1<HTML 2><HEAD 3><TITLE 4>SDL_SetColorKey</TITLE 5><META 6NAME="GENERATOR" 7CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ 8"><LINK 9REL="HOME" 10TITLE="SDL Library Documentation" 11HREF="index.html"><LINK 12REL="UP" 13TITLE="Video" 14HREF="video.html"><LINK 15REL="PREVIOUS" 16TITLE="SDL_SaveBMP" 17HREF="sdlsavebmp.html"><LINK 18REL="NEXT" 19TITLE="SDL_SetAlpha" 20HREF="sdlsetalpha.html"></HEAD 21><BODY 22CLASS="REFENTRY" 23BGCOLOR="#FFF8DC" 24TEXT="#000000" 25LINK="#0000ee" 26VLINK="#551a8b" 27ALINK="#ff0000" 28><DIV 29CLASS="NAVHEADER" 30><TABLE 31SUMMARY="Header navigation table" 32WIDTH="100%" 33BORDER="0" 34CELLPADDING="0" 35CELLSPACING="0" 36><TR 37><TH 38COLSPAN="3" 39ALIGN="center" 40>SDL Library Documentation</TH 41></TR 42><TR 43><TD 44WIDTH="10%" 45ALIGN="left" 46VALIGN="bottom" 47><A 48HREF="sdlsavebmp.html" 49ACCESSKEY="P" 50>Prev</A 51></TD 52><TD 53WIDTH="80%" 54ALIGN="center" 55VALIGN="bottom" 56></TD 57><TD 58WIDTH="10%" 59ALIGN="right" 60VALIGN="bottom" 61><A 62HREF="sdlsetalpha.html" 63ACCESSKEY="N" 64>Next</A 65></TD 66></TR 67></TABLE 68><HR 69ALIGN="LEFT" 70WIDTH="100%"></DIV 71><H1 72><A 73NAME="SDLSETCOLORKEY" 74></A 75>SDL_SetColorKey</H1 76><DIV 77CLASS="REFNAMEDIV" 78><A 79NAME="AEN2045" 80></A 81><H2 82>Name</H2 83>SDL_SetColorKey -- Sets the color key (transparent pixel) in a blittable surface and 84RLE acceleration.</DIV 85><DIV 86CLASS="REFSYNOPSISDIV" 87><A 88NAME="AEN2048" 89></A 90><H2 91>Synopsis</H2 92><DIV 93CLASS="FUNCSYNOPSIS" 94><A 95NAME="AEN2049" 96></A 97><P 98></P 99><PRE 100CLASS="FUNCSYNOPSISINFO" 101>#include "SDL.h"</PRE 102><P 103><CODE 104><CODE 105CLASS="FUNCDEF" 106>int <B 107CLASS="FSFUNC" 108>SDL_SetColorKey</B 109></CODE 110>(SDL_Surface *surface, Uint32 flag, Uint32 key);</CODE 111></P 112><P 113></P 114></DIV 115></DIV 116><DIV 117CLASS="REFSECT1" 118><A 119NAME="AEN2055" 120></A 121><H2 122>Description</H2 123><P 124> Sets the color key (transparent pixel) in a blittable surface and enables or 125 disables RLE blit acceleration.</P 126><P 127>RLE acceleration can substantially speed up blitting of images with large 128horizontal runs of transparent pixels (i.e., pixels that match the 129<TT 130CLASS="PARAMETER" 131><I 132>key</I 133></TT 134> value). The <TT 135CLASS="PARAMETER" 136><I 137>key</I 138></TT 139> must be of the same pixel format as the <TT 140CLASS="PARAMETER" 141><I 142>surface</I 143></TT 144>, <A 145HREF="sdlmaprgb.html" 146><TT 147CLASS="FUNCTION" 148>SDL_MapRGB</TT 149></A 150> is often useful for obtaining an acceptable value.</P 151><P 152>If <TT 153CLASS="PARAMETER" 154><I 155>flag</I 156></TT 157> is <TT 158CLASS="LITERAL" 159>SDL_SRCCOLORKEY</TT 160> then 161<TT 162CLASS="PARAMETER" 163><I 164>key</I 165></TT 166> is the transparent pixel value in the source image of a 167blit.</P 168><P 169>If <TT 170CLASS="PARAMETER" 171><I 172>flag</I 173></TT 174> is OR'd with 175<TT 176CLASS="LITERAL" 177>SDL_RLEACCEL</TT 178> then the surface will be draw using RLE 179acceleration when drawn with 180<A 181HREF="sdlblitsurface.html" 182>SDL_BlitSurface</A 183>. The surface will 184actually be encoded for RLE acceleration the first time 185<A 186HREF="sdlblitsurface.html" 187>SDL_BlitSurface</A 188> or 189<A 190HREF="sdldisplayformat.html" 191>SDL_DisplayFormat</A 192> is called on the 193surface.</P 194><P 195>If <TT 196CLASS="PARAMETER" 197><I 198>flag</I 199></TT 200> is 0, this function clears 201any current color key.</P 202></DIV 203><DIV 204CLASS="REFSECT1" 205><A 206NAME="AEN2076" 207></A 208><H2 209>Return Value</H2 210><P 211>This function returns <SPAN 212CLASS="RETURNVALUE" 213>0</SPAN 214>, or 215<SPAN 216CLASS="RETURNVALUE" 217>-1</SPAN 218> if there was an error.</P 219></DIV 220><DIV 221CLASS="REFSECT1" 222><A 223NAME="AEN2081" 224></A 225><H2 226>See Also</H2 227><P 228><A 229HREF="sdlblitsurface.html" 230><TT 231CLASS="FUNCTION" 232>SDL_BlitSurface</TT 233></A 234>, 235<A 236HREF="sdldisplayformat.html" 237><TT 238CLASS="FUNCTION" 239>SDL_DisplayFormat</TT 240></A 241>, 242<A 243HREF="sdlmaprgb.html" 244><TT 245CLASS="FUNCTION" 246>SDL_MapRGB</TT 247></A 248>, 249<A 250HREF="sdlsetalpha.html" 251><TT 252CLASS="FUNCTION" 253>SDL_SetAlpha</TT 254></A 255></P 256></DIV 257><DIV 258CLASS="NAVFOOTER" 259><HR 260ALIGN="LEFT" 261WIDTH="100%"><TABLE 262SUMMARY="Footer navigation table" 263WIDTH="100%" 264BORDER="0" 265CELLPADDING="0" 266CELLSPACING="0" 267><TR 268><TD 269WIDTH="33%" 270ALIGN="left" 271VALIGN="top" 272><A 273HREF="sdlsavebmp.html" 274ACCESSKEY="P" 275>Prev</A 276></TD 277><TD 278WIDTH="34%" 279ALIGN="center" 280VALIGN="top" 281><A 282HREF="index.html" 283ACCESSKEY="H" 284>Home</A 285></TD 286><TD 287WIDTH="33%" 288ALIGN="right" 289VALIGN="top" 290><A 291HREF="sdlsetalpha.html" 292ACCESSKEY="N" 293>Next</A 294></TD 295></TR 296><TR 297><TD 298WIDTH="33%" 299ALIGN="left" 300VALIGN="top" 301>SDL_SaveBMP</TD 302><TD 303WIDTH="34%" 304ALIGN="center" 305VALIGN="top" 306><A 307HREF="video.html" 308ACCESSKEY="U" 309>Up</A 310></TD 311><TD 312WIDTH="33%" 313ALIGN="right" 314VALIGN="top" 315>SDL_SetAlpha</TD 316></TR 317></TABLE 318></DIV 319></BODY 320></HTML 321>