QuicWallTime represents an absolute time that is globally consistent. It
112 // provides, at most, one second granularity and, in practice, clock-skew means
113 // that you shouldn't even depend on that.
114 class NET_EXPORT_PRIVATE QuicWallTime {
115  public:
116   // FromUNIXSeconds constructs a QuicWallTime from a count of the seconds
117   // since the UNIX epoch.
118   static QuicWallTime FromUNIXSeconds(uint64 seconds);
119 
120   // Zero returns a QuicWallTime set to zero. IsZero will return true for this
121   // value.
122   static QuicWallTime Zero();
123 
124   // ToUNIXSeconds converts a QuicWallTime into a count of seconds since the
125   // UNIX epoch.
126   uint64 ToUNIXSeconds() const;
127 
128   bool IsAfter(QuicWallTime other) const;
129   bool IsBefore(QuicWallTime other) const;
130 
131   // IsZero returns true if this object is the result of calling |Zero|.
132   bool IsZero() const;
133 
134   // AbsoluteDifference returns the absolute value of the time difference
135   // between |this| and |other|.
136   QuicTime::Delta AbsoluteDifference(QuicWallTime other) const;
137 
138   // Add returns a new QuicWallTime that represents the time of |this| plus
139   // |delta|.
140   QuicWallTime Add(QuicTime::Delta delta) const;
141 
142   // Subtract returns a new QuicWallTime that represents the time of |this|
143   // minus |delta|.
144   QuicWallTime Subtract(QuicTime::Delta delta) const;
145 
146  private:
147   explicit QuicWallTime(uint64 seconds);
148 
149   uint64 seconds_;
150 };
151 
152 // Non-member relational operators for QuicTime::Delta.
153 inline bool operator==(QuicTime::Delta lhs, QuicTime::Delta rhs) {
154   return lhs.ToMicroseconds() == rhs.ToMicroseconds();
155 }
156 inline bool operator!=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
157   return !(lhs == rhs);
158 }
159 inline bool operator<(QuicTime::Delta lhs, QuicTime::Delta rhs) {
160   return lhs.ToMicroseconds() < rhs.ToMicroseconds();
161 }
162 inline bool operator>(QuicTime::Delta lhs, QuicTime::Delta rhs) {
163   return rhs < lhs;
164 }
165 inline bool operator<=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
166   return !(rhs < lhs);
167 }
168 inline bool operator>=(QuicTime::Delta lhs, QuicTime::Delta rhs) {
169   return !(lhs < rhs);
170 }
171 // Non-member relational operators for QuicTime.
172 inline bool operator==(QuicTime lhs, QuicTime rhs) {
173   return lhs.ticks_ == rhs.ticks_;
174 }
175 inline bool operator!=(QuicTime lhs, QuicTime rhs) {
176   return !(lhs == rhs);
177 }
178 inline bool operator<(QuicTime lhs, QuicTime rhs) {
179   return lhs.ticks_ < rhs.ticks_;
180 }
181 inline bool operator>(QuicTime lhs, QuicTime rhs) {
182   return rhs < lhs;
183 }
184 inline bool operator<=(QuicTime lhs, QuicTime rhs) {
185   return !(rhs < lhs);
186 }
187 inline bool operator>=(QuicTime lhs, QuicTime rhs) {
188   return !(lhs < rhs);
189 }
190 
191 }  // namespace net
192 
193 #endif  // NET_QUIC_QUIC_TIME_H_
194