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1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 //
5 // Must not be included from any .h files to avoid polluting the namespace
6 // with macros.
7 
8 #ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
9 #define STORAGE_LEVELDB_UTIL_LOGGING_H_
10 
11 #include <stdio.h>
12 #include <stdint.h>
13 #include <string>
14 #include "port/port.h"
15 
16 namespace leveldb {
17 
18 class Slice;
19 class WritableFile;
20 
21 // Append a human-readable printout of "num" to *str
22 extern void AppendNumberTo(std::string* str, uint64_t num);
23 
24 // Append a human-readable printout of "value" to *str.
25 // Escapes any non-printable characters found in "value".
26 extern void AppendEscapedStringTo(std::string* str, const Slice& value);
27 
28 // Return a human-readable printout of "num"
29 extern std::string NumberToString(uint64_t num);
30 
31 // Return a human-readable version of "value".
32 // Escapes any non-printable characters found in "value".
33 extern std::string EscapeString(const Slice& value);
34 
35 // If *in starts with "c", advances *in past the first character and
36 // returns true.  Otherwise, returns false.
37 extern bool ConsumeChar(Slice* in, char c);
38 
39 // Parse a human-readable number from "*in" into *value.  On success,
40 // advances "*in" past the consumed number and sets "*val" to the
41 // numeric value.  Otherwise, returns false and leaves *in in an
42 // unspecified state.
43 extern bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
44 
45 }  // namespace leveldb
46 
47 #endif  // STORAGE_LEVELDB_UTIL_LOGGING_H_
48