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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_UDP_UDP_SOCKET_H_
6 #define NET_UDP_UDP_SOCKET_H_
7 
8 #include "build/build_config.h"
9 
10 #if defined(OS_WIN)
11 #include "net/udp/udp_socket_win.h"
12 #elif defined(OS_POSIX)
13 #include "net/udp/udp_socket_libevent.h"
14 #endif
15 
16 namespace net {
17 
18 // UDPSocket
19 // Accessor API for a UDP socket in either client or server form.
20 //
21 // Client form:
22 // In this case, we're connecting to a specific server, so the client will
23 // usually use:
24 //       Connect(address)    // Connect to a UDP server
25 //       Read/Write          // Reads/Writes all go to a single destination
26 //
27 // Server form:
28 // In this case, we want to read/write to many clients which are connecting
29 // to this server.  First the server 'binds' to an addres, then we read from
30 // clients and write responses to them.
31 // Example:
32 //       Bind(address/port)  // Binds to port for reading from clients
33 //       RecvFrom/SendTo     // Each read can come from a different client
34 //                           // Writes need to be directed to a specific
35 //                           // address.
36 #if defined(OS_WIN)
37 typedef UDPSocketWin UDPSocket;
38 #elif defined(OS_POSIX)
39 typedef UDPSocketLibevent UDPSocket;
40 #endif
41 
42 }  // namespace net
43 
44 #endif  // NET_UDP_UDP_SOCKET_H_
45