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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #ifndef TIMELORD_H
17 #define TIMELORD_H
18 
19 #include <utils/Timers.h>
20 
21 namespace android {
22 namespace uirenderer {
23 namespace renderthread {
24 
25 class RenderThread;
26 
27 // This class serves as a helper to filter & manage frame times from multiple sources
28 // ensuring that time flows linearly and smoothly
29 class TimeLord {
30 public:
setFrameInterval(nsecs_t intervalNanos)31     void setFrameInterval(nsecs_t intervalNanos) { mFrameIntervalNanos = intervalNanos; }
32     void vsyncReceived(nsecs_t vsync);
33     nsecs_t computeFrameTimeMs();
34 
35 private:
36     friend class RenderThread;
37 
38     TimeLord();
~TimeLord()39     ~TimeLord() {}
40 
41     nsecs_t mFrameIntervalNanos;
42     nsecs_t mFrameTimeNanos;
43 };
44 
45 } /* namespace renderthread */
46 } /* namespace uirenderer */
47 } /* namespace android */
48 
49 #endif /* TIMELORD_H */
50