1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include "renderControl_client_context.h"
6
7 #ifndef GL_TRUE
8 extern "C" {
9 GLint rcGetRendererVersion();
10 EGLint rcGetEGLVersion(EGLint* major, EGLint* minor);
11 EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize);
12 EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize);
13 EGLint rcGetNumConfigs(uint32_t* numAttribs);
14 EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer);
15 EGLint rcChooseConfig(EGLint* attribs, uint32_t attribs_size, uint32_t* configs, uint32_t configs_size);
16 EGLint rcGetFBParam(EGLint param);
17 uint32_t rcCreateContext(uint32_t config, uint32_t share, uint32_t glVersion);
18 void rcDestroyContext(uint32_t context);
19 uint32_t rcCreateWindowSurface(uint32_t config, uint32_t width, uint32_t height);
20 void rcDestroyWindowSurface(uint32_t windowSurface);
21 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat);
22 void rcOpenColorBuffer(uint32_t colorbuffer);
23 void rcCloseColorBuffer(uint32_t colorbuffer);
24 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
25 int rcFlushWindowColorBuffer(uint32_t windowSurface);
26 EGLint rcMakeCurrent(uint32_t context, uint32_t drawSurf, uint32_t readSurf);
27 void rcFBPost(uint32_t colorBuffer);
28 void rcFBSetSwapInterval(EGLint interval);
29 void rcBindTexture(uint32_t colorBuffer);
30 void rcBindRenderbuffer(uint32_t colorBuffer);
31 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead);
32 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
33 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
34 int rcOpenColorBuffer2(uint32_t colorbuffer);
35 };
36
37 #endif
38 #ifndef GET_CONTEXT
39 static renderControl_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;
setContextAccessor(CONTEXT_ACCESSOR_TYPE * f)40 void renderControl_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; }
41 #define GET_CONTEXT renderControl_client_context_t * ctx = getCurrentContext()
42 #endif
43
rcGetRendererVersion()44 GLint rcGetRendererVersion()
45 {
46 GET_CONTEXT;
47 return ctx->rcGetRendererVersion(ctx);
48 }
49
rcGetEGLVersion(EGLint * major,EGLint * minor)50 EGLint rcGetEGLVersion(EGLint* major, EGLint* minor)
51 {
52 GET_CONTEXT;
53 return ctx->rcGetEGLVersion(ctx, major, minor);
54 }
55
rcQueryEGLString(EGLenum name,void * buffer,EGLint bufferSize)56 EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize)
57 {
58 GET_CONTEXT;
59 return ctx->rcQueryEGLString(ctx, name, buffer, bufferSize);
60 }
61
rcGetGLString(EGLenum name,void * buffer,EGLint bufferSize)62 EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize)
63 {
64 GET_CONTEXT;
65 return ctx->rcGetGLString(ctx, name, buffer, bufferSize);
66 }
67
rcGetNumConfigs(uint32_t * numAttribs)68 EGLint rcGetNumConfigs(uint32_t* numAttribs)
69 {
70 GET_CONTEXT;
71 return ctx->rcGetNumConfigs(ctx, numAttribs);
72 }
73
rcGetConfigs(uint32_t bufSize,GLuint * buffer)74 EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer)
75 {
76 GET_CONTEXT;
77 return ctx->rcGetConfigs(ctx, bufSize, buffer);
78 }
79
rcChooseConfig(EGLint * attribs,uint32_t attribs_size,uint32_t * configs,uint32_t configs_size)80 EGLint rcChooseConfig(EGLint* attribs, uint32_t attribs_size, uint32_t* configs, uint32_t configs_size)
81 {
82 GET_CONTEXT;
83 return ctx->rcChooseConfig(ctx, attribs, attribs_size, configs, configs_size);
84 }
85
rcGetFBParam(EGLint param)86 EGLint rcGetFBParam(EGLint param)
87 {
88 GET_CONTEXT;
89 return ctx->rcGetFBParam(ctx, param);
90 }
91
rcCreateContext(uint32_t config,uint32_t share,uint32_t glVersion)92 uint32_t rcCreateContext(uint32_t config, uint32_t share, uint32_t glVersion)
93 {
94 GET_CONTEXT;
95 return ctx->rcCreateContext(ctx, config, share, glVersion);
96 }
97
rcDestroyContext(uint32_t context)98 void rcDestroyContext(uint32_t context)
99 {
100 GET_CONTEXT;
101 ctx->rcDestroyContext(ctx, context);
102 }
103
rcCreateWindowSurface(uint32_t config,uint32_t width,uint32_t height)104 uint32_t rcCreateWindowSurface(uint32_t config, uint32_t width, uint32_t height)
105 {
106 GET_CONTEXT;
107 return ctx->rcCreateWindowSurface(ctx, config, width, height);
108 }
109
rcDestroyWindowSurface(uint32_t windowSurface)110 void rcDestroyWindowSurface(uint32_t windowSurface)
111 {
112 GET_CONTEXT;
113 ctx->rcDestroyWindowSurface(ctx, windowSurface);
114 }
115
rcCreateColorBuffer(uint32_t width,uint32_t height,GLenum internalFormat)116 uint32_t rcCreateColorBuffer(uint32_t width, uint32_t height, GLenum internalFormat)
117 {
118 GET_CONTEXT;
119 return ctx->rcCreateColorBuffer(ctx, width, height, internalFormat);
120 }
121
rcOpenColorBuffer(uint32_t colorbuffer)122 void rcOpenColorBuffer(uint32_t colorbuffer)
123 {
124 GET_CONTEXT;
125 ctx->rcOpenColorBuffer(ctx, colorbuffer);
126 }
127
rcCloseColorBuffer(uint32_t colorbuffer)128 void rcCloseColorBuffer(uint32_t colorbuffer)
129 {
130 GET_CONTEXT;
131 ctx->rcCloseColorBuffer(ctx, colorbuffer);
132 }
133
rcSetWindowColorBuffer(uint32_t windowSurface,uint32_t colorBuffer)134 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer)
135 {
136 GET_CONTEXT;
137 ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer);
138 }
139
rcFlushWindowColorBuffer(uint32_t windowSurface)140 int rcFlushWindowColorBuffer(uint32_t windowSurface)
141 {
142 GET_CONTEXT;
143 return ctx->rcFlushWindowColorBuffer(ctx, windowSurface);
144 }
145
rcMakeCurrent(uint32_t context,uint32_t drawSurf,uint32_t readSurf)146 EGLint rcMakeCurrent(uint32_t context, uint32_t drawSurf, uint32_t readSurf)
147 {
148 GET_CONTEXT;
149 return ctx->rcMakeCurrent(ctx, context, drawSurf, readSurf);
150 }
151
rcFBPost(uint32_t colorBuffer)152 void rcFBPost(uint32_t colorBuffer)
153 {
154 GET_CONTEXT;
155 ctx->rcFBPost(ctx, colorBuffer);
156 }
157
rcFBSetSwapInterval(EGLint interval)158 void rcFBSetSwapInterval(EGLint interval)
159 {
160 GET_CONTEXT;
161 ctx->rcFBSetSwapInterval(ctx, interval);
162 }
163
rcBindTexture(uint32_t colorBuffer)164 void rcBindTexture(uint32_t colorBuffer)
165 {
166 GET_CONTEXT;
167 ctx->rcBindTexture(ctx, colorBuffer);
168 }
169
rcBindRenderbuffer(uint32_t colorBuffer)170 void rcBindRenderbuffer(uint32_t colorBuffer)
171 {
172 GET_CONTEXT;
173 ctx->rcBindRenderbuffer(ctx, colorBuffer);
174 }
175
rcColorBufferCacheFlush(uint32_t colorbuffer,EGLint postCount,int forRead)176 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead)
177 {
178 GET_CONTEXT;
179 return ctx->rcColorBufferCacheFlush(ctx, colorbuffer, postCount, forRead);
180 }
181
rcReadColorBuffer(uint32_t colorbuffer,GLint x,GLint y,GLint width,GLint height,GLenum format,GLenum type,void * pixels)182 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
183 {
184 GET_CONTEXT;
185 ctx->rcReadColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);
186 }
187
rcUpdateColorBuffer(uint32_t colorbuffer,GLint x,GLint y,GLint width,GLint height,GLenum format,GLenum type,void * pixels)188 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels)
189 {
190 GET_CONTEXT;
191 return ctx->rcUpdateColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels);
192 }
193
rcOpenColorBuffer2(uint32_t colorbuffer)194 int rcOpenColorBuffer2(uint32_t colorbuffer)
195 {
196 GET_CONTEXT;
197 return ctx->rcOpenColorBuffer2(ctx, colorbuffer);
198 }
199
200