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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef PPAPI_SHARED_IMPL_RESOURCE_TRACKER_H_
6 #define PPAPI_SHARED_IMPL_RESOURCE_TRACKER_H_
7 
8 #include <set>
9 
10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h"
12 #include "base/memory/linked_ptr.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/threading/thread_checker.h"
16 #include "base/threading/thread_checker_impl.h"
17 #include "ppapi/c/pp_instance.h"
18 #include "ppapi/c/pp_resource.h"
19 #include "ppapi/shared_impl/ppapi_shared_export.h"
20 
21 namespace ppapi {
22 
23 class Resource;
24 
25 class PPAPI_SHARED_EXPORT ResourceTracker {
26  public:
27   // A SINGLE_THREADED ResourceTracker will use a thread-checker to make sure
28   // it's always invoked on the same thread on which it was constructed. A
29   // THREAD_SAFE ResourceTracker will check that the ProxyLock is held. See
30   // CheckThreadingPreconditions() for more details.
31   enum ThreadMode { SINGLE_THREADED, THREAD_SAFE };
32   explicit ResourceTracker(ThreadMode thread_mode);
33   virtual ~ResourceTracker();
34 
35   // The returned pointer will be NULL if there is no resource. The reference
36   // count of the resource is unaffected.
37   Resource* GetResource(PP_Resource res) const;
38 
39   // Takes a reference on the given resource.
40   // Do not call this method on on the host side for resources backed by a
41   // ResourceHost.
42   void AddRefResource(PP_Resource res);
43 
44   // Releases a reference on the given resource.
45   // Do not call this method on on the host side for resources backed by a
46   // ResourceHost.
47   void ReleaseResource(PP_Resource res);
48 
49   // Releases a reference on the given resource once the message loop returns.
50   void ReleaseResourceSoon(PP_Resource res);
51 
52   // Notifies the tracker that a new instance has been created. This must be
53   // called before creating any resources associated with the instance.
54   void DidCreateInstance(PP_Instance instance);
55 
56   // Called when an instance is being deleted. All plugin refs for the
57   // associated resources will be force freed, and the resources (if they still
58   // exist) will be disassociated from the instance.
59   void DidDeleteInstance(PP_Instance instance);
60 
61   // Returns the number of resources associated with the given instance.
62   // Returns 0 if the instance isn't known.
63   int GetLiveObjectsForInstance(PP_Instance instance) const;
64 
65  protected:
66   // This calls AddResource and RemoveResource.
67   friend class Resource;
68 
69   // On the host-side, make sure we are called on the right thread. On the
70   // plugin side, make sure we have the proxy lock.
71   void CheckThreadingPreconditions() const;
72 
73   // This method is called by PluginResourceTracker's constructor so that in
74   // debug mode PP_Resources from the plugin process always have odd values
75   // (ignoring the type bits), while PP_Resources from the renderer process have
76   // even values.
77   // This allows us to check that resource refs aren't added or released on the
78   // wrong side.
79   void UseOddResourceValueInDebugMode();
80 
81   // Adds the given resource to the tracker, associating it with the instance
82   // stored in the resource object. The new resource ID is returned, and the
83   // resource will have 0 plugin refcount. This is called by the resource
84   // constructor.
85   //
86   // Returns 0 if the resource could not be added.
87   virtual PP_Resource AddResource(Resource* object);
88 
89   // The opposite of AddResource, this removes the tracking information for
90   // the given resource. It's called from the resource destructor.
91   virtual void RemoveResource(Resource* object);
92 
93  private:
94   // Calls NotifyLastPluginRefWasDeleted on the given resource object and
95   // cancels pending callbacks for the resource.
96   void LastPluginRefWasDeleted(Resource* object);
97 
98   int32 GetNextResourceValue();
99 
100   // In debug mode, checks whether |res| comes from the same resource tracker.
101   bool CanOperateOnResource(PP_Resource res);
102 
103   typedef std::set<PP_Resource> ResourceSet;
104 
105   struct InstanceData {
106     // Lists all resources associated with the given instance as non-owning
107     // pointers. This allows us to notify those resources that the instance is
108     // going away (otherwise, they may crash if they outlive the instance).
109     ResourceSet resources;
110   };
111   typedef base::hash_map<PP_Instance, linked_ptr<InstanceData> > InstanceMap;
112 
113   InstanceMap instance_map_;
114 
115   // For each PP_Resource, keep the object pointer and a plugin use count.
116   // This use count is different then Resource object's RefCount, and is
117   // manipulated using this AddRefResource/UnrefResource. When the plugin use
118   // count is positive, we keep an extra ref on the Resource on
119   // behalf of the plugin. When it drops to 0, we free that ref, keeping
120   // the resource in the list.
121   //
122   // A resource will be in this list as long as the object is alive.
123   typedef std::pair<Resource*, int> ResourceAndRefCount;
124   typedef base::hash_map<PP_Resource, ResourceAndRefCount> ResourceMap;
125   ResourceMap live_resources_;
126 
127   int32 last_resource_value_;
128 
129   // On the host side, we want to check that we are only called on the main
130   // thread. This is to protect us from accidentally using the tracker from
131   // other threads (especially the IO thread). On the plugin side, the tracker
132   // is protected by the proxy lock and is thread-safe, so this will be NULL.
133   scoped_ptr<base::ThreadChecker> thread_checker_;
134 
135   base::WeakPtrFactory<ResourceTracker> weak_ptr_factory_;
136 
137   DISALLOW_COPY_AND_ASSIGN(ResourceTracker);
138 };
139 
140 }  // namespace ppapi
141 
142 #endif  // PPAPI_SHARED_IMPL_RESOURCE_TRACKER_H_
143