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1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 
5 #ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
6 #define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
7 
8 #include "leveldb/write_batch.h"
9 
10 namespace leveldb {
11 
12 class MemTable;
13 
14 // WriteBatchInternal provides static methods for manipulating a
15 // WriteBatch that we don't want in the public WriteBatch interface.
16 class WriteBatchInternal {
17  public:
18   // Return the number of entries in the batch.
19   static int Count(const WriteBatch* batch);
20 
21   // Set the count for the number of entries in the batch.
22   static void SetCount(WriteBatch* batch, int n);
23 
24   // Return the seqeunce number for the start of this batch.
25   static SequenceNumber Sequence(const WriteBatch* batch);
26 
27   // Store the specified number as the seqeunce number for the start of
28   // this batch.
29   static void SetSequence(WriteBatch* batch, SequenceNumber seq);
30 
Contents(const WriteBatch * batch)31   static Slice Contents(const WriteBatch* batch) {
32     return Slice(batch->rep_);
33   }
34 
ByteSize(const WriteBatch * batch)35   static size_t ByteSize(const WriteBatch* batch) {
36     return batch->rep_.size();
37   }
38 
39   static void SetContents(WriteBatch* batch, const Slice& contents);
40 
41   static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
42 
43   static void Append(WriteBatch* dst, const WriteBatch* src);
44 };
45 
46 }  // namespace leveldb
47 
48 
49 #endif  // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
50